What kind of gameplay should halo offer?

So,

Lately I have seen a lot of nerf the Ar- threads.
Re: The reason people want the Ar nerfed is that “it takes no skill to corner camp” or “pistol should beat the Ar at any range if the player land’s a perfect kill”. But corner camping does take skill. This is my point. This is something that’s wrong with the halo community and this is something we should be talking about more. Remember the boltshot in halo 4? Because it did take skill to use the radar, get people to come to you and know when to attack. But is that the kind of skill we want to see in a halo game? The game does still take skill, even if it is nothing but corner camping. We have only changed the location where the skill of the game lives. Do we want to see pro players CAMP on the mainstage or do we want to see the super fast gameplay that Halo: CE offered?
Thank you for your time.

> 2533274943854776;1:
> “pistol should beat the Ar at any range if the player land’s a perfect kill”.
>
> But corner camping does take skill.

it does already doesnt it?
no it doesnt.

> 2533274846171508;2:
> > 2533274943854776;1:
> > “pistol should beat the Ar at any range if the player land’s a perfect kill”.
> >
> > But corner camping does take skill.
>
>
> it does already doesnt it?
> no it doesnt.

I do think some people are better at camping than others…