What should be put in the future Halo games.

  • No Custom Loadouts.
  • No Instant Respawn.
  • No Sprint.
  • No Killstreaks.
  • No Join-In Progress
  • No Perks.
  • No Killcams.
  • No Bloom.
  • No Point System.
  • No Commendations.
  • No K/D Ratio.
  • No Flinch.
  • No Weapon Skins.
  • No Grenade Indicator.
  • No Weapon Indicator.
  • No Armor Abilities.
  • No Bullet Spread.
  • Equipment.
  • Descope.
  • Hit Markers for Grenades and Explosives only.
  • An excellent Campaign.
  • A Campaign that’s twice as long.
  • Longer Missions in Campaign.
  • The Arbiter in Campaign.
  • The Flood in Campaign.
  • Prometheans in Campaign and Firefight.
  • Elites in Campaign, Firefight, Forge, and Multiplayer.
  • Brutes in Campaign, Firefight, Forge, and Multiplayer.
  • A better and well-improved Firefight.
  • An alliance with The Covenant to stop the Prometheans and The Flood.
  • 5 different Forge Worlds.
  • Forge Worlds that are 3 times larger than the one in Halo: Reach.
  • New Forge features such as Weather, Time, Region, Environment, Color, Terrain, and much more.
  • Being able to spawn as many objects as you want in Forge.
  • Higher Height Limit in Campaign, Firefight, Forge, and Multiplayer.
  • Destructible Environments in Campaign, Firefight, Forge, and Multiplayer.
  • Interactive features in Campaign, Firefight, Forge, and Multiplayer.
  • Better and well-improved maps in Firefight and Multiplayer.
  • Dynamic maps in Firefight and Multiplayer.
  • A lot of Small, Medium, Large, and Extra Large sized maps in Firefight and Multiplayer.
  • A gamemode similar to Zombies in Call Of Duty, except you’re fighting The Flood.
  • Better and well-improved Spawn Points in Multiplayer.
  • A better and well-improved in-game CSR System.
  • A penalty for quiting in Multiplayer.
  • A better and well-improved game engine that can automatically detect any kind of cheating and the punishment would be:
    1st Time- A warning message
    2nd Time- A complete reset
    3rd Time- A complete banishment from ever playing the game online again.
  • Different Playlists such as Ranked, Social, Community, and Cooperative in Online Multiplayer.
  • All of the weapons from Halo 3, Halo: Reach, and Halo 4; plus more.
  • All of the vehicles from Halo Wars, Halo 3, Halo: Reach, and Halo 4; plus more.
  • All of the grenades types from Halo 3, Halo: Reach, Halo 4; plus more.
  • All of the Armor from Halo 3, Halo: Reach, and Halo 4; plus more.
  • All of the gametypes from Halo 3, Halo: Reach, and Halo 4; plus more.
  • Duel Wielding.
  • New ways of customizing your Spartan, Elite, and Brute in Appearance.
  • Assassinations.
  • Classic maps.
  • New weapon design and sound.
  • New vehicle design and sound.
  • New grenade design and sound.
  • New armor design.
  • Increased Movement Speed.
  • Being able to hold the Turret Weapons in (First-Person Mode) and being able to move normally while holding them; just like any other weapon.
  • A better and well-improved Theater Mode.
  • A better and well-improved Spectator Mode.
  • A better and well-improved Menu.
  • New Characters in Campaign.
  • Classic Halo music.
  • A duel campaign where you play as The Arbiter, Master Chief, and a Main Brute Character.
  • Fall Damage.
  • Brutes have regenerating armor just like Spartans and Elites.
  • Bring back Cortana in Campaign.
  • Space Battles in Firefight and Multiplayer.
  • More Custom Game options.
  • A mysterious Storyline in Campaign.
  • New enemy design in Campaign and Firefight.
  • More inventive weapons, vehicles, grenade types, armor, and gametypes.
  • Being able to lower your weapon.
  • New objects in Forge.
  • More colorful maps.
  • Spawnable AI in Forge.
  • Being able to swim.
  • Searching for skulls in Campaign.
  • Easter Eggs in Campaign.
  • Red X’s.
  • Halo 3 Style Military Ranks by your Gamertag.
  • Friendly Fire.
  • Boss Battles in Campaign and Firefight.
  • Slightly lower Aim Assist.
  • Slightly lower Bullet-Magnetism.
  • Shot Registration.
  • Nightvision.
  • Aliens that speak English.
  • Weapons that don’t disappear as quickly.
  • Armor Effects.
  • A better and well-improved Clan System.
  • Search Options and Settings for Online Multiplayer Matchmaking.
  • A Leaderboard.
  • A slightly lower Tent Color and Brightness.

If there’s anything that I forgot to mention on this list and should’ve;
let me know.

Everybody, let 343 Industries see this list of ideas so they can make very excellent future Halo games.

Peace out.

