I was going to right a big thread on how i’d love halo 4 to have all of maps from previous halo games, and allow them all to be forged on (and possibly make the maps out of forge objects too), but i mainly wanted to discuss the map styles of the previous games.
I personally found the maps in halo reach terrible in comparison to the other. In fact the best ones where the remakes, and community made maps. They all were based upon maps which in no way were symmetrical (with the exception of a couple), and lead to unbalanced spawns etc. They had no character and didn’t play that well. The addition of armour abilities (removing things like equipment and camo/ovy) removed the impact of map control too, something i hated.
I found that rather than halo 2/3 where there were only a few maps i disliked, in halo reach there were only a few i liked.
Just wondering what people’s opinions are on this issue, and what they’d like to see in halo 4.
Would people want all new maps, some remakes, or all previous maps remade, or at least forgeable for example? What percentage of maps would they want to be new/remade. I personally would rather have 100% remade maps and 0% new maps if they would be like reach, but if they are going to be good 50-50 would be great. I think reamking maps would be alot easier, and so it could allow for more maps in the final product, something i’m definately for as there usually aren’t enough maps initially.