What is 343 thinking?

we are one month in, forge is on the way, but where are all of the -Yoinking!- gamemodes. i loved halo. people were worried about population, they should be. what game comes out with 6 modes and doesnt show much progress. btb was eh. no sign of infection or the halo modes. c’mon 343, get ur head out of your butt. the game got boring really fast.

Bypassing the word filter isn’t a good idea.

You’re right though, not enough is being done for post-launch support.

I like the word filter. It can be fun trying to figure out what the word was before it was filtered.

There does seem to be a feeling that a lot of stuff is missing from the game. A new IP can get away with being light on features but it can be dangerous to be missing past features in a well known IP such as Halo.

343i strategy may be to release more features over a longer time period to keep players coming back. This has worked for GTA but I am not sure it is the right approach for H5. I personally believe they should launch with all features and rely on the progression system to keep people coming back. This is what Reach did and I still have friends playing it.

Yeah, it blows my mind that this game released without basic game modes like oddball, infection, and king of the hill. It seems like they decided to completely ditch the “fun” parts of multiplayer in favor of focusing solely on the MLG competitive crowd. I think this was a mistake. I’m a huge Halo fan and I’ve already become bored with the multiplayer of this game (I am sick to death of Strongholds). I can at least rationalize to a certain extent why the game had few maps at launch (they are time intensive and can be released over time), but what excuse is there for not releasing basic game modes? It’s ridiculous. I used to be a big defender of 343, but the amount of poor decisions they made in the development and launch of this game have really shaken my faith in their ability to put out a solid product.

There’s really no excuses for the low amount of launch playlists and gametypes. Such a shame that they had to push warzone so hard that they completely neglected variety.

Some very odd decisions being taken by 343I with this game.

> 2533274814282332;5:
> There’s really no excuses for the low amount of launch playlists and gametypes. Such a shame that they had to push warzone so hard that they completely neglected variety.
>
> Some very odd decisions being taken by 343I with this game.

It’s not odd when you think of it from their POV

Holding back BtB meant that people looking for a BtB experience were forced to play their “baby” in warzone, it also meant that people who were impressionable or impatient were going to buy req packs with real money and further finance them

Its not an odd decision by them, believe me it was perfectly calculated

> 2533274832130936;6:
> > 2533274814282332;5:
> > There’s really no excuses for the low amount of launch playlists and gametypes. Such a shame that they had to push warzone so hard that they completely neglected variety.
> >
> > Some very odd decisions being taken by 343I with this game.
>
>
> It’s not odd when you think of it from their POV
>
> Holding back BtB meant that people looking for a BtB experience were forced to play their “baby” in warzone, it also meant that people who were impressionable or impatient were going to buy req packs with real money and further finance them
>
> Its not an odd decision by them, believe me it was perfectly calculated

When you think about it that way they were just selfish and thought that btb would get in the way of Warzone and also greedy if what you are saying is true all negative aspects no customer would want to be forced into. If I want to play this blank that was promised then I will -Yoink!- play this damn blank. If the game mode was truly in danger of not getting the attention it deserved then it didn’t deserve it.

They took player population out, our customization options that were done previously, offline custom games, elites, splitscreen, length worthy campaign which was bs, forge at launch, no dev made btb maps. I could go on but its just like how could of you not improved what Bungie already provided you like how could -Yoink- that up?

Taking away and replacing is definitely not what you do first it took them a whole numbered title game to figure that out. They even do it again but instead do it differently! Seriously, if a cash grab titles are doing better at getting their fanbase than there are problems. Whoever thinks that Halo should ever get developed by Telltale I swear to god… screw ur damn point and click.

