WARNING THESE IDEAS MAY CONFLICT WITH YOUR OWN ETC… BUT REMEMBER THESE ARE JUST IDEAS!!
So having done alot of research and comparisons I have come up with an opening scene for Halo 5 (and have had more than 200 XBL players tell me I should get a hold of 343 -->best I can do). For those who have read the books you may recall OPERATION: TREBUCHET (Counter-insurrectionist) for opening this operation has been restarted.
You start out as a marine in Hastati Squad silently assualting a suspected safehouse with (intel wanted by ONI) you are instead ambushed by insurrectionist forces as the fray continues your squad leader requests reinforcements from Infinity where ODST reinforcements are deployed. Camera changes to ODST Rookie in his SOEIV along with Buck,Romeo,Dutch,and Mickey where you continue the fight more forces arrive this time you are facing armoured vehicles (wraiths or scorpions) at this Buck tries to contact Infinity but only receives silence. Suddenly a few of the armour suddenly explode from nowhere causing disarray and then Spartan Blue Team comes in attacking and defeats Insurrectionists. (This is a brief description of opening i do have a more indepth)
OVERALL STORYLINE:
Chief goes after Halsey and finds her, Osman orders Palmer and Lasky to fire at his location to kill Halsey (this is also with idea that sara palmer is same as one in Halo evolutions), they both refuse in which Osman orders Roland to override and take them into custody which he obeys. Chief escapes with Halsey and team.
Rookie finds Crimson and other Spartan fire teams planning to desert w/o notice and ODST’s start to gather in hanger with all the spartans. Buck asks Demarco (or whoever majestics team leader is) about what is going on and spartans decide that the ODST’s can either come with them or they will kill them so they stay silent. Buck and rest of ODST’s decide to desert with them because of their dislike of ONI taking over navy at this time. Spartans meet up with Chief and plan to break Palmer and Lasky out of BRAVO 6 (where you play as Crimson breaking them out) they run into KILO FIVE and have to battle the 2 hardened ODST Vets with their enhanced armour along with battling Spartan-010 Naomi (Boss like level??) finally escape.
^^That’s basic brief idea^^
For Multiplayer
New Vehicles to add:(and old)
Air:
Vampire (AA from Halo Wars) Crew:2
Assualt Pelican (top cannon gunner moved to copilot and missle under wings and pilot given only chin gun) Crew:5
Vulture (Halo Wars Uber class but Uber slow) Crew:2
Hornet-Crew:1+2
Banshee-Crew:1
Phantom-Crew:3+4
Spirit-Crew:1+6
Hawk(HW)Crew:1
Ground:
Rhino (HW)Crew:2
Scorpion-Crew:2+4
Grizzly-Crew:2+4
Cobra(HW)Crew:2
Gremlin(HW)(EMP cannon)Crew:2
Cyclops(HW)(Repair)Crew:1
Wraith-Crew:2
Chopper-Crew:1
Ghost-Crew:1
Wolverine(HW)Crew:2
Hogs:all of them
Mongoose-Crew:2
Mantis-Crew:1
Elephant-Crew:3 (repair)
Mammoth-Crew:2 (nondrivable)(target designator)
Scarab-Crew:2 (nondrivable)(target designator)
So now new gametype I came up with about a few months after halo 4 release (Also added a touch of BF4 into it) called Conquest where you have someone play like Halo Wars except that rest of team are your ground units and supply gatherers (this would be not default gametype all slayers ect would still be added) ground players would have option of spawning as an ODST or Spartan (this may seem at first like craziness but will be explained). Playing AI’s with your friends would be playing what ever diff. it was set to ex: if on legendary AI"commander" would be similar to that of Halo Wars to commander on your team AI ground units would be legendary difficulty for those on ground playing.
So now to the fun with ODST vs Spartan spawning.
-ODST’s work as a squad where as Spartans are more Lone Wolf
-ODST’s can spawn off of their other squad mates and land in drop pods nearby
-Spartans may only spawn off of Bases your team own and arrive in pelican at start (sorta came from Titanfall)
More or less also to have every player to have a “bleed out rate” or only take enough dmg to pass out (depending on source) (idea originated from Starwars Republic Commando)
-ODST’s have classes with diff equiptment (bringing back equiptment from Halo 3)
Classes:
Assualt-flare(bubble shield?)
Medic- regen field
HWeapons-emp ball (bubble shield?)
Recon-radar scrambler thing
Spartans therefore can only be revived by medic ODSTs
UNSC “Commander”
Covenant “Ship Master”
^^gametype idea for covenant side has not been thought into other than playing as elites^^
so along with new gametype idea older gametypes should get brought back
multiplayer i quote “CSR and BPR” would have separate leaderboards for those who play competitive so those like myself who play a little here or there dont have to worry about it and can play more casually.
Speaking of Casual you can not have it w/o having forge (dont think that I forgot all those forgers out there ;D )
Forge:New aspects needed
-waypoints for AI paths
-AI spawns
-AI models
-AI alert radius
-AI aggression lv and difficulty
-Placing of liquids such as water or lava
-Trees
-Time of Day
-Weather
-Drop Pods
and a map that can be better for forging such as halo reach forge world
Other additions would now involve squad vs squad odst death match or Firefight scores
-Firefight being both ODST or solo Spartan
-also came up with a new style of firefight currently i have named as firefight city one map takes place in new mombasa where you can hit up supply caches along the way
So this is all i can really post for now I do have much more i could but am running outa room. If anything needs elaborated on let me know. I know this is alot of ideas/suggestions and only so much can go into games to most even if forge was either done on a computer where you could just upload maps while away from your console through an app or something would be cool too or even a whole separate addition. (I talked with many people who said that they would even pay an additional $60 or so to have forge expanded)
Stuff I still have to post
*rank system
*armory system
*award system
*weapons/armour abilities(includes duel wielding)
*Spartan vs ODST weapon loadout
*theater/livestreaming
*upgrading of enemies and number of waves (back to earlier style campaign)
*legendary achievments
*respawns
I would now like to express my Special thanks to D4RK MoNsTeR, ELITE CRABS, DG Pimpillis, mnk2011, OutlawDan, TPB Brewski, TPB CPTN Morgan, xMUSTANGx96, and Requlous (The Forge Master).
Without them this thread would not have gotten as far as it has! Thanks and hope it interests you!
Caution!! Spammers and forum trolls beware I will ask for your posts to be removed by moderators. Constructive Crit. only plz and respect others opinions
