What should the max pop be?

Halo wars 2 should feel more like an actual WAR. So in that case, 343/CA said that they’ll increase the maximum unit pop. I was wondering if anyone else had any suggestions on how high the average pop should be and when it is upgraded?

130 with reduced unit pop consumption

> 2535432485350212;2:
> 130 with reduced unit pop consumption

Maybe a PC could handle that, but think of a 3v3 on an Xbone with that sort of unit pop.

It wouldn’t work.

> 2533274830489835;3:
> > 2535432485350212;2:
> > 130 with reduced unit pop consumption
>
> Maybe a PC could handle that, but think of a 3v3 on an Xbone with that sort of unit pop.
>
> It wouldn’t work.

Many pc rts have options for max populations in skirmish and campaign settings. I think something like that would be good here

30 very low
60 low
90 average
120 high
150 very high
200 insane
unlimited unit pop

these all to me seem like viable pop caps for pc while the console should atleast have the option for campaign and custom games

> 2533274830489835;3:
> > 2535432485350212;2:
> > 130 with reduced unit pop consumption
>
> Maybe a PC could handle that, but think of a 3v3 on an Xbone with that sort of unit pop.
> It wouldn’t work.

I think they should give more options to the PC version of the game. If the Xbox can’t handle it, that’s fine, it can have a lower population. But why limit PC players when their machine can run it? Maybe limit the Xbox population to something like 100, while giving the PC players the option to go as high as, say, 300 in custom games. Hell, why not have an option for unlimited?