Everyone keeps throwing this term around about how Halo 4 has drastically changed since 3. While I do admit it changed, I don’t agree with their definition. Everyone uses MLG’s setting as classic settings such as BR starts only. That is not the classic Halo gametype I know and it is not as fun as the ranked match settings that were present in Halo 3. Remember how everyone started with the AR and everyone went to go look for the BR and Carbine because it gave you an advantage against the AR starters? Remember BRs giving you the AR as well and not them cheap pistols? I found the Assault rifle only starts and BR w/assault rifle starts classic more fun than the dull MLG starts. Don’t get me wrong, I do enjoy MLG settings every now and then, but do I miss it? No, I do miss starting off with the AR only.
But Halo 4 did had some improvements that I like. I know a lot of people don’t like the create a class feature (camo and PR being the culprits), but I as well as a significant portion of the Halo 4 players liked the fact that we had options of picking different precision rifles and AR’s. You guys could guess what was my first loadout option when i first popped in Halo 4 during launch, it was AR w/ BR firepower, ammo, and Hologram and frag grenades because I wanted to get the classic feel of Halo 3 and to be honest I sort of did. I never gave Reach a chance because Armor lock and bloom ruined it for me. but after Halo 4 came out, It seem the series was back on track.
Now a lot of people don’t like the Infinity settings and opt to vote for the pro settings. But I can’t stand Halo 4’s ‘pro’ settings. There alright at best, but seem dull to me. I enjoy infinity slayer because I actually think it is more ‘fun’. But is pro more competive? It sure is somewhat. But honestly i sometimes take a break from Halo 4 and go play Team Throwdown and Team Snipers because It reminds me alot of Halo 3. I was a massive SWAT player in Halo 3 but I wish the maps were smaller in Halo 4 but I still enjoy it. BR is a beast. I think the pro playlist that was available at launch were more competitive and fun then these “pro” and even “AGL” settings that are presently available. Why? well these “pro” settings don’t even feel like the classic Halo 3 gameplay, they feel like Halo 4 is trying to be competitive. I don’t want that. I hate how i can’t start with the AR in pro.
Now lets talk about ordnance. When I first used my first ordnance, I heard the announcer exclaim “Request confirm” and i fell in love with it because I had a killing frenzy. I was like Sweet. Not once did i thought Halo 4 was copying Call of duty killstreaks. I thought this was an awesome idea. Until ordnance got really old to the point that it is like watever to me now.
Now you might not think I am a Halo purist, but I am. I really like Snipers and Team throwdown because they kinda feel like Halo 3 for me, but I also like infinity gametypes. It’s like 2 games in one. I been waiting to renew my gold membership and play again, im so eager. Even for the weapon buffs to. But I admit, I was skeptical about 343’s decisions:
- I think starting with plasma grenades was a bad idea, until I noticed the Grenade danger indicator.
- The grenade indicator makes dodging frag grenades a lot easy. I was like “343 had to copy Call of duty”. As a halo 3 purist, I was mad because now Frag grenades seem Underpowered but you still can learn how to use them.
- Plasma pistol was a bad idea, but no more noob combo at least right? Plasma grenades and plasma pistols don’t really bother me, I learned to adapt and become a better warthog driver.
So I have to ask the Waypoint visitors, is MLG/AGL settings the classic gameplay we want? or is the classic gameplay the old everyone starts with AR and have the precision rifles available to be picked up in the maps? I think the later is the classic and original I want and maybe the solution.