What is the point of DLC in this game?

Seriously, I got all the DLC and I haven’t even gotten half of them in multiplayer. What’s the deal 343? You should have made it like it is in Halo 3, so that you got to have the DLC’s to play certain playlists. Or atleast make some sort of DLC playlist or whatever…

I agree. My favorite maps like skyline and landfall never come up.

Agreed that buying the maps iis pointless cause they don’t show up in match making

I don’t own any of Halo 4’s DLC but a permanent DLC playlist would be appreciated by all the DLC owners out there.

There is no point, because it never shows up. Like you, I’m wishing I’d saved my money for something better and actually usable outside of customs.

The reason why it doesn’t show up is either A) 343 didn’t add the maps to the playlists on their end, or B) Not everyone in the lobby has the DLC (I have the WGMP, Forge, and Champions Bundle) because people like you don’t buy it.

They tried doc requirements in slayer. Didn’t work.

Same here. It s pointless to buy dlc, if you can’t play on those maps. There should be permanent dlc playlist

Idk why people complain about how they feel the low population the play list would have its better than nothing and the proving grounds play list has less than 100 people 90% of the time why is that playlist not canned

> Seriously, I got all the DLC and I haven’t even gotten half of them in multiplayer. What’s the deal 343? <mark>You should have made it like it is in Halo 3, so that you got to have the DLC’s to play certain playlists. Or atleast make some sort of DLC playlist or whatever…</mark>

They did make DLC required in the Team Slayer playlist.

The population utterly bombed.

And they did have DLC playlists. The populations of those playlists were good for a day or two and then bombed.

> > Seriously, I got all the DLC and I haven’t even gotten half of them in multiplayer. What’s the deal 343? <mark>You should have made it like it is in Halo 3, so that you got to have the DLC’s to play certain playlists. Or atleast make some sort of DLC playlist or whatever…</mark>
>
> They did make DLC required in the Team Slayer playlist.
>
> The population utterly bombed.
>
>
> And they did have DLC playlists. The populations of those playlists were good for a day or two and then bombed.

False, they tried a DLC rental. Of course people weren’t going to pay $10 to temporary rent the DLC. They specifically said it’s not permanent.

Honestly, that’s just common sense. Business 101. Numbers = not relevant.

Would you buy any product that you could only use a couple weeks??? Would you buy… new furniture if you got to use it for a month. Even if the price was great (from a quality standpoint)? After a month you could only use it under 1% of the time, if everyone’s favorite color that was visiting was orange…

No, they have not tried REQUIREMENTS

One bummer about DLC playlists is that they ONLY have DLC. I wish the DLC playlist they replace the rotation or proving grounds with had all team slayer maps AND the champions / Majestic maps. Keeps it fresh.

> > > Seriously, I got all the DLC and I haven’t even gotten half of them in multiplayer. What’s the deal 343? <mark>You should have made it like it is in Halo 3, so that you got to have the DLC’s to play certain playlists. Or atleast make some sort of DLC playlist or whatever…</mark>
> >
> > They did make DLC required in the Team Slayer playlist.
> >
> > The population utterly bombed.
> >
> >
> > And they did have DLC playlists. The populations of those playlists were good for a day or two and then bombed.
>
> False, they tried a DLC rental. Of course people weren’t going to pay $10 to temporary rent the DLC. They specifically said it’s not permanent.
>
> Honestly, that’s just common sense. Business 101. Numbers = not relevant.
>
> Would you buy any product that you could only use a couple weeks??? Would you buy… new furniture if you got to use it for a month. Even if the price was great (from a quality standpoint)? After a month you could only use it under 1% of the time, if everyone’s favorite color that was visiting was orange…
>
> No, they have not tried REQUIREMENTS
>
> One bummer about DLC playlists is that they ONLY have DLC. I wish the DLC playlist they replace the rotation or proving grounds with had all team slayer maps AND the champions / Majestic maps. Keeps it fresh.

Agreed. One thing that i do hate about MM is forge maps they are cool but i want a map with Character. We paid for the DLC we should be able to play them when we want to. So what a Dlc playlist might have low pop, look at halo 3’s Dlc playlist always had low pop but it stayed because we needed it.

> Agreed. One thing that i do hate about MM is forge maps they are cool but i want a map with Character. We paid for the DLC we should be able to play them when we want to. So what a Dlc playlist might have low pop, look at halo 3’s Dlc playlist always had low pop but it stayed because we needed it.

Halo 3’s DLC playlist was pretty successful, a lot more successful than the ones added to Reach over the last few months.