> 2533274925960280;7:
> > 2533274832130936;6:
> > > 2533274814282332;5:
> > > There’s really no excuses for the low amount of launch playlists and gametypes. Such a shame that they had to push warzone so hard that they completely neglected variety.
> > >
> > > Some very odd decisions being taken by 343I with this game.
> >
> >
> > It’s not odd when you think of it from their POV
> >
> > Holding back BtB meant that people looking for a BtB experience were forced to play their “baby” in warzone, it also meant that people who were impressionable or impatient were going to buy req packs with real money and further finance them
> >
> > Its not an odd decision by them, believe me it was perfectly calculated
>
>
> When you think about it that way they were just selfish and thought that btb would get in the way of Warzone and also greedy if what you are saying is true all negative aspects no customer would want to be forced into. If I want to play this blank that was promised then I will -Yoink!- play this damn blank. If the game mode was truly in danger of not getting the attention it deserved then it didn’t deserve it.
>
> They took player population out, our customization options that were done previously, offline custom games, elites, splitscreen, length worthy campaign which was bs, forge at launch, no dev made btb maps. I could go on but its just like how could of you not improved what Bungie already provided you like how could -Yoink- that up?
>
> Taking away and replacing is definitely not what you do first it took them a whole numbered title game to figure that out. They even do it again but instead do it differently! Seriously, if a cash grab titles are doing better at getting their fanbase than there are problems. Whoever thinks that Halo should ever get developed by Telltale I swear to god… screw ur damn point and click.

Think of this objectively for a second ok
I want you to consider this

They told us forge wasn’t ready so the delayed it to December right?

And yet some how all five breakout maps and two of the arena maps are done in FORGE
All of the BtB maps released in November done in FORGE

Angry yet?

> 2533274832130936;8:
> > 2533274925960280;7:
> > > 2533274832130936;6:
> > > > 2533274814282332;5:
> > > > There’s really no excuses for the low amount of launch playlists and gametypes. Such a shame that they had to push warzone so hard that they completely neglected variety.
> > > >
> > > > Some very odd decisions being taken by 343I with this game.
> > >
> > >
> > > It’s not odd when you think of it from their POV
> > >
> > > Holding back BtB meant that people looking for a BtB experience were forced to play their “baby” in warzone, it also meant that people who were impressionable or impatient were going to buy req packs with real money and further finance them
> > >
> > > Its not an odd decision by them, believe me it was perfectly calculated
> >
> >
> > When you think about it that way they were just selfish and thought that btb would get in the way of Warzone and also greedy if what you are saying is true all negative aspects no customer would want to be forced into. If I want to play this blank that was promised then I will -Yoink!- play this damn blank. If the game mode was truly in danger of not getting the attention it deserved then it didn’t deserve it.
> >
> > They took player population out, our customization options that were done previously, offline custom games, elites, splitscreen, length worthy campaign which was bs, forge at launch, no dev made btb maps. I could go on but its just like how could of you not improved what Bungie already provided you like how could -Yoink- that up?
> >
> > Taking away and replacing is definitely not what you do first it took them a whole numbered title game to figure that out. They even do it again but instead do it differently! Seriously, if a cash grab titles are doing better at getting their fanbase than there are problems. Whoever thinks that Halo should ever get developed by Telltale I swear to god… screw ur damn point and click.
>
>
> Think of this objectively for a second ok
> I want you to consider this
>
> They told us forge wasn’t ready so the delayed it to December right?
>
> And yet some how all five breakout maps and two of the arena maps are done in FORGE
> All of the BtB maps released in November done in FORGE
>
> Angry yet?

Oh no I already noticed that way back when my thought process was like well they still can release forge those items would be limited to that canvas, until December comes along and we get three additional canvas for forge. Though their thought process was like no! Limit them to nothing until we have it all yet let’s just give them these breakout maps we forged which could of been done within a week since we already know how forge works but let’s just take longer and make sure we don’t mess up this time.

Let’s just add breakout maps to the total maps and be like hey guys you are technically getting more maps as for BTB maps we won’t mention that we didn’t make any actual maps but are offering forge maps only I mean did you really think we would make btb maps when we have Warzone maps that you can’t play on customs hur hur hur.

