Probably nothing official from past Halo games. Never really cared to remake a map that they’ve made, as it’s never going to look as good or play as good. To me, it’s boring to take a favorite map and use their generic architecture that doesn’t even fit the original map. That’s my opinion anyways. I didn’t mind the Ascension and Sanctuary remakes in Forge from Bungie, but they still weren’t the same as the originals.
I’ll probably just remake my own personal creation from Halo 3, that I remade in Halo: Reach as well. It was a favorite of my friends and I’s to have some fun screw around FFA kind of competitive matches to warm up. So I will likely bring it back as tradition.
The problem for me with Forge, is that I can spend 20 hours on a good map, and the only people that will play on it are my friends, so I begin to question if it’s really worth it. heh It’s more fun to just make goofy maps with goofy settings to just have crazy fun.
I’m gonna have a go at Prisoner/Solitary, or maybe Headlong. But it’s more than likely that I will just abandon that and start ‘importing’ my old Forge maps from Reach.
> I’m gonna have a go at Prisoner/Solitary, or maybe Headlong. But it’s more than likely that I will just abandon that and start ‘importing’ my old Forge maps from Reach.
Probably a better recreation of this. I made this a while back, but the spawns are too buggy. I’m hoping I can expand this significantly and create some more balanced play.