What improvments do you want to see in the forge of Halo 4?

So what improvments do you want to see? I would like better control of the land/water.
What do you want in forge of Halo 4?
Disuss it here!

I don’t want Forge. I want an actual map editor. They can call it Forge though.

More of a farcry 2 map editor and ai in forge, also having ai gametypes and forging firefight maps.

This is my list :slight_smile:

  1. I’d really like different skins on objects. Maybe something like : UNSC, Covenant, and Forerunner.
  2. Also, Less lag when you spawn tons of objects (they don’t have to add lag-fix since you can work around it).
  3. At least two “Forge World” kind maps.
  4. Better object colors.
  5. No more spinny rotation snap.

This is my list

I want in this order
1.Pallets and all the moveable objects on the non forgeworld maps and breakable glass
2. All objects fully moveable after set to normal(you can still move them after they set)
3.Object skins(like the blocks looking like rocks sandstone grass or snow
4.Higher object limit, or flexible object limits(i can use more blocks if i dont use platforms)
5. Dont move the camera when rotating an object(very annoying)
6. Map skins(make forge world snowy, deserty, ect.
7. More complicated pieces: trees, cars, fire hydrants. statues,
8. AI placement(turrets, soliders…)
9. Every single vehicle in the game. especially the space ships in long night of solace(the banshees and everything)

A less annoying system would be the top thing on my list. I love to forge, but I loathe having to exit to the lobby and re-enter the map due to having to change the gametype to setup something such as objectives. Being able to build the map and set up the proper items without having to constantly go back and forth between modes (game and lobby) would be great to have. Granted if we get a full-blown map editor that will not be a problem, but if we do not receive one I would hope for at least this problem to be addressed in some way.