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Medal
Inquebrantable después de matar a todo el equipo
Logro épico
Sería un logro difícil de conseguir, porque sería acabar con todo el equipo contrario
> 2535406023142023;1559:
> > 2533274883561809;1552:
> > There’s going to be so much potential for funny medals with the grappling hook, however it’s implemented.
>
> I saw them talking about the possibility of a grapple during a game play breakdown, is this fr happening?
Chief has a grappling hook on his forearm in the new cover art they released.

The goomba or foot stool where you either jump on top and meler a player of jump on them and launch them down off a man cannon
> 2629110318197767;1555:
> > 2533274909729760;1544:
> > > 2629110318197767;1539:
> > > “Halt”
> > >
> > > Allow players to halt lightweight incoming vehicles that would otherwise splatter them. Everyone should have this ability standard. If done successfully a vehicle would gradually come to a complete halt at the hands of the player’s character, producing a powerful feeling for the player. The camera would shift into third person view upon contact and the medal is only awarded after forcing a vehicle to a complete stop.
> > >
> > > Deails involve:
> > > - A player cannot fire their weapon while simultaneously preparing to catch an oncoming vehicle. The player must press and hold down both bumpers without firing their weapon for 0.5 -2.0 seconds to expect any chance of successfully catching a vehicle. - Driving with passengers increases the vehicle’s inertia hence a fully loaded warthog traveling at top speed would have too much inertia to be stopped. Any player who tries to catch one dies instantly. This creates incentive to carpool because right now warthogs are unappealing to passengers. - Players cannot use halt if they are on some kind of special surface that doesn’t allow them to dig their feet in like ice or a light bridge.
> >
> > I actually have a different Idea, although yours is great.
> >
> > In order to halt a vehicle you must press and hold the melee button before impact. Doing this will stop the vehicle and allow you to literally tear it apart. Be careful, though, since the driver can “resist” and run you over, killing you. If you DO successfully tear it apart, your character will rip the engine in two, and punch it across the map, literally and figuratively speaking. This will kill the crew and destroy the vehicle (Duh). You can do this with ANY vehicle, ranging from a simple Mongoose to a full blown Scorpion or even Wasp. THE INITIAL IMPACT WILL DAMAGE THE VEHICLE IF IT IS SUCCESSFULLY CAUGHT.
> >
> > As for landing on a vehicle as you’re ground pounding, if you do, you can destroy it, depending on the size and weight. A Mongoose will kill the driver instantly and hijack it. A Warthog will kill the engine and eject the crew like a man cannon… And also kill them. A Wasp would get cut straight to pieces, also killing the driver, as for a Scorpion, you would severely damage it and mount onto it, able to either melee it, grenade it, or just hop off and show mercy. THIS WILL AFFECT ALLIES THE SAME WAY. The only difference is the Scorpion, throwing you off immediately.
> >
> > Yes I know I left any non-human vehicles out, you can guess those though.
>
> I don’t think Spartans nor Elites are strong enough to tear vehicles apart. Are they? Maybe they are I dunno. A Brute definitely tore a gausshog apart in the Halo 2 reveal demo. I do like what you said about timing the melee to catch a vehicle. I’ll edit my post and put that in there thank you very much!
They actually can tear vehicles apart. It’s mainly for gameplay effect that you can splatter, mainly Spartans, in the first place. The Elites are more flesh and faith. Like I said, though, It would also be possible for the driver to “Resist”.
> 2533274909729760;1564:
> > 2629110318197767;1555:
> > > 2533274909729760;1544:
> > > > 2629110318197767;1539:
> > > > “Halt”
> > > >
> > > > Allow players to halt lightweight incoming vehicles that would otherwise splatter them. Everyone should have this ability standard. If done successfully a vehicle would gradually come to a complete halt at the hands of the player’s character, producing a powerful feeling for the player. The camera would shift into third person view upon contact and the medal is only awarded after forcing a vehicle to a complete stop.
