I’m generally curious to see what the responses are. For me, it has to be Tempest from Reach. While I do think the map itself is good, I’m constantly forced to play it in BTB. I can’t stand that map anymore.
Any version of Blood Gulch except for Reach. 1 and 2 spawning is atrocious and I end up being spawn killed. Also, because how big and empty the maps are, snipers are the “Be All/End All”. They’re just not fun anymore.
> 2533274904555341;1:
> I’m generally curious to see what the responses are. For me, it has to be Tempest from Reach. While I do think the map itself is good, I’m constantly forced to play it in BTB. I can’t stand that map anymore.
I am tired of that map too bruh
For me it’s every version of Blackout. I just hate the way it plays, and it’s super common.
Probably Zanzibar and all its remade versions. It usually ends really bad (spawn killing/quitters on your team/4 rounds of CTF) or you might luckily win. Basically beach side has the disadvantage.
I really hate to say this and never imagined myself saying it, but I’m getting really burnt out over those new Halo 3 maps from Halo Online. They feel so much more common in the H3 sections then even the original 11 maps that launched with H3. It almost feels like at least one third of the H3 matches I play is on these two maps. I like them, don’t get me wrong. They just feel a little too common to me right now.
> 2533274852319616;4:
> Probably Zanzibar and all its remade versions. It usually ends really bad (spawn killing/quitters on your team/4 rounds of CTF) or you might luckily win. Basically beach side has the disadvantage.
Yea, spawn killing just kills the fun.
Hang 'em High from CE. I just do not like that map.
> 2533274809803837;5:
> I really hate to say this and never imagined myself saying it, but I’m getting really burnt out over those new Halo 3 maps from Halo Online. They feel so much more common in the H3 sections then even the original 11 maps that launched with H3. It almost feels like at least one third of the H3 matches I play is on these two maps. I like them, don’t get me wrong. They just feel a little too common to me right now.
Legit, have not played those maps yet. Too afraid to touch 3 without crashing.
> 2535454747525049;7:
> Hang 'em High from CE. I just do not like that map.
What?! You don’t like being spawn killed all the time?
Avalanche in Halo 3, it pops up so frequently and I’m getting tired of it.
I wish 343 gave us the choice on either to let us take out maps in the Composer or let out choose how we want to weigh the maps
> 2535454747525049;7:
> Hang 'em High from CE. I just do not like that map.
That map is just realy unbalanced, especially when you play CTF. If you are on red team, your doomed unless your team is way better then the other team. Blue base is just that much better defendable then red base and has easier access to the power weapons and health pack then red base.
> 2535428779736382;10:
> Avalanche in Halo 3, it pops up so frequently and I’m getting tired of it.
>
> I wish 343 gave us the choice on either to let us take out maps in the Composer or let out choose how we want to weigh the maps
You will enjoy your suffering.
Orbital.
I don’t see it often, I just hate it.
> 2533274904555341;9:
> What?! You don’t like being spawn killed all the time?
No, its just the map.
The Pit. It feels like a CE map. And CE maps are good in CE, not with 3’s balancing.
> 2535454747525049;14:
> > 2533274904555341;9:
> > What?! You don’t like being spawn killed all the time?
>
> No, its just the map.
Oh. Well I get constantly killed at spawn all the time.
Valhalla in 4v4. Almost always a drag to play through whether we’re getting stomped or not.
Any variant of Blackout and Sandtrap.
High Ground in 3 because the obi wan team have the instant advantage
I feel like every time I play on Shrine (2A) I get spawntrapped.