What little is known of the Sangheili (Elite) race

hey, Spartan 008 here,
Like most of you, I’ve had the dream of one day working in the Gaming Industry. And to that goal, I’ve been working hard at Job Corps to earn as many IT and coding certifications as I. My plan is going to be get my certifications, get a Game Design college degree, and make a demo game that will hopefully impress the company that I want to work for.

That company, is 343 Industries.

The reason I’m posting this is because my idea for the demo game that I want to design is going to be in the Halo universe. Specifically I want to design a game based on and in the perspective of an original Sangheili character I plan on making. I want the story to be from when the character is just going into the Covenant army. I would go into more detail, but I wouldn’t want to ruin the storyline :wink:

I want to make sure that I get the lot and characters as close to canon in accuracy as I can. But I’m running into a problem…

As far as I’m able to tell, there’s not much known (at least that I can find) about the Sangheili outside of the warzones. Like how they raise their young, what their training is like, etc.

Does anyone have any resources/confirmed knowledge of the Sangheili, their history and culture? Would greatly appreciate it.

If people are interested, as I develop the game further, I wouldn’t mind posting updates as I go.

Thank you much for taking the time to read this, and I hope to gain a lot of knowledge from all of you.

Spartan 008 signing off.

You should look into all of the halo books where sangheili perspective is shown. Theres tons of information, some of the best ones for such info are the kilo-five trilogy, troy dennings silent storm & oblivion, and of course broken circle. Now there’s plenty of other books with elite perspectives like the flood and shadow of intent (one of my personal favorites and is from rtas vadams, the ship master from h2/3, point of view) but these were the ones I thought had the most to offer in terms of way of thinking and culture. Shadow of intent does touch a bit on gender roles.
I believe another book, probably hunters in the dark, mentioned gender roles again by (paraphrasing) stating men do the military work and the woman stay behind to handle politics. If someone else could confirm or deny this for me it’d be much appreciated.
A number of sangheili words and phrases can be learned in the books but it’s just easier to look up a few different lists of known words.

Broken circle is a story that takes place right after the covenants formed and mostly follows a people of sangheili that don’t agree with the truce. You can get some elite history from this.
Dennings’ books involve a fleet master early in the war against the humans who believes he’s on a devine path and is being guided by the gods to eliminate the spartans and oni, and takes drastic measures to do so. This shows a lot to do with the way elites approach battle plans and how they view their roles as soldiers.
And the kilo-five trilogy is a gold mine, full of elite culture references and perspectives/characters from multiple elites from different factions, including jul mdama and members of his keep such as his wife. This also takes place during a civil war on sangheilios so theres plenty of time spent talking about what’s going on there.

Though it’s not so important if your game is based purely on military or in the human covenant war, I’d also recommend legacy of onyx which explores interspieces racism between the youths of humans, elites, and grunts. It includes an elite adolescent that unlike most elites, is mostly against violence and is picked on by other elites for not fighting humans that bully him.

There’s also the halo legends short that tells the story of the first arbiter if you need info on the history of that title.
And of course, you can always browse through halopedia or wiki which is usually up to date and has various bits of information pulled from multiple sources.

There’s also, you know, the Halopedia article. https://www.halopedia.org/Sangheili

And not to bust your bubble, but 343i isn’t going to hire you without work experience. Halo is the flagship franchise of the Xbox brand, and they won’t hire just anyone off the street. You’ll probably need to spend a few years working in other studios on other projects (who knows, as you get more experienced in a work environment and with the programming, you might even get the chance to explore your own projects and ideas instead of just Halo) before they’d even consider hiring you. At best, you /might/ get hired by one of the developers 343i contracts out to.

Doubtful, though.

You also don’t need to tell us who you are or that you’re signing out. It’s obnoxious.

There’s actually quite a lot of information out there about how the Sangheili raise their young and go about their daily lives. The Kilo Five Trilogy really dives into a lot of that stuff. As posted above, Halopedia is a great source if you don’t feel like reading all the expanded material (though if you want a job at 343, knowing the lore wouldn’t hurt).

Good luck to you on your game and future goals!

