tal Votes: 3
i was thinking about the future of the halo series and i thought, what will halo 4 multiplayer be like? will it be like reach? will it be like halo 1, 2 or 3? here are some of my thoughts that should be in halo 4.
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for anyone who has played section 8 will know what this part is about. my idea is, you can drop anywhere in the battlefield from the sky. you choose exactly where you spawn. this would limit spawn trapping, because you can spawn wherever you want. (this idea is for non-objective game types e.g. team slayer, swat, snipers.)
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make pelicans and phantoms pilot-able in multiplayer. the game could start with a cinematic where you see you and your team fly into the battle field on a pelican (spartan) or phantom (elite). this only happens once in the game. i just think it would be a cool thing to ad in. it shouldn’t be very long, 10-20 seconds. it would purely be cinematic. you see your team and yourself in 1st person perspective. then you climb out and take control.
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make multiplayer be exactly the same as halo 2, but with upgraded graphics. halo 2’s multiplayer was brilliant.
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make multiplayer like reach.
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make multiplayer like halo 3.
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make a completely different multiplayer which consists of various things from all the halo games.
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again, like section 8, make every game have every gametype in. have a huge battle field, with different gametypes everywhere on the map. e.g. you start the game and play some
team slayer. later on in the game, you get bored of team slayer and decide to move to the area of the map that has assault. then you start playing assault. without changing the gametype or the map. everything is on 1 big map. (there will be other maps, i mean in game, everything is on one big map, no leaving and changing the map. there should be a lot of different maps) -
none of these, these are all stupid suggestions