> 2535439584966952;175:
> > 2533274935836902;145:
> > > 2535439584966952;143:
> > > Warzone
> > > ADS and sprint. Movement is more fluid and less stiff and slow as it was in the past (yes ik sprint was here before 343 but it was broken untill H5)
> > > New characters
> > > H4 and H5 stories
> > > And the most balanced weapon system in the franchise, every weapon is actually worth using now
> > > More expanded lore
> > > The best forge in the franchise
> >
> >
> > Basically everything in this post I agree with. They havn’t introduced too many new characters which are really noteworthy though, nobody even comes close to Halsey or the Arbiter etc. although the didact and exuberant witness, now they are cool. Also the Halo 5 story I’m not a fan of, I don’t like Cortana as a villain.
>
>
> I believe Cortana is ultimate villian right now
She makes a terrible villain though, she’s meant to be an AI assistant.
> 2533274861263132;173:
> > 2535408730995228;172:
> > > 2533274861263132;171:
> > > > 2535408730995228;4:
> > > > Positive:
> > > >
> > > > - The adding of an overworked AirAssault armor.
> > > > - The Weapon balance in Halo 5
> > > > - The Prometheans(Lorewise theyre great)
> > > > - The Railgun and the Saw
> > > > - The new Scorpions and Pelicans may not replace the old ones,but still deserve a place.
> > > > - Warzone
> > > > - Halo4 and Halo 5 story
> > > > - A few new charcters with potential(Tanake,Locke)
> > > > So that is what came in my mind.
> > >
> > >
> > > Halo 5 Story and good??? Really??
> >
> >
> > Its ok when you cant agree.
> > Everyone has an diffrent view of things.
> > And the other should accept it.
>
>
> We are talking here about the Halo 5 “Story”.
>
> Saying that Halo 5 has a good campaign is like jumping in Front of a car
Or a guardian!!! Or a Warden Eternal!!! Or a cortana!!! kk I’ll stahp.
> 2533274861263132;173:
> > 2535408730995228;172:
> > > 2533274861263132;171:
> > > > 2535408730995228;4:
> > > > Positive:
> > > >
> > > > - The adding of an overworked AirAssault armor.
> > > > - The Weapon balance in Halo 5
> > > > - The Prometheans(Lorewise theyre great)
> > > > - The Railgun and the Saw
> > > > - The new Scorpions and Pelicans may not replace the old ones,but still deserve a place.
> > > > - Warzone
> > > > - Halo4 and Halo 5 story
> > > > - A few new charcters with potential(Tanake,Locke)
> > > > So that is what came in my mind.
> > >
> > >
> > > Halo 5 Story and good??? Really??
> >
> >
> > Its ok when you cant agree.
> > Everyone has an diffrent view of things.
> > And the other should accept it.
>
>
> We are talking here about the Halo 5 “Story”.
>
> Saying that Halo 5 has a good campaign is like jumping in Front of a car
Complaining about an personal opinion is also not this much better.
Forge mode is more powerful than ever. - Multiplayer is really good. - Gameplay is amazing. - REQ Packs are a really good idea. - The new vehicles.Negatives:
Story was not true to cannon (Vale wouldn’t talk as much as she did, and Tanaka vice versa). - Story was hard to follow or pick up on for casual Halo players. - No Ping/Latency counter. - Smart-Link on some weapons (like the Assault Rifle) don’t make any sense to Halo gameplay logic. - Jackals speak english??? - Spartan Charge. - 'Mdama was thrown away and never got a boss fight (at least). - Ground Pound exploits gameplay integrity (a bit). - No Legendary end cutscene. - Reviving made the campaign a little too easy. - A.I. for other teammates in campaign fireteams were stupid. - NO SPLIT-SCREEN MULTIPLAYER!!!