> 2533274889282194;2:
> You should look into all of the halo books where sangheili perspective is shown. Theres tons of information, some of the best ones for such info are the kilo-five trilogy, troy dennings silent storm & oblivion, and of course broken circle. Now there’s plenty of other books with elite perspectives like the flood and shadow of intent (one of my personal favorites and is from rtas vadams, the ship master from h2/3, point of view) but these were the ones I thought had the most to offer in terms of way of thinking and culture. Shadow of intent does touch a bit on gender roles.
> I believe another book, probably hunters in the dark, mentioned gender roles again by (paraphrasing) stating men do the military work and the woman stay behind to handle politics. If someone else could confirm or deny this for me it’d be much appreciated.
> A number of sangheili words and phrases can be learned in the books but it’s just easier to look up a few different lists of known words.
>
> Broken circle is a story that takes place right after the covenants formed and mostly follows a people of sangheili that don’t agree with the truce. You can get some elite history from this.
> Dennings’ books involve a fleet master early in the war against the humans who believes he’s on a devine path and is being guided by the gods to eliminate the spartans and oni, and takes drastic measures to do so. This shows a lot to do with the way elites approach battle plans and how they view their roles as soldiers.
> And the kilo-five trilogy is a gold mine, full of elite culture references and perspectives/characters from multiple elites from different factions, including jul mdama and members of his keep such as his wife. This also takes place during a civil war on sangheilios so theres plenty of time spent talking about what’s going on there.
>
> Though it’s not so important if your game is based purely on military or in the human covenant war, I’d also recommend legacy of onyx which explores interspieces racism between the youths of humans, elites, and grunts. It includes an elite adolescent that unlike most elites, is mostly against violence and is picked on by other elites for not fighting humans that bully him.
>
> There’s also the halo legends short that tells the story of the first arbiter if you need info on the history of that title.
> And of course, you can always browse through halopedia or wiki which is usually up to date and has various bits of information pulled from multiple sources.

Thank you for that treasure trove!! will definitely be getting down to some reading.
Not necessarily just going to have it be nothing but military. planning on having the game have some deep story line if i can. And…

> 2533274838418174;3:
> There’s also, you know, the Halopedia article. Sangheili - Species - Halopedia, the Halo wiki
>
> And not to bust your bubble, but 343i isn’t going to hire you without work experience. Halo is the flagship franchise of the Xbox brand, and they won’t hire just anyone off the street. You’ll probably need to spend a few years working in other studios on other projects (who knows, as you get more experienced in a work environment and with the programming, you might even get the chance to explore your own projects and ideas instead of just Halo) before they’d even consider hiring you. At best, you /might/ get hired by one of the developers 343i contracts out to.
>
> Doubtful, though.
>
> You also don’t need to tell us who you are or that you’re signing out. It’s obnoxious.

Of course I already checked the Halopedia. I’m not a complete noob that I didn’t think to check that first. The reason I posted this in the first place was that there wasn’t much of the information that I was looking for in the Halopedia.

I’m planning on putting together a team to work on this with me because, as you brashly put it, I’m not likely to get a job with 343 with a game that’s just thrown together in a rush all sloppy and unprofessional-like. I’m not an idiot. I’ve done quite a bit more research on what it’ll take for me to get a job into the game design industry. And of course i know that I’m not going to get hired with 343i without any work experience. But ya’know what Dev teams look for when it comes to work experience?
Did you know that work experience doesn’t have to be with an established company? Did you know that they really only care if you’ve had a hand - either solo or with a team doesn’t matter - in developing a game? If the game’s good and they can play it and see that you know how to work with coding software to create a video game, that’s as good as work experience.
That’s exactly what I intend on doing. But I’m planning on pushing it a step further. I’m planning on showing - not only 343i but any other developer company I might apply to - that, not only am I able to develop a game - which I plan on having us take our time on so as to make it as good of quality as we can to ensure it will impress - all on our own with our own skill. But I’m also planning on showing that me and my team - all of which have a dream in this industry - can work cohesively together as a TEAM to put together a game.

But you know, there’s one thing that I do have to give thanks to people like you ManiacalSpark… People like you just fuel my desire to succeed.

You can doubt me and what I can and will do all you want. In fact, I welcome it. Because your doubts, you telling me what I can’t do, how I will probably fail in what I’m trying to do, will only do one thing. It just build a wall for me to plow through. Do you think you’re the only one to have told me things like that? How nobody’s gonna “just hire anybody off the streets”? Well you may be right. But I’ll make darn sure that they’ll WANT to hire me.

Just keep watching. I’ll prove fools like you wrong one of these days. You’ll be playing one of MY games without knowing it. And at the end, when you’re sitting back going, “wow, that was a d**n good game!” as the credit reel scrolls through, you’ll see my name flash on your screen. Then I’ll come back to thank you. 'Till then, you can keep doubting me. I don’t really care.

Oh, and one last thing that I almost forgot…

Spartan 008 signing off. ( •̀ᴗ•́ )و ̑̑