> > > >
> > > > Deails involve:
> > > > - A player cannot fire their weapon while simultaneously preparing to catch an oncoming vehicle. The player must press and hold down both bumpers without firing their weapon for 0.5 -2.0 seconds to expect any chance of successfully catching a vehicle. - Driving with passengers increases the vehicle’s inertia hence a fully loaded warthog traveling at top speed would have too much inertia to be stopped. Any player who tries to catch one dies instantly. This creates incentive to carpool because right now warthogs are unappealing to passengers. - Players cannot use halt if they are on some kind of special surface that doesn’t allow them to dig their feet in like ice or a light bridge.
> > >
> > > I actually have a different Idea, although yours is great.
> > >
> > > In order to halt a vehicle you must press and hold the melee button before impact. Doing this will stop the vehicle and allow you to literally tear it apart. Be careful, though, since the driver can “resist” and run you over, killing you. If you DO successfully tear it apart, your character will rip the engine in two, and punch it across the map, literally and figuratively speaking. This will kill the crew and destroy the vehicle (Duh). You can do this with ANY vehicle, ranging from a simple Mongoose to a full blown Scorpion or even Wasp. THE INITIAL IMPACT WILL DAMAGE THE VEHICLE IF IT IS SUCCESSFULLY CAUGHT.
> > >
> > > As for landing on a vehicle as you’re ground pounding, if you do, you can destroy it, depending on the size and weight. A Mongoose will kill the driver instantly and hijack it. A Warthog will kill the engine and eject the crew like a man cannon… And also kill them. A Wasp would get cut straight to pieces, also killing the driver, as for a Scorpion, you would severely damage it and mount onto it, able to either melee it, grenade it, or just hop off and show mercy. THIS WILL AFFECT ALLIES THE SAME WAY. The only difference is the Scorpion, throwing you off immediately.
> > >
> > > Yes I know I left any non-human vehicles out, you can guess those though.
> >
> > I don’t think Spartans nor Elites are strong enough to tear vehicles apart. Are they? Maybe they are I dunno. A Brute definitely tore a gausshog apart in the Halo 2 reveal demo. I do like what you said about timing the melee to catch a vehicle. I’ll edit my post and put that in there thank you very much!
>
> They actually can tear vehicles apart. It’s mainly for gameplay effect that you can splatter, mainly Spartans, in the first place. The Elites are more flesh and faith. Like I said, though, It would also be possible for the driver to “Resist”.
If you feel like elaborating how resisting being halted would work I’d like to hear it 
[DareDevil]
Took extremely daring measures to take someone down.
[GHUMBA] {pronounced as goomba}
Dodge an enemy attack by jumping on their head.
[Hook, line and sinker]
Head shot an enemy with the hookshot.
[Hook, line and stinker]
Kill an enemy with the hookshot from behind.
Boo!
Assassinate an enemy while camouflaged.
Spooky
Kill 5 enemies while camouflaged without dying.
Ooooooo
Kill 10 enemies while camouflaged without dying.
Ghostly
Kill 15 enemies while camouflaged without dying.
> 2533274883561809;1562:
> > 2535406023142023;1559:
> > > 2533274883561809;1552:
> > > There’s going to be so much potential for funny medals with the grappling hook, however it’s implemented.
> >
> > I saw them talking about the possibility of a grapple during a game play breakdown, is this fr happening?
>
> Chief has a grappling hook on his forearm in the new cover art they released.
>
> https://old.reddit.com/r/halo/comments/hvtgf3/grappling_hook_definitely_confirmed_for_infinite/
After seeing all the grapple game play in the campaign today if there aren’t any medals having to do with grapple in multiplayer I will be very disappointed.
I’d like to see a long range railgun kill medal added as long as the weapon makes a return. Could be called “Derailed”.
Yeet feat.
Get a multikill throwing a fusion coil.
Feet first
Kill enemie(s) beneath you while hanging down from a hookshot grapple.
