I know most people here don’t like Reach. I liked Reach, but even I admit that it was a very different experience from other Halo games. That does not mean, however, that everything should be discounted from it. For example:
-A focus on athletically oriented gameplay. My favorite thing about Reach was the effectiveness of movement as a gameplay mechanic. Halo 4 could do well with intense action and fast yet intelligent movement to mix up simple shooting.
-The ability to fight back is a mainstay of Halo. Reach did a good job giving you options to prevent your death. A sticky grenade could save your life, and so could a well placed jump.
-Good lord, options! If forge mode gets much better, then 343i will have trouble selling DLC! Not to mention the customization options for Firefight and custom games as well! The only thing that was missing was a good way to share these creations.
-The inclusion of campaign AI that used equipment appropriately was a good touch. In Halo 3, AI used equipment randomly, or were programmed to use it at a specific time. It often worked against them more than it did for them. The AI in Reach also were pretty good with their melee attacks when compared to Halo 3, and they also were pretty good at recognizing the weapon you were holding and reacting accordingly.
-Gameplay options were also important in Reach. Reach gave players the option to effectively use any weapon they wanted, which may not be terribly functional in multiplayer due to the implied balancing of weapons. In campaign, however, simple things like not including sniper-only fights were a blessing. As much as I loved Sierra 117 in Halo 3, I hated the parts where I was forced to deal with beam rifle jackals. I don’t want to have to be the hardcore Spartan who is forced to play hide and seek with little birds. If I did want to do that though, I would expect the option to still be there.
-The fact that you could still play online without buying a single piece of DLC was just nice on the part of Bungie. It is a little mean to force people to buy DLC to have access to basic gamemodes such as BTB.
As for weapons, equipment, and everything else, I hope 343i does a good job mixing, matching, and inventing things to make a good, traditional Halo game.
Here’s to another 20 billion matches!
Just in case you didn’t know where I got that from…
DLC maps are designed with Profi tools from the devs. With a proper Look and so on. And not some fugly pieces.