\m/ (º_º) \m/

> * No Custom Loadouts.
> * No Instant Respawn.
> * No Sprint.
> * No Killstreaks.
> * No Join-In Progress
> * No Perks.
> * No Killcams.
> * No Bloom.
> * No Point System.
> * No Commendations.
> * No K/D Ratio.
> * No Flinch.
> * No Weapon Skins.
> * <mark>No Aim Assist.</mark>
> <mark>* No Hit Markers.</mark>
> * No Grenade Indicator.
> * No Weapon Indicator.
> * Armor Abilities as pickups.
> * Equipment.
> * Descope.
> * An excellent Campaign.
> * A Campaign that’s twice as long.
> * Longer Missions in Campaign.
> * The Arbiter in Campaign.
> * The Flood in Campaign.
> * Prometheans in Campaign and Firefight.
> * Elites in Campaign, Firefight, Forge, and Multiplayer.
> * Brutes in Campaign, Firefight, Forge, and Multiplayer.
> * A well improved Firefight.
> * An alliance with The Covenant to stop the Prometheans and The Flood.
> * 5 different Forge Worlds.
> * Forge Worlds that are 3 times larger than the one in Halo: Reach.
> * New Forge features such as Weather, Time, Region, Environment, and much more.
> * Being able to spawn as many objects as you want in Forge.
> * Higher Height Limit in Campaign, Firefight, Forge, and Multiplayer.
> * Destructible Environments in Campaign, Firefight, Forge, and Multiplayer.
> * Interactive features in Campaign, Firefight, Forge, and Multiplayer.
> * Better and well improved maps in Firefight and Multiplayer.
> * Much larger maps in Firefight and Multiplayer.
> * A lot of Small, Medium, Large, and Extra Large sized maps in Multiplayer.
> * A gamemode similar to Zombies in Call Of Duty, except you’re fighting The Flood.
> * Better and well improved Spawn Points in Multiplayer.
> * A better and well improved in-game CSR System.
> * A penalty for quiting in Multiplayer.
> * A better and well improved game engine that can automatically detect any kind of cheating and the punishment would be:
> 1st Time- A warning message
> 2nd Time- A complete reset
> 3rd Time- A complete banishment from ever playing the game online again.
> * Different Playlists such as Ranked, Social, Comunnity, and Cooperative in Online Multiplayer.
> * All of the weapons from Halo 3, Halo: Reach, and Halo 4; plus more.
> * All of the vehicles from Halo Wars, Halo 3, Halo: Reach, and Halo 4; plus more.
> * All of the grenades types from Halo 3, Halo: Reach, Halo 4; plus more.
> * All of the Armor from Halo 3, Halo: Reach, and Halo 4; plus more.
> * All of the gametypes from Halo 3, Halo: Reach, and Halo 4; plus more.
> * Duel Welding.
> * New ways of customizing your Spartan, Elite, and Brute in Appearance.
> * Assassinations.
> * Classic maps.
> * New weapon design and sound.
> * New vehicle design and sound.
> * New grenade design and sound.
> * New armor design.
> * Increased Movement Speed.
> * Being able to hold the Turret Weapons in First-Person Mode and being able to move Normally while holding them, like any other weapon.
> * A well improved Theater Mode.
> * A well improved Spectator Mode.
> * A well improved Menu.
> * New Characters in Campaigns.
> * Classic Halo music.
> * A duel campaign where you play as The Arbiter, Master Chief, and a Main Brute Character.
> * Fall Damage.
> * Brutes have regenerating armor just like Spartans and Elites.
> * Bring back Cortana in Campaign.
> * Space Battles in Firefight and Multiplayer.
> * More Custom Game options.
> * A mysterious Storyline in Campaign.
> * New enemy design in Campaign and Firefight.
> * More inventive weapons, vehicles, grenade types, armor, and gametypes.
> * Balanced gameplay.
> * Being able to lower your weapon.
> * New objects in Forge.
> * More colorful maps.
> * Spawnable AI in Forge.
> * Being able to swim.
> * Dynamic maps in Firefight and multiplayer.
> * Searching for skulls in Campaign.
> * Easter Eggs in Campaign.
>
>
>
>
> If there’s anything that I forgot to mention on this list and should’ve;
> email me at: xboxfan2007@centurylink.net
>
> Everybody, let 343 Industries see this list of ideas so they can make very excellent future Halo games.
>
> Peace out.

Aim assist is fine just not as much as halo 4s maybe halo 3s amount of aim assist. Hit markers are a good idea for nades and it lets u know if u hit a guy.

You already have a Thread with the exact same stuff, creating duplicate threads is not allowed on Waypoint.

Your other Thread

Halo Waypoint Rules

Just giving you a heads up OP, have a nice day.

I know, I probably should have been more specific. Do you think that the rest of my ideas were good and thoughtout.

I swear, I didn’t know that. I was only remaking my list because the other one was a cluster of a mess. I haven’t been on Halo Waypoint long enough to realize that.

> I swear, I didn’t know that. I was only remaking my list because the other one was a cluster of a mess. I haven’t been on Halo Waypoint long enough to realize that.

It’s fine if you didn’t know that, but instead of making an entire new thread, you can just “Edit” the post.

How would I go about trying to delete my other posts?