What Is Your Ideal Halo Game?

if this is in the wrong section i am sorry.

Everyone on these forums has an opinion about what direction halo should go in. Id like to read everyone’s responses and see what the general answers are.

This is my ideal halo game:

  • Halo 3’s art style with halo reach’s Armour - Two sides to matchmaking; competitive and social - On the competitive side of matchmaking there would be no sprint. Bullet magnetism would be turned down back to H3 settings. and id also like it to be projectile based. - On the social side of matchmaking there would be sprint. Bullet magnetism would be turned up to make it easier for the social crowd. and it could be hitscan. - The campaign is going great, so i wouldn’t change a thing. Hopefully a long campaign. - More community tools to keep the game fun and fresh - Forge needs to be more detailed (im not asking for a farcry map editor) but something that could remake all the halo maps with no problem. - In forge, id like to see every single vehicle from the franchise. even to the game so you could spawn in the halo 3 warthog if you wanted to. Same for the guns, id like to be able to click on br and the i could select which br from all the halo games i would like to use. - Custom games options should be upgraded. We need to fine tune every detail of how we play. jump height, movement speed, melee lunge, even down to how the weapons shoot, if i want to make a halo 3 game type or a halo 1 game type i should be able to.so that’s it, off the top of my head. What is you ideal halo game?
  • Halo 2 gameplay
  • Halo 3 playlists
  • Halo Reach armor
  • Halo Reach art style
  • Halo 3 medal system
  • Halo 3 ranking system
  • Halo 2 campaign length
  • Halo MCC cinematics

Everything in Halo 5 but with…
Giving or Spartan/Elite a name like Skyrim
Halo Reach customization including Spartan Chatter/Firefight voice
Custom emblem editor like BO2
Cooler Legendary weapons like Emile’s Shotgun or the Rookie’s SMG
Playable Elites in every game mode
Firefight (Have a Warzone type cutscene like dropping from Drop Pods)
(More will be added)

Everything in Halo 5 so far
Halo Reach customization
Halo 3 ODST firefight
Halo 4 action sack game modes
Halo Reach art style for skyboxes
Halo CE style of level size and exploration
Halo 3 brute weapons