- time to kill after shields are down needs to be reduced. Can’t say how many times I’d shoot the crap out of someone with their shields down and they still got away. It’s an absolute joke.
- not being able to ADS while being shot (destroys the fun when having gun battles)
- ABSOLUTELY need to add assist counts as kill feature. You will take an enemies full shield down for a teammate to shoot them once and you get an assist… Absolutely stupid and takes A LOT of fun out of the game.
- connections and lag can be horrific, need fixing (dying after making into cover, hits not registering etc.)
- aiming mechanics could be refined, the aim assist sticks too much and gets hard to follow enemies at times.
- load times for each game are atrocious, absolutely needs fixing.
- inconsistency… This game is EXTREMELY inconsistent at times… It’s supposed to take 3 shots to down a shield and a headshot for the kill. I played a game where one kill I got took 4 shots and the very next kill took 6 including headshots, both enemies were in the same proximity/range so it couldn’t have been because of distance.
When the game is running smooth it’s a blast, but when it’s not it’s a literal waste of time playing… I know this is the pre-beta so I’m hoping these criticisms are taken into account and will make for a much better final product if implemented. Feel free to leave any of your own gripes I may have missed.
