Now I’ve forged on Erosion before, it’s got some alright objects on there. So I beg to ask, which map did you find the most flexible when you wanted to design a map?
Well I guess it depends on what you’re going for.
I’ve been making a map on ravine. It’s like the entrance to a research base and I made good use of a small part of the terrain.
Problem is, I haven’t finished it. Perhaps if someone was there to help me by doing nothing.
Most flexible map is Impact, the sheer size provides a player with tons of building space, the least flexible to me is ravine, it’s unique objects seem far to large for the maps itself.
I haven’t forged any good maps, but Impact maps are my favorite to play on.