What I'm worried about

As it says so in the title, what l’m worried about in halo 5 guardians is not because they haven’t removed sprint yet, or that they’ve added in aiming down sights, not even those new Spartan abilities. My main concern is the amount of negativity surrounding halo 5 guardians. Surely there has to be some positives for halo 5?

> 2533274964860444;1:
> As it says so in the title, what l’m worried about in halo 5 guardians is not because they haven’t removed sprint yet, or that they’ve added in aiming down sights, not even those new Spartan abilities. My main concern is the amount of negativity surrounding halo 5 guardians. Surely there has to be some positives for halo 5?

343 has earned that negativity and if they want it to go away they need to bring halo back to its roots!

Nah, H5G is doing fine in it’s rep around the entire web.

The game seems to have an aiming skillgap, the weapon balance is done well, the forge world looks nice, and some of the maps are okay.

Those are about the only positive things I have to say about it.

I can understand the negativity; it’s the hatred I don’t get. I’ve seen some abysmal posters these past few months, and it’s sickening.

Why should you ask us to be positive for a game that is continuing some of the negative design trends that utterly obliterated Halo 4’s population?

They don’t seem to be listening to the community or to population trends. A lot of the community has a rather shaky faith in 343 after Halo 4, the MCC debacle, and now some of what we have seen with Halo 5. The negativity is a reflection of that lack of faith. And it is a lack of faith that has been caused by 343, not by the fans so it is up to them to show us that they are worthy of our trust in a game series most of us have clung to since we were young.

Now that being said don’t necessarily construe this lack of faith as pure negativity. Those that come onto these forums to debate features they view as poor or toxic to the game’s health are doing so because they hope for the best halo experience possible.

> 2533274934371025;2:
> > 2533274964860444;1:
> > As it says so in the title, what l’m worried about in halo 5 guardians is not because they haven’t removed sprint yet, or that they’ve added in aiming down sights, not even those new Spartan abilities. My main concern is the amount of negativity surrounding halo 5 guardians. Surely there has to be some positives for halo 5?
>
>
>
> 343 has earned that negativity and if they want it to go away they need to bring halo back to its roots!

The problem with this mindset is that it’s hard to identify the “roots” of a video game series. What most people mean by this is the general “feel” of the game and the pace of combat. The original Halo was made with severe console and graphical limitations. I honestly think that if Bungie could have made Halo CE as the first game in the Halo series TODAY, it would look something like H5G. But making a game that was supposed to launch with the original Xbox, the console just couldn’t handle the kind of fast based gameplay that is H5G. H5G still feels like Halo to me. In fact it was amazing.

H5G beta was the most fun I’ve had in any Halo ever since the H3 beta.

Admittedly, I am a Halo fanboy and would likely love any changes that are implemented into Halo.

I do admit that halo 4 wasn’t that great, multiplayer was the most talked about and Spartan ops was kinda rushed. But we have to remember that this was 343s first time to make a new halo game. I think they are learning from their mistakes from halo 4, so why not give them another chance?. If halo 5 turns out to be really bad come release day then lets move on.

> 2533274934371025;2:
> > 2533274964860444;1:
> > As it says so in the title, what l’m worried about in halo 5 guardians is not because they haven’t removed sprint yet, or that they’ve added in aiming down sights, not even those new Spartan abilities. My main concern is the amount of negativity surrounding halo 5 guardians. Surely there has to be some positives for halo 5?
>
>
> 343 has earned that negativity and if they want it to go away they need to bring halo back to its roots!

You mean rehash the same old outdated gameplay from 2001 right? Halo CE is the beginning of halo after all.

This is a bad section to be posting this, OP. This is where all the haters hang out. Prepare to be bombarded by replies about how 343 is evil and how halo 5 sucks because it isn’t a copy of halo 2

> 2535434588318471;10:
> This is a bad section to be posting this, OP. This is where all the haters hang out. Prepare to be bombarded by replies about how 343 is evil and how halo 5 sucks because it isn’t a copy of halo 2

You’re absolutely right Battlesoldier15.

