This is what its going to look like for me:
Primary: BR
Secondary: Storm Rifle
Grenade: Plasma
Armor Ability: Thruster
Mod 1: Ability to have two primary weapons
Mod 2: Indefinite sprint
Basically a class built for fast movement and has weapons that are good at medium range and close range, and of course stickies are always good.
I’m thinking of using an Assault Rifle and Magnum with thrusters, plasma grenades, faster shield recharge, and more ammo to be aggressive up-close to my opponents.
Otherwise I might just sit back with a DMR and troll people with holograms.
Carbine
Plasma Pistol
Plasma Grenade
Thruster Pack
Shielding
Ammo
but they’ve been tweaking my gear around, so I’ll have to see when the game comes out. Carbine was nerfed and might not be as good anymore. Plasma pistol shouldn’t be as necessary now that the OS ordnance drop doesn’t make you invincible for 10 seconds, and for flag gametypes I’ll probably want the magnum. Thruster pack makes you go into 3rd person, which might be too disorienting to tolerate.
Shielding and ammo I know will be my most useful perks. Shields recharge in like half the time? Yes please. Extra ammo with sniper/rockets? Yes please.
Battle Rifle
DMR
Frags
Promethean Vision (depends on it’s range in the final build which I actually hope won’t be much)
Firepower
Resupply/Ammo
That will probably be my main loadout, but I will make loadouts for different roles and ranges, so that I’m not stuck with a BR or Carbine on a BTB map for instance. I’ll probably make one similar to the OP’s as well.
Generally a support player, so this works well for putting shots and grenades on enemies. Thruster Pack as opposed to a Hardlight Shield which leaves the user slow and fairly useless.
> Mine was going to be…
>
> Carbine
> Plasma Pistol
> Plasma Grenade
> Thruster Pack
> Shielding
> Ammo
>
> but they’ve been tweaking my gear around, so I’ll have to see when the game comes out. Carbine was nerfed and might not be as good anymore. Plasma pistol shouldn’t be as necessary now that the OS ordnance drop doesn’t make you invincible for 10 seconds, and for flag gametypes I’ll probably want the magnum. Thruster pack makes you go into 3rd person, which might be too disorienting to tolerate.
>
> Shielding and ammo I know will be my most useful perks. Shields recharge in like half the time? Yes please. Extra ammo with sniper/rockets? Yes please.
no , thruster pack does not take you into 3rd person, its first person like evade
> > Mine was going to be…
> >
> > Carbine
> > Plasma Pistol
> > Plasma Grenade
> > Thruster Pack
> > Shielding
> > Ammo
> >
> > but they’ve been tweaking my gear around, so I’ll have to see when the game comes out. Carbine was nerfed and might not be as good anymore. Plasma pistol shouldn’t be as necessary now that the OS ordnance drop doesn’t make you invincible for 10 seconds, and for flag gametypes I’ll probably want the magnum. Thruster pack makes you go into 3rd person, which might be too disorienting to tolerate.
> >
> > Shielding and ammo I know will be my most useful perks. Shields recharge in like half the time? Yes please. Extra ammo with sniper/rockets? Yes please.
>
> no , thruster pack does not take you into 3rd person, its first person like evade
It does now. During Comic-Con, 343 states that one of the changes from the E3 build was that using the Thruster Pack takes you into third person.
Primary = DMR Secondary = Carbine (BR if the carbine is nerfed too much) AA = Promethean Vision (although, if camo is good then maybe that) Nades = Plasma Mod1 = Firepower Mod2 = Awareness (The one where you have radar when scoped in?)
I don’t know, I think that this will be one of the really fun parts about getting your hands on the game. Like working out what will be good for what gametype and things like that. I looking forward to trying them all out!