Medal: Stick an enemy spartan with a plasma grenade and then kill them before it explodes.
Variant#1: Kill an enemy spartan whose been stuck by anyones plasma grenade, before it explodes.
Name ideas: “Nade Rush”, “Nade Jacker”, “In a Rush”.
Medal: Sharp Eye
Deflect or destroy a thrown or fired enemy grenade, rocket, or projectile with a projectile of your own (Bullets, grenades, rockets. Grenades could be designed to explode if the cap is shot, or deflect if the pineapple is struck. This way it wouldn’t alway explode. Of course certain weapons should override with a damage trigger where it will always explode. Currently we have ghost projectiles, this is a pocket of reality enhancement. Bullets hitting bullets can be left out, ha.
Medal: Frag Chef
Kill an enemy with a cooked frag grenade. (Cooked means being able to hold onto the grenade after the time pin is released, a proximity field could reset the safety if you encounter a friendly, and/or to prevent kamikaze trolls towards teammates. (already possible with plasma grenades) Frag grenades should be cookable, click and hold rb for 3 sec = boom dead or reset if it doesn’t leave your proximity. (Or a better anti-kamikaze engineering idea) Another reality enhancement.
Medal: Mag Frag Kill
Kill an enemy spartan with a magnetic proximity frag grenade. This is an idea I thought of today with all this nade talk, just like its name describes, a magnetic proximity frag grenade that is like a frag except that it doesn’t explode until an enemy comes within a barely detectable magnetic field surrounding the grenade, like 5-7ft with diluted active camo power up effects distorting the surrounding air around the grenade. If one was thrown towards an enemy it would act like the boltshot projectile. They should be able to be shot as well, strategically into hallways etc, only exploding if the cap is shot. Maybe it should take a couple to kill an enemy, fine details for the experts.
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umm… how do i move forward
never go forward for the whole match
I would love " perfecion " in campaign if you complete one mission( with running riot that is 30 kills instead than 15) without death like in multiplayer
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!Eso es todo lo que tienes!
Details: After achieving a killing spree on a single enemy, proceed to T-bag their body 20 times without dying.
~Sidenote: I don’t genuinely think this should be added. I thought it would just be a funny concept seeing as how rich the history is for Halo with T-Bagging
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Me gustaría ver una medalla que tenga que ver con la cantidad de asesinatos en una partida