> 2535434588318471;10:
> This is a bad section to be posting this, OP. This is where all the haters hang out. Prepare to be bombarded by replies about how 343 is evil and how halo 5 sucks because it isn’t a copy of halo 2

It’s not the fact that we want a copy of Halo 2, it’s the matter of the kind of changes that have been Majorly involved into Halo 5, compared to the changes between 2 and 3. We want change, but not to the point where it ends up tossing away everything that we knew out the window and suddenly implement drastic changes like Clamber, thrusters, and sprint which has altered the maps in Halo 5 to correspond with the abilities.

It’s not the fact that some of us don’t have faith, it’s the fact that when Halo 4 was a complete abomination and the MCC is in a complete mess with it’s servers and what not that have shaken people’s emotions for 343I. Personally I want to give 343 another chance, but now I simply just can’t.

> 2533274803493024;7:
> > 2533274934371025;2:
> > > 2533274964860444;1:
> > > As it says so in the title, what l’m worried about in halo 5 guardians is not because they haven’t removed sprint yet, or that they’ve added in aiming down sights, not even those new Spartan abilities. My main concern is the amount of negativity surrounding halo 5 guardians. Surely there has to be some positives for halo 5?
> >
> >
> >
> >
> > 343 has earned that negativity and if they want it to go away they need to bring halo back to its roots!
>
>
>
> The problem with this mindset is that it’s hard to identify the “roots” of a video game series. What most people mean by this is the general “feel” of the game and the pace of combat. The original Halo was made with severe console and graphical limitations. I honestly think that if Bungie could have made Halo CE as the first game in the Halo series TODAY, it would look something like H5G. But making a game that was supposed to launch with the original Xbox, the console just couldn’t handle the kind of fast based gameplay that is H5G. H5G still feels like Halo to me. In fact it was amazing.
>
> H5G beta was the most fun I’ve had in any Halo ever since the H3 beta.
>
> Admittedly, I am a Halo fanboy and would likely love any changes that are implemented into Halo.

As far as MP goes its not hard to idnetify “roots”. If a new game can function on maps from the old games, the roots are intact.

H5 wouldnt function on exact ports of classic halo maps.

Could you imagine a CS game that couldnt function on rust?

Hell even perfect dark worked on ports from goldeneye.

> 2533274819302824;4:
> The game seems to have an aiming skillgap, the weapon balance is done well, the forge world looks nice, and some of the maps are okay.
>
> Those are about the only positive things I have to say about it.

Balance would be better if the Swords, Shotguns, and automatic weapons couldn’t zoom in.

There does seem to be more positive feedback through out the interwebs. ALOT of people are pumped for this game.

> 2533274964860444;1:
> As it says so in the title, what l’m worried about in halo 5 guardians is not because they haven’t removed sprint yet, or that they’ve added in aiming down sights, not even those new Spartan abilities. My main concern is the amount of negativity surrounding halo 5 guardians. Surely there has to be some positives for halo 5?

I don’t like it. I played 2 days of the beta and never gave it another go after that. My concern is one of the only games that has a play style I love is disappearing. Halo5 doesn’t play like it used to. Now it’s just an add twitch shooter for 12 year olds

I’m not forcing anyone to like this game or feel positive for halo 5. If someone really doesn’t like the changes in halo 5 then that is fine by me. But surely there’s people out there who appreciate what 343 has done in halo 5? I understand that some people want to return to the classic halo 2 and 3 gameplay but as I said before let’s give 343 a second chance, it might be worth it.

> 2533274934371025;2:
> > 2533274964860444;1:
> > As it says so in the title, what l’m worried about in halo 5 guardians is not because they haven’t removed sprint yet, or that they’ve added in aiming down sights, not even those new Spartan abilities. My main concern is the amount of negativity surrounding halo 5 guardians. Surely there has to be some positives for halo 5?
>
>
> 343 has earned that negativity and if they want it to go away they need to bring halo back to its roots!

