There’s a pretty big sandbox update coming to halo 5, so I thought it’d be fun to brainstorm what we think should change. This is what 343 specifically said.
> In talking with the sandbox team, there are two key goals behind this tuning update:
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> 1) Revitalize and re-balance the Halo 5 sandbox to a more desirable state
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> 2) Establish/strengthen unique roles for each weapon and remove role redundancy
Here are my ideas. I would like every gun to have slightly less range. The SMG’s range should be drastically reduced to 75% of what it once was.
The Lightrifle is too similar to the BR, but I don’t know how to slightly tweak it without making it too OP, underpowered, or similar to other guns. I think 343 should make it’s primary firing mode into the scoped in mode (3 shot kill), but give it less aim assist and bullet magnetism so perfects are very rare. However, I’d be fine if it stayed the same.
I would try to put the storm rifle in a position between the AR and SMG both damage and range wise, but also making it takes slightly longer to overheat.
For power weapons, the only one I’d change would be the plasma caster. I feel that 343 nerfed it a bit too much, so an ideal position would be in between the one before and the one we have currently.
There are 3 vehicles I think need tweaking: the AA Wraith, the Banshee (all variants), and the ONI Gungoose. The AA Wraith should be able to kill air units more effectively than ground units. The red reticle range is too small, the projectiles lose tracking quite fast, and they stop tracking after a Banshee or Phaeton evades. This leads into my next point.
The Banshees evade is way too OP. All tracking weapons besides the Hydra lose their tracking abilities after the banshee evades. This should not be the case. The Banshee should have to out maneuver the projectiles not press a button to be safe. The evade also needs a cool down. Too often do Banshee pilots spam the evade button. It should be like the thruster with one evade every 4 seconds. I would also remove the shields on the Banshee to balance it out a bit.
The ONI Gungoose is a lot worse than the regular Gungoose. Not only do the grenades move slower, but they also have way less range. Give it the same range and velocity with increased damage and we’ll be good. Also keep the bouncing ability but have them bounce a few times and proximity detonate.
One last thing I forgot. Make the bloom on the ONI Mantis similar to the regular Mantis.