Syonara such an awesome medal
metromaster, finish a game with 15 kills, 10 0 assist and 5 die maximum
Killing Canceled:
“Die immediately after starting a killing spree.”
or alternatively:
“Die immediately before getting the kill (from the grave) that would have given you a killing spree.”
Name could be more creative lol.
> 2629110318197767;1539:
> “Halt”
>
> Allow players to halt lightweight incoming vehicles that would otherwise splatter them. Everyone should have this ability standard. If done successfully a vehicle would gradually come to a complete halt at the hands of the player’s character, producing a powerful feeling for the player. The camera would shift into third person view upon contact and the medal is only awarded after forcing a vehicle to a complete stop.
>
> Deails involve:
> - A player cannot fire their weapon while simultaneously preparing to catch an oncoming vehicle. The player must press and hold down both bumpers without firing their weapon for 0.5 -2.0 seconds to expect any chance of successfully catching a vehicle. - Driving with passengers increases the vehicle’s inertia hence a fully loaded warthog traveling at top speed would have too much inertia to be stopped. Any player who tries to catch one dies instantly. This creates incentive to carpool because right now warthogs are unappealing to passengers. - Players cannot use halt if they are on some kind of special surface that doesn’t allow them to dig their feet in like ice or a light bridge.
I actually have a different Idea, although yours is great.
In order to halt a vehicle you must press and hold the melee button before impact. Doing this will stop the vehicle and allow you to literally tear it apart. Be careful, though, since the driver can “resist” and run you over, killing you. If you DO successfully tear it apart, your character will rip the engine in two, and punch it across the map, literally and figuratively speaking. This will kill the crew and destroy the vehicle (Duh). You can do this with ANY vehicle, ranging from a simple Mongoose to a full blown Scorpion or even Wasp. THE INITIAL IMPACT WILL DAMAGE THE VEHICLE IF IT IS SUCCESSFULLY CAUGHT.
As for landing on a vehicle as you’re ground pounding, if you do, you can destroy it, depending on the size and weight. A Mongoose will kill the driver instantly and hijack it. A Warthog will kill the engine and eject the crew like a man cannon… And also kill them. A Wasp would get cut straight to pieces, also killing the driver, as for a Scorpion, you would severely damage it and mount onto it, able to either melee it, grenade it, or just hop off and show mercy. THIS WILL AFFECT ALLIES THE SAME WAY. The only difference is the Scorpion, throwing you off immediately.
Yes I know I left any non-human vehicles out, you can guess those though.
“Final Strike” perform the final kill in a game.
Catching Air:
Reach a specified altitude in a land vehicle.
KillJoy - always a personally favourite of mine
“I know what the ladies like.”
Jump into a vehicle while it is still airborne, and make a proper landing.
Don’t know a name for this but do one of the aerial dodges in a banshee and get a splatter using those tricks
Bagger
preform 50 tbags in one game
Pro Bagger
preform 100 tbags in one game
Ultimate Bagger
preform 150 tbags in one game
Triple kill
There’s going to be so much potential for funny medals with the grappling hook, however it’s implemented.
Assassination
Skull kills?
> 2533274909729760;1544:
> > 2629110318197767;1539:
> > “Halt”
> >
> > Allow players to halt lightweight incoming vehicles that would otherwise splatter them. Everyone should have this ability standard. If done successfully a vehicle would gradually come to a complete halt at the hands of the player’s character, producing a powerful feeling for the player. The camera would shift into third person view upon contact and the medal is only awarded after forcing a vehicle to a complete stop.
> >
> > Deails involve:
> > - A player cannot fire their weapon while simultaneously preparing to catch an oncoming vehicle. The player must press and hold down both bumpers without firing their weapon for 0.5 -2.0 seconds to expect any chance of successfully catching a vehicle. - Driving with passengers increases the vehicle’s inertia hence a fully loaded warthog traveling at top speed would have too much inertia to be stopped. Any player who tries to catch one dies instantly. This creates incentive to carpool because right now warthogs are unappealing to passengers. - Players cannot use halt if they are on some kind of special surface that doesn’t allow them to dig their feet in like ice or a light bridge.
>
> I actually have a different Idea, although yours is great.
>
> In order to halt a vehicle you must press and hold the melee button before impact. Doing this will stop the vehicle and allow you to literally tear it apart. Be careful, though, since the driver can “resist” and run you over, killing you. If you DO successfully tear it apart, your character will rip the engine in two, and punch it across the map, literally and figuratively speaking. This will kill the crew and destroy the vehicle (Duh). You can do this with ANY vehicle, ranging from a simple Mongoose to a full blown Scorpion or even Wasp. THE INITIAL IMPACT WILL DAMAGE THE VEHICLE IF IT IS SUCCESSFULLY CAUGHT.
>
> As for landing on a vehicle as you’re ground pounding, if you do, you can destroy it, depending on the size and weight. A Mongoose will kill the driver instantly and hijack it. A Warthog will kill the engine and eject the crew like a man cannon… And also kill them. A Wasp would get cut straight to pieces, also killing the driver, as for a Scorpion, you would severely damage it and mount onto it, able to either melee it, grenade it, or just hop off and show mercy. THIS WILL AFFECT ALLIES THE SAME WAY. The only difference is the Scorpion, throwing you off immediately.
>
> Yes I know I left any non-human vehicles out, you can guess those though.
I don’t think Spartans nor Elites are strong enough to tear vehicles apart. Are they? Maybe they are I dunno. A Brute definitely tore a gausshog apart in the Halo 2 reveal demo. I do like what you said about timing the melee to catch a vehicle. I’ll edit my post and put that in there thank you very much!
“Toasty!”
Killed five players with a flamethrower.
Cheney Mania
Air time: for every enemy killed while in the air
> 2533274883561809;1552:
> There’s going to be so much potential for funny medals with the grappling hook, however it’s implemented.
I saw them talking about the possibility of a grapple during a game play breakdown, is this fr happening?
Clutch victory - Win a game by a difference of 3 kills or less.