Halo 3 in the end had Halo 3: Mythic which shipped with Halo 3: ODST, which a LOT of people bought. Combine that with the fact that the Halo 3 DLC sales were hugely successful and bam, popular DLC playlist.

The ranked playlists were mostly DLC required and never had any issue filling up either.

Honestly Halo 4’s DLC is good but since its not required to play most people wont buy them at all. Whats the point in buying Dlc if we cant play it?

Even with H4’s low population its nearly impossible to play on dlc maps which is sad considering even Halo 3 will match you with other dlc players in none Dlc required playlist.

> > > Seriously, I got all the DLC and I haven’t even gotten half of them in multiplayer. What’s the deal 343? <mark>You should have made it like it is in Halo 3, so that you got to have the DLC’s to play certain playlists. Or atleast make some sort of DLC playlist or whatever…</mark>
> >
> > They did make DLC required in the Team Slayer playlist.
> >
> > The population utterly bombed.
> >
> >
> > And they did have DLC playlists. The populations of those playlists were good for a day or two and then bombed.
>
> False, they tried a DLC rental. Of course people weren’t going to pay $10 to temporary rent the DLC. They specifically said it’s not permanent.
>
> Honestly, that’s just common sense. Business 101. Numbers = not relevant.
>
> Would you buy any product that you could only use a couple weeks??? Would you buy… new furniture if you got to use it for a month. Even if the price was great (from a quality standpoint)? After a month you could only use it under 1% of the time, if everyone’s favorite color that was visiting was orange…
>
> No, they have not tried REQUIREMENTS
>
> One bummer about DLC playlists is that they ONLY have DLC. I wish the DLC playlist they replace the rotation or proving grounds with had all team slayer maps AND the champions / Majestic maps. Keeps it fresh.

They announced that it was a test to see if permenant DLC requirements or DLC playlists would work.

If people wanted to play DLC that badly, yes, they would buy it to show that they need a permenant playlist. Instead, they just migrated to a different one.
Which means, it didn’t work.

Temporary or not, they tried making DLC required, and it utterly failed.

If you don’t like getting new achievements and exploring new maps then don’t get the DLC.

> Seriously, I got all the DLC and I haven’t even gotten half of them in multiplayer. What’s the deal 343? You should have made it like it is in Halo 3, so that you got to have the DLC’s to play certain playlists. Or atleast make some sort of DLC playlist or whatever…

There is actually quite a bit you can do with DLC maps outside of matchmaking. They do provide a great amount of potential for screenshots, especially Shatter and Wreckage, which has unique lighting not on any other map. Certain DLC maps, for fun you can glitch/break to get outside for a given number of reasons, and if you’re up for a challenge, you can try to break a map to reach normally inaccessible areas that nobody has broken yet. I recently broke Wreckage accidentally :slight_smile: .

You can also have amazing custom games on DLC maps, or even forge customized variants of the given maps. You can even explore the maps to appreciate what the developers have created, and potentially find new easter eggs that have yet to be discovered.

I can understand the frustration of not having the maps usually pop up in Multiplayer, but it is the customer’s responsibility (as 343 sees it) to pair up with other people who have the DLC to play it. These maps seem to popup most frequently during community/game events when all present players as a full party have the DLC. It seems to be the best solution to the maps otherwise not actively showing. You don’t necessarily have to have all your friends on your LIVE friends list have Halo 4 DLC content. You can find such community events on the forums here . You can set up playdates and make prerequisites, such as having all DLC required. Just send a friendly reminder to B is for Bravo via PM that you have done so, so he can update the thread. I dunno what else to recommend, but I hope this can at least ease the issue others are having a little bit.

> They announced that it was a test to see if permenant DLC requirements or DLC playlists would work.
>
> If people wanted to play DLC that badly, yes, they would buy it to show that they need a permenant playlist. Instead, they just migrated to a different one.
> Which means, it didn’t work.
>
>
> Temporary or not, they tried making DLC required, and it utterly failed.

Here’s the thing man, you saying stuff like this, that is wrong, enables 343 to continue to justify its (non)solution and ultimately we all lose. So I guess this is worth a reply. It’s funny b/c I find myself caring less about the DLC issue and more about the lack of knowledge on the logic of how it all works… lol…

Temporary… means… everything…

For example, you want a Magic Bullet smoothie maker. It’s worth 400 dollars to you b/c you figure it has roughly a 4 year life and you’ll use it at least 3 times per week. You feel like the 100 dollars it costs is a steal!

