What if seasons were replaced by this

What if seasons were removed, and everyone started at bronze and worked their way up? What if this idea I’ll be explaining, became the 1 last reset?

Imo Seasons are a bad idea. It’s better if everyone starts at bronze and works up to daimond. Then beyond that, the onyx and champions have a fluctuating numeric top " ××× " players of each of those top tiered divisions. Those guys would have to continue to keep playing to maintain their rank, meanwhile lower than onyx ranks all begin to average out, and people get those really close matches in each division much more often. Being in onyx or champions, your “numeric rank” can be taken from you. You fluctuate up and down, not only by your performance, but the performance of others competing within that division as well.

So Not just platinum close matches, not just daimond, but every division since after such a system is put into action, with time, players begin to “average out” their game. What I mean by this, is that basically the good move up quick, the average step up to what would be considered the average division range, and the players who at first struggled to perform well end up fighting against each other, and they end up having those really fun, competitive close matches. Even at lower divisions. This also helps to alleviate these kinds of problems

-quitters who try to get a perfect win score card by quitting bad matches early and only finishing matches where their team always had the upper hand at first.
-“getting lucky” then being “stuck” in a division where you actually can’t compete, and now you are no longer motivated to play.
-getting “unlucky”, being in a lower rank where it’s very easy for you, you begin to move up only to have your progress “reset” again, forced to play jeopardy once more, and even sometimes getting unlucky again with quitters, bad team mates, things of this nature that I’ve seen other users bringing up. Motivation is lost.
-leaving halo 5 because the ranking system as it is right now, essentially “broke” the experience for you.

  • not having a long term goal, causing you to lose interest in arena if your effort ends up just being “reset”

Don’t take this as a bash against the game though guys. I play arena still, and really only try to have fun. Healthy competition of course always makes a game even more fun. This is just really an idea I’ve had since this game came out. I’m more of a social player, but I do like being competitive too. I think this idea benefits all levels of competitive players, from not so competitive, to extremely competitive.

Great idea!

So basically take the leagues from Clash of Clans and implement them into Halo 5? I like it.

Excellent Idea. Something similar to H3 Ranks.

> 2533274845159952;3:
> So basically take the leagues from Clash of Clans and implement them into Halo 5? I like it.

I’ve never played that game before so I’m not sure. I do love the commercials though. Lol

> 2535411860466596;2:
> Great idea!

Thank you. I’ve had this idea nearly the entire time, but I guess I just felt like it would be pointless to post it. Like no one who would actually communicate it to 343 would read it. Or that it just wasn’t as good an idea as I thought. I can’t pretend to know anything about programming such an idea. It sounds good on paper, so I would only hope that it would end up good in game too if it is at all possible.

I always hear people saying post stuff on reddit or other forums, but just thought I’d give it a shot and see what the halo community here on waypoint thinks.

What’s the point of a skill ranking if it “averages out” and your current games are of continually diminishing importance? We already have a number for XP grinding.

like that idea with halo3 ranking system for halo 5

> 2533274849360313;8:
> like that idea with halo3