What is the point of CSR?

What is the point of CSR if it does not help you search against people with similar ranks?

It’s like a mini-game! See how high you can go!

Plus it was implemented into a broken matchmaking system.

It is meant to.

> It’s like a mini-game! See how high you can go!

^This^

And also, its for competitive players, however, i don’t see too many of them. Shame that the rank is not visible.

I’m sure it would help match you up evenly if you are playing in a playlist with a decent population and small team sizes.

I don’t think it was meant to at all. I think the matchmaking search parameters are the same as before (invisible true skill) which does not work.

It was meant for the competive players, which like the other guys said above are not around as much as they used to be.

> I don’t think it was meant to at all. I think the matchmaking search parameters are the same as before (invisible true skill) which does not work.

Yea it’s in the sticky above.

When you initially start searching in a playlist, we limit certain variables to try to give you the best possible match - these are our requirements for an ideal game. In this ‘best game search’ phase, we limit maximum latency (to a low enough value to ensure a good experience), and we limit the maximum skill difference between players (to help prevent one-sided fights). Both of these are controllable on a per-playlist basis, which allows us to have a different definition of an ‘ideal match’ per game mode.

In case you’re curious, ‘skill’ here refers TrueSkill, the Xbox LIVE system for tracking player skill.

> It was meant for the competive players, which like the other guys said above are not around as much as they used to be.

Yea I watch them live streaming Halo 3 and Reach all day. Well most of them. A lot of them are playing Halo 4 but custom games by the looks.

I feel like it’d probably do a better job had it been implemented earlier in the game’s life. As it is now, there aren’t enough players in any playlist for it to work properly.