If I’m playing objective with a competent team, I’ll push objective because I have confidence in their ability to control the map and allow me to return it to our base. With my actual CTF team in the CTF playlist (Excluding things like ActionSack and BTB CTF), we haven’t had a legit loss. I have losses on it due to the party leader backing us out in pregame lobby adding losses, as well as a handful of times where I played with a group of lesser skilled friends. My actual CTF team has taken one tie, zero losses.
Sometimes I play with lesser skilled friends, who are with their group of similarly skilled friends. Pulling a flag with a team who doesn’t understand map control is a guaranteed death. No sense in sacrificing my KD for a team who either can’t or won’t cover the flag. I also wind up with people who don’t comprehend how to escort a flag. They run besides me staring at our base, ignoring the enemies attacking us from behind at the enemy spawns. I get attacked and rather than return fire my teammates simply watch me die, then they grab flag, and are then immediately killed by the same enemies that they refused to return fire on. I’ll never understand the logic of that, but whatever. I usually secure a route for the flag carrier to run, a clear path that they can take the flag back to the base, and then I TELL THEM TO TAKE THAT ROUTE, and they ignore me to take a route right into a mass of enemies. God help me I honestly try with randoms, but they just refuse to be helped.
I usually play BTB because that is what my friends like doing, and I’ll usually either be on foot with the BR/DMR combo, or in the Scorpion as I dislike teammates who take it, immediately push before any control is established, and lose it within the first minute. I dislike the Banshee and Mantis, but if nobody else on the team is willing to use them, I’ll take them simply so that the enemy team doesn’t get them.
Really I just try to do what I don’t have confidence in my team to do. If we play Ragnarok, there is at LEAST a 90% chance that my teammates are going to ignore the laser, and take an entire minute to push the hill. They just want to give the enemy map control and the strongest anti-vehicle weapon for free (Again I’ll never understand the logic of that), so I always push the hill immediately when of course I’d rather do something else.
If we’re playing Regicide, I try to take the crown early, because if I hold the crown, my team wins (Feel free to check my history, my team hasn’t lost regicide while I held the crown). It is only when other overly aggressive players take the crown that we lose. I blame 343 for it really. Players are incentivized to play overly aggressive and ignore the smart play, because they’re rewarded with the crown for doing so. I have to balance making the smart play, with keeping ahead of randoms who are determined to lose. That said I’ve done a pretty good job at it.
So that’s the player I am, I try to make sure the team has map, weapon, and vehicle control, despite their best efforts to give them up. I do what I can with randoms, but people with KD of 0.6 don’t like to be told what to do in a match, because they know what they’re doing and I’m a )@#(*%& for telling them “Hey this route is clear, take it this way and not the other way into that group of enemies”. Hell I’ve gone in with 6 people in BTB before, and established a plan right before the match for everybody including the randoms. Everybody has something to go for at the beginning, and everything is coordinated, but there is ALWAYS that one random who decides “Hey who the hell are YOU to try to get the people in this team playlist to play as a team? I’m going to go out of my way to derail your plans and sabotage your efforts”. Logic.
In short, I’m the guy who tries to help randoms win, despite how much they enjoy losing. I’ve tried finding teams, but they’d rather spend time on pointless rules like armor and emblem combinations than learning how to do callouts, time respawns, and maintain map control.