Classic!
Assassinate someone who is sprinting without you using any abilities.
Walk it off
Complete a match without sprinting.
> 2629110318197767;1565:
> > 2533274909729760;1564:
> > > 2629110318197767;1555:
> > > > 2533274909729760;1544:
> > > > > 2629110318197767;1539:
> > > > > “Halt”
> > > > >
> > > > > Allow players to halt lightweight incoming vehicles that would otherwise splatter them. Everyone should have this ability standard. If done successfully a vehicle would gradually come to a complete halt at the hands of the player’s character, producing a powerful feeling for the player. The camera would shift into third person view upon contact and the medal is only awarded after forcing a vehicle to a complete stop.
> > > > >
> > > > > Deails involve:
> > > > > - A player cannot fire their weapon while simultaneously preparing to catch an oncoming vehicle. The player must press and hold down both bumpers without firing their weapon for 0.5 -2.0 seconds to expect any chance of successfully catching a vehicle. - Driving with passengers increases the vehicle’s inertia hence a fully loaded warthog traveling at top speed would have too much inertia to be stopped. Any player who tries to catch one dies instantly. This creates incentive to carpool because right now warthogs are unappealing to passengers. - Players cannot use halt if they are on some kind of special surface that doesn’t allow them to dig their feet in like ice or a light bridge.
> > > >
> > > > I actually have a different Idea, although yours is great.
> > > >
> > > > In order to halt a vehicle you must press and hold the melee button before impact. Doing this will stop the vehicle and allow you to literally tear it apart. Be careful, though, since the driver can “resist” and run you over, killing you. If you DO successfully tear it apart, your character will rip the engine in two, and punch it across the map, literally and figuratively speaking. This will kill the crew and destroy the vehicle (Duh). You can do this with ANY vehicle, ranging from a simple Mongoose to a full blown Scorpion or even Wasp. THE INITIAL IMPACT WILL DAMAGE THE VEHICLE IF IT IS SUCCESSFULLY CAUGHT.
> > > >
> > > > As for landing on a vehicle as you’re ground pounding, if you do, you can destroy it, depending on the size and weight. A Mongoose will kill the driver instantly and hijack it. A Warthog will kill the engine and eject the crew like a man cannon… And also kill them. A Wasp would get cut straight to pieces, also killing the driver, as for a Scorpion, you would severely damage it and mount onto it, able to either melee it, grenade it, or just hop off and show mercy. THIS WILL AFFECT ALLIES THE SAME WAY. The only difference is the Scorpion, throwing you off immediately.
> > > >
> > > > Yes I know I left any non-human vehicles out, you can guess those though.
> > >
> > > I don’t think Spartans nor Elites are strong enough to tear vehicles apart. Are they? Maybe they are I dunno. A Brute definitely tore a gausshog apart in the Halo 2 reveal demo. I do like what you said about timing the melee to catch a vehicle. I’ll edit my post and put that in there thank you very much!
> >
> > They actually can tear vehicles apart. It’s mainly for gameplay effect that you can splatter, mainly Spartans, in the first place. The Elites are more flesh and faith. Like I said, though, It would also be possible for the driver to “Resist”.
>
> If you feel like elaborating how resisting being halted would work I’d like to hear it 
I doubt a Spartan can tear a moving car apart as easily as a stationary car. Slam on the gas, or even easier to break grip, reverse. The passenger and gunner can also try killing the player.
Long Bomb - Get a long range kill with a fusion coil
Oooohhhh Bawnawna!!! Grapple a hidden banana from a tree and give to lonely brute in campaign.
Now that I know a grunt throwing medal for distance and one for accuracy
Also a get over here medal for the grappling hook
Last one dont touch my truck medal where the song dont touch my truck plays when you get a kill when someone takes your warthog or touches it
I would like to see medals displayed on halowaypoint for firefight.
“killjoy” I would love for that medal to make a return.
please keep the medal design clean like in H5 and classic Halo