Prometheans - Forerunner weapons (H4, excluding Scattershot, that’s actually better in H5) - Sanghelios, Genesis, Requiem looks pretty good in MCC as well - Railgun, SAW - Clamber and sprint - H2A visuals (especially frags and the sound of energy sword :)) ) - H5 Forge for those who can use it - Blue Team ina a game, finally Probably some more things than don’t come to mind right now.
Being able to switch seating in vehicles is pretty cool. I like the Hydra a lot. Weapon balance is pretty good (autos are still too powerful though). I like Ground Pound, and think it’s a good addition to the sandbox that doesn’t really break anything else (cough* sprint cough*). I like Warzone as an idea, I just don’t think the REQ system works well at all. Forge is amazing, obviously.
But those are all generally small things. A gamemode here, a new mechanic there. The big things are what Halo 5 gets wrong. First, Sprint, I know, I know. This has been gone over time and time again. Second, Art Style. It just doesn’t “feel” like Halo. It’s too… different. Why do all the little things need to be changed. Why does Mark VI need to look different? Why does the BR? The Pelican? The Storm Rifle? What is this abomination? I think you get the picture. Lastly, tone. Halo, to me at least, used to be about fun. Nonsensical gametypes, witty and funny dialog, and over the top set pieces. It was not a love story about a man and his AI. It was not a hyper competitive multiplayer experience where playing with your friends is discouraged because they aren’t as good as you. It wasn’t made frustrating on purpose because “HCS”. It welcomed everyone, and allowed you to do whatever you wanted. 343i don’t seem to get that.
The EU stuff 343 is putting out is great. - The partnership with Mattel creating the BoomCo Halo guns. - 60 FPS is nice. - Halo 4’s story was wonderful. - The railgun is awesome. - The gungoose in H2A is fantastic. - Weapon skins are… interesting.
For me 343 did good and bad thing. For example i like Halo CE and Halo 2 anniversary. I like Halo 4 strory but it is boring becasue it doesn’t require skill or technique to beat the game even on legendary. In Halo 5 i like the Warzone and the Spartan abilities they add but i hate the Style Art of the game. Why they changed it? Why they din’t just like Halo 2 anniversary which I believe it is awesome. Master Chief looks great but vehicles, marines and weapons they look so weird. That’ s why a lot of people say it doen’t feel Halo. Halo 2 anniversary it 's the best looking i think. They added new think who are great but they changed the basic thing of Halo ART STYLE, so i agree with Luke Pawlowski.
> 2533274935836902;176:
> > 2535439584966952;175:
> > > 2533274935836902;145:
> > > > 2535439584966952;143:
> > > > Warzone
> > > > ADS and sprint. Movement is more fluid and less stiff and slow as it was in the past (yes ik sprint was here before 343 but it was broken untill H5)
> > > > New characters
> > > > H4 and H5 stories
> > > > And the most balanced weapon system in the franchise, every weapon is actually worth using now
> > > > More expanded lore
> > > > The best forge in the franchise
> > >
> > >
> > > Basically everything in this post I agree with. They havn’t introduced too many new characters which are really noteworthy though, nobody even comes close to Halsey or the Arbiter etc. although the didact and exuberant witness, now they are cool. Also the Halo 5 story I’m not a fan of, I don’t like Cortana as a villain.
> >
> >
> > I believe Cortana is ultimate villian right now
>
>
> She makes a terrible villain though, she’s meant to be an AI assistant.
Thing is is that she knows EVERYTHING, everything about the UNSC, about everybody. She knows what buttons to push on what person. The domain has made her powerfu, and ontop of that her desire to have The Chief makes her even more psyco. Its like the ultimate twist, take a hero, a beloved character and turn her into something she would normally fight and then pit those close to her against her. We think she died, the characters think she died, but no one could have anticipated that she would find the domain and be reborn in a way
> 2533274809427143;166:
> -Great weapon balance and best variety
> of ANY Halo
Yeah I agree. I particularly love Fiesta when they throw in all those weird variations of existing weapons. Where did all that crazy stuff come from?
I mean come on, SAW with exploding bullets? Delicious!