> 2535422817021596;1:
> avoid Partnership with Fortnite
Cross promotions make sense. Besides, Fortnite kids have to grow up and start playing real games someday 
> 2535422817021596;1:
> try not to launch too much content at once, and vice versa.
They need to launch with all the components intact; campaign, multiplayer, and forge… with a reasonable amount of content for each.
> 2535422817021596;1:
> Don’t stray away from the plot line
I’m hoping for two types of campaign DLC; the central plot line which will come out, say, yearly… and then small sub-missions more regularly eg. quarterly (which can vary from the plot line to their hearts content). The side stuff doesn’t even need to be the Chief!
> 2535422817021596;1:
> Stay original
What is original anymore? The gameplay mechanics need to be set up to allow experiments (such as the grappling hook). That way things can be added, modified, and (if needed) removed without compromising the core mechanics. Hopefully Forge takes the next step and allows the community to experiment - and from there 343 can see what direction to take the main game.
> 2535422817021596;1:
> launch DLCs at a steady rate
That is hopefully the plan with the 10 year service.
> 2535422817021596;1:
> don’t make the player feel like they have to pay money on the game, but still make it a small option, but not like H5s micro transactions.
Halo will need microtransactions. DLC takes time and money to produce. Multiplayer servers are not cheap. Tournaments will need funding.
I have no problem with having lots of MTX - as long as they are mainly cosmetic and don’t give you an advantage on the field. If people are happy to pay for furry dice to hang off their assault rifle - all power to them.
> 2535422817021596;1:
> don’t crowd the game with every single species and faction there was in the previous games
I agree. Species and factions should ebb and flow to fit the story narrative.
> 2535422817021596;1:
> Avoid advertisement of the battle pass, if their is one. cough Fortnite season 2 cough
Battle passes, like microtransactions, are inevitable. If they do have one… they will need to advertise.
> 2535422817021596;1:
> allow us to customize our load out, but not like H4, like your still forced to use the starting guns of slayer, but you can choose which variant.
No problem with mixing up the load outs for games… but every player should have an equal start.
> 2535422817021596;1:
> Don’t re-use plot lines
Unless it’s relevant to the story at hand, or done cleverly to mix things up a bit going forward. What would be cool at some stage is to be able to redo classic levels from previous games rebuilt in Halo Infinite.