However, the company selling it makes it clear that if you buy this product, you can only temporarily use it for a month. They are temporarily letting you buy it (but more literally rent it) and it still costs the full $100 bucks. The product had some issues in the past and they want to test the market and see if it will sell enough #s.

If enough people ‘buy’ the ‘temporary product’ (full price) the company will use that data to prove that it should sell permanent issues of the same product that last past 1 month.

1 month / 48 month = roughly 2%

2% for $400 value = $8

Do you buy the product for $100?

If the 1 month window was for the duration of the products life? The company said you WILL be able to use this product until it breaks (roughly 4 years). Then $400 > $100.

The product failed, not many people bought it. The company decides b/c it was such a failure the product will be canceled and the people who rented it are SOL. B/c this was known up front, not many people took the bait. What if the company allowed full life use of the product from the beginning?

Temporary means everything… this isn’t a brand new business scenario.

I’m going to try to enjoy Halo 4 for what it is. Hopefully 343 finds out a better model for future Halo games as far as DLC handling. People this DLC ‘failed’…

There really is no point unless you play nothing but forge and custom games. It is a sad problem that also exists in Reach. It seems 343 does not want to talk about it either.

> > They announced that it was a test to see if permenant DLC requirements or DLC playlists would work.
> >
> > If people wanted to play DLC that badly, yes, they would buy it to show that they need a permenant playlist. Instead, they just migrated to a different one.
> > Which means, it didn’t work.
> >
> >
> > Temporary or not, they tried making DLC required, and it utterly failed.
>
> Here’s the thing man, you saying stuff like this, that is wrong, enables 343 to continue to justify its (non)solution and ultimately we all lose. So I guess this is worth a reply. It’s funny b/c I find myself caring less about the DLC issue and more about the lack of knowledge on the logic of how it all works… lol…
>
> Temporary… means… everything…
>
> For example, you want a Magic Bullet smoothie maker. It’s worth 400 dollars to you b/c you figure it has roughly a 4 year life and you’ll use it at least 3 times per week. You feel like the 100 dollars it costs is a steal!
>
> However, the company selling it makes it clear that if you buy this product, you can only temporarily use it for a month. They are temporarily letting you buy it (but more literally rent it) and it still costs the full $100 bucks. The product had some issues in the past and they want to test the market and see if it will sell enough #s.
>
> If enough people ‘buy’ the ‘temporary product’ (full price) the company will use that data to prove that it should sell permanent issues of the same product that last past 1 month.
>
> 1 month / 48 month = roughly 2%
>
> 2% for $400 value = $8
>
> Do you buy the product for $100?
>
> If the 1 month window was for the duration of the products life? The company said you WILL be able to use this product until it breaks (roughly 4 years). Then $400 > $100.
>
> The product failed, not many people bought it. The company decides b/c it was such a failure the product will be canceled and the people who rented it are SOL. B/c this was known up front, not many people took the bait. What if the company allowed full life use of the product from the beginning?
>
> Temporary means everything… this isn’t a brand new business scenario.
>
> I’m going to try to enjoy Halo 4 for what it is. Hopefully 343 finds out a better model for future Halo games as far as DLC handling. People this DLC ‘failed’…

What did I say that was wrong?

343i made Team Slayer require the Majestic Map Pack as a test to see if DLC Requirements are feasible for Halo 4. They said that several times.

The population plummeted, which proved that it was not a good idea to make DLC required.

It was a test, which did imply temporary, but only if people didn’t catch on. If the playlist maintained a steady population, it would still be Majestic required today.

If the DLC was important enough to people, they would have played. They didn’t.

The Magic Bullet Smoothie Company would likely have other promotions too, such as letting you keep the smoothie maker if the test succeeds.

Is the Magic Bullet important enough for you to risk it? Important enough to others?
If it was, they would buy it. If they really wanted the Magic Bullet they would go for it, even when temporary/testing.
But the data shows that there wasn’t an increase in interest. People didn’t care enough for it.

Likewise, people didn’t care enough for the DLC.

The DLC Requirement was a test. The test failed.

> Starting 9/16, you will need the Majestic Map Pack to play Infinity Slayer. As the goal of this is to gauge if the DLC-required playlist solution is a viable one, we will be monitoring its population closely. The Game of the Year edition of Halo 4 – which includes all Halo 4 map packs – launches in early October, so we scheduled this change for a time when we can gather data without its impact, then also with it. I’d like to stress this is an experiment, and is in no way, shape or form a permanent move at this time.