I was beyond disappointed at that point when I realized that this was just like me fanboying a game only to be disappointed again (Destiny). Like I don’t even play COD or enjoy it really but if my friends are playing I might as well… I’m still going to forge… but not enjoy it like I should.

> 2533274832130936;6:
> > 2533274814282332;5:
> > There’s really no excuses for the low amount of launch playlists and gametypes. Such a shame that they had to push warzone so hard that they completely neglected variety.
> >
> > Some very odd decisions being taken by 343I with this game.
>
>
> It’s not odd when you think of it from their POV
>
> Holding back BtB meant that people looking for a BtB experience were forced to play their “baby” in warzone, it also meant that people who were impressionable or impatient were going to buy req packs with real money and further finance them
>
> Its not an odd decision by them, believe me it was perfectly calculated

This is exactly it. The less game modes there are mean the more people are forced into playing the game modes that they want you to (aka warzone) If they released BTB at launch with 343 made maps and not this forge crap then I would bet the warzone population would be abysmal leading to people spending less money on their crappy req system. -Yoink- you 343

It blows my mind that y’all still blame 343 for this stuff. They’re putting in all the work they can, but y’all know damn well Microsoft wouldn’t let them delay a game like Halo 5. Halo 5 is supposed to be one of those games that makes people get an Xbox One over another system. Microsoft wouldn’t let 343 delay the launch, so they had them put in the most basic stuff and add in whatever was unfinished later. Just give them some time. It’s only a month and we’ve received big team and new REQ’s. We’ll be getting these gamemodes y’all crave within the next couple months probably.

> 2533274849818816;10:
> > 2533274832130936;6:
> > > 2533274814282332;5:
> > > There’s really no excuses for the low amount of launch playlists and gametypes. Such a shame that they had to push warzone so hard that they completely neglected variety.
> > >
> > > Some very odd decisions being taken by 343I with this game.
> >
> >
> > It’s not odd when you think of it from their POV
> >
> > Holding back BtB meant that people looking for a BtB experience were forced to play their “baby” in warzone, it also meant that people who were impressionable or impatient were going to buy req packs with real money and further finance them
> >
> > Its not an odd decision by them, believe me it was perfectly calculated
>
>
> This is exactly it. The less game modes there are mean the more people are forced into playing the game modes that they want you to (aka warzone) If they released BTB at launch with 343 made maps and not this forge crap then I would bet the warzone population would be abysmal leading to people spending less money on their crappy req system. -Yoink- you 343

Pretty much we would be having more fun than actually spending on req packs for Warzone but since this game is basically ranked there’s no sense in fun factor since its pretty much competitive 24/7. Like what customer group is this for? You want more people to play? Do you just want competitive people to play? Do you just want the old style of playing with options of fun? Who is this game for and advertised to who!?

> 2533274819069969;11:
> It blows my mind that y’all still blame 343 for this stuff. They’re putting in all the work they can, but y’all know damn well Microsoft wouldn’t let them delay a game like Halo 5.

343 is to blame. They’ve had three years to make the game and it has less content than any Halo game since Halo 2. If that’s all they can do in three years, maybe Microsoft should start cleaning house and hiring new people.

agreed a team actionsack or 6v6 team arena would be awesome

> 2533274819069969;11:
> It blows my mind that y’all still blame 343 for this stuff. They’re putting in all the work they can, but y’all know damn well Microsoft wouldn’t let them delay a game like Halo 5. Halo 5 is supposed to be one of those games that makes people get an Xbox One over another system. Microsoft wouldn’t let 343 delay the launch, so they had them put in the most basic stuff and add in whatever was unfinished later. Just give them some time. It’s only a month and we’ve received big team and new REQ’s. We’ll be getting these gamemodes y’all crave within the next couple months probably.

3 years. 3 years.

