What level of difficulty are Firefight enemies?

Obviously, they are NOT Easy or Normal. Maybe Heroic? Even Legendary? Does anyone know? And just so you know, I’m not just bad. I’ll have a reasonable difficult time defeating enemies in Firefight, then switch over to campaign on Normal, and kick Promethean butt.

EDIT: I accidentally put a typo saying that the enemies are easy or normal, but I meant to say that they AREN’T and have corrected it.

Some people like to dub it ‘mythic.’ The enemies’ sheer accuracy, health, damage, and aggression are easily legendary at least. Whatever enemy difficulty it is, it’s too much as far as trash mobs go.

Legendary at least.

> 2533274881560701;2:
> Some people like to dub it ‘mythic.’ The enemies’ sheer accuracy, health, damage, and aggression are easily legendary at least.

Ok, I feel a lot better about myself. XD

Legendary plus Skulls (aka Mythic).

> 2533274817408735;5:
> Legendary plus Skulls.

That would explain why it’s so hard.

legendary by far

Definitely beyond Legendary

I think it’s called spongey nah jk but seriously it’s harder than legendary

They are master chief hurtling towards a planet kind of difficult, because I don’t have that hard of a time beating a soldier in legendary campaign either.

Firefight used to be…
Heroic with 2x shields.(halo reach)

But halo 5 seems like legendary regular shields.

And prometheans are harder than covenant.

I think its on easy mode. just the word easy is renamed to getting ur -Yoink- -Yoinked!-.

Definitely a difficulty not yet experienced in Halo.

Depends on the enemy… most of them are legendary in difficulty if not higher, since they don’t even flinch and aren’t afraid of dying.

Losing your ultra ghost to a Promethean Soldier hijacker or getting your Temple Wraith boarded by an elite really hurts. Plus, I’ve had my brand new Temple Banshee lose 99% HP just by getting close to a hunter (their melee attack does insane levels of damage) on one flyby