So basically an ultimatum? Those never end well for the people making them.

> 2533274800913490;16:
> > 2533274964860444;1:
> > As it says so in the title, what l’m worried about in halo 5 guardians is not because they haven’t removed sprint yet, or that they’ve added in aiming down sights, not even those new Spartan abilities. My main concern is the amount of negativity surrounding halo 5 guardians. Surely there has to be some positives for halo 5?
>
>
> I don’t like it. I played 2 days of the beta and never gave it another go after that. My concern is one of the only games that has a play style I love is disappearing. Halo5 doesn’t play like it used to. Now it’s just an add twitch shooter for 12 year olds

I completely disagree - Halo 5 plays more like Halo than 4 did… It took around a week for me to get used to all the changes, but once I did I started to remember why I enjoyed playing Halo in the first place - the strategy, teamwork, skill gap is still there, and it still retains that illusion of chance that a lower-skilled player can outperform a highly-skilled player. I’d argue that you didn’t give it enough time - but then, maybe it just wasn’t for you.
And no, I’m not 12 - I was older than 12 when the first Halo came out.

> 2535445272577794;13:
> > 2533274803493024;7:
> > > 2533274934371025;2:
> > > > 2533274964860444;1:
> > > > As it says so in the title, what l’m worried about in halo 5 guardians is not because they haven’t removed sprint yet, or that they’ve added in aiming down sights, not even those new Spartan abilities. My main concern is the amount of negativity surrounding halo 5 guardians. Surely there has to be some positives for halo 5?
> > >
> > >
> > >
> > >
> > > 343 has earned that negativity and if they want it to go away they need to bring halo back to its roots!
> >
> >
> >
> >
> > The problem with this mindset is that it’s hard to identify the “roots” of a video game series. What most people mean by this is the general “feel” of the game and the pace of combat. The original Halo was made with severe console and graphical limitations. I honestly think that if Bungie could have made Halo CE as the first game in the Halo series TODAY, it would look something like H5G. But making a game that was supposed to launch with the original Xbox, the console just couldn’t handle the kind of fast based gameplay that is H5G. H5G still feels like Halo to me. In fact it was amazing.
> >
> > H5G beta was the most fun I’ve had in any Halo ever since the H3 beta.
> >
> > Admittedly, I am a Halo fanboy and would likely love any changes that are implemented into Halo.
>
>
> As far as MP goes its not hard to idnetify “roots”. If a new game can function on maps from the old games, the roots are intact.
>
> H5 wouldnt function on exact ports of classic halo maps.
>
> Could you imagine a CS game that couldnt function on rust?
>
> Hell even perfect dark worked on ports from goldeneye.

By this logic, direct ports from any Halo game should be playable in any Halo game. Why, then, was every iteration of blood gulch larger? Why was Wizard increased in scale for both H2 and H2A? Why no ladders anymkre, or health? Fall damage existed in 2 games, yet you don’t think maps were scaled differently to incorporate it? Prisoner would be awful in H2/3, as would Valhalla if it were in CE (man cannons would be instakills).

CS keeps it’s core gameplay, yes. But even Halo 2/3 changed more than it did from the original. And it’s laughable to use Perfect Dark over Goldeneye (it’s a spiritual successor, but it’s own sequel failed outright). If a map is interchanged between games, and can be used without changes, then the gameplay is merely a reskin. Apparently way too many people would pay retail for map packs (essentially when you take out campaign). It’s baffling how very little discussion takes place supporting WANTED changes to gameplay, yet people insist they don’t want a rehash.

What is a coherent example of positive gameplay change? Other than gametypes (can be added in customs) and maps, or features (forge/theater), what could a new halo bring that EVETYONE would agree on?

I put my money on what I enjoy. I enjoyed playing the beta, and look forward to Halo 5 in any form, because I have enjoyed every Halo to some extent, even if I did not play the MP long in some (Reach/4).