What baffles me is how many people are ok with this “at a later date” bull 343i is pulling. Halo has always built upon its predecessor and added more content but since 343i has taken over all they do is take away more things and give no explanation as to why all theses gametypes and custome game options are missing.

The way I see it, the more repetitive and stale the game is, the more likely people are to buy REQ packs because they can’t be bothered to actually play it.

> 2533274796819040;16:
> What baffles me is how many people are ok with this “at a later date” bull 343i is pulling. Halo has always built upon its predecessor and added more content but since 343i has taken over all they do is take away more things and give no explanation as to why all theses gametypes and custome game options are missing.

Oh no they do give an explanation but not a good one because they involve the lore half the time. Why were Elites changed/removed? Well good sir its cuz they decided to be different and not follow an already established leader who isn’t blinded by lies plus they were in some planet some where. They aren’t in War games cuz uhh there mostly Spartans on board the ship so sorry.

Why were armors changed/copied and pasties? Well since this is the Spartan four project we chose to give more agility and basically run around like maniacs destroying everything instead of being menacing walking tanks like the good old Spartan two days.

As for the same armors " The techsuits underpinning the GEN2 Mjolnir found in multiplayer variants of Halo 5: Guardians and Halo 4 can be considered the “baseline” GEN2 techsuits, seen most ubiquitously across Spartan ranks. There are instances however when certain fireteams or individual operatives are outfitted with customized techsuits that contain a host of undisclosed improvements or modifications to fit particular mission parameters or operator need." Cough cough…

I’m sorry but they even are giving armor customization an excuse? Are you joking me?

Yeah, about that…

What the Yoink- happened in those 3 years? I’m sitting here mourning Halo 4 and MCC (two fully-built games) and your next plan was to ship Halo 5 halfway through the assets building stage? Got any more bright ideas?

If MCC was a beta then Halo 5 is an alpha. This is absurd. It was broken but it HAD all of it’s content.

  • Advertised dedicated servers.

  • No server browser. Literally the biggest advantage of having dedicated servers and doesn’t use it.

  • Releases a Multiplayer beta with a crapload of esports promotion in November last year.

  • Game ships with no lobby system and only 4 arena gametypes.

  • Says Campaign is being built for 4 player co-op.

  • No split-screen. No scoring. No leaderboards.

  • Starts huge ad Campaign for Halo 5’s story.

  • None of it happens. It’s the most criticized aspect of the game. The actual story is just Spartan Ops Season 2 with no custom Spartans.

  • Says there’s a huge Forge reveal.

  • Doesn’t ship with the game and it’s one of the ONLY things they plan to add later on.

> 2533274818074260;3:
> 343i strategy may be to release more features over a longer time period to keep players coming back. This has worked for GTA but I am not sure it is the right approach for H5. I personally believe they should launch with all features and rely on the progression system to keep people coming back. This is what Reach did and I still have friends playing it.

I have a sneaking suspicion it may very well be this approach. They may be attempting to design for longevity not by creating a game with tools to sustain the community (like, for example, everything Halo 3 introduced to the series and Reach built on) but by stringing along community features in an attempt to artificially breath life into the game every so often.

I’d much rather see them deliver solid a community experience with community features, support for the community through Waypoint showcases (for example, how about a bi-monthly “Forge Contest” where the top voted map was rebuilt in-editor and given back later as DLC?) and introduction of new gamemodes later on in the games life (for example, an “Invasion” updated that brought back playable elites and, well, invasion) than have them slowly give back to us things they’ve already removed from the game.

It just seems like they’ve opted for the “lazy” route of creating longevity, much like they’ve done with the rest of the game. Want actual context for what happened in the campaign? Read the books! Need maps for the promised BTB DLC? Have the community make them for us! I was also going to make a comment about how they handled multiplayer design, but at the risk of offending someone and then having the rest of what I said ignored, I’ve opted to remove that for now.

On the topic of the BTB maps, at least that shows they didn’t have the maps ready and just held back until such time as they felt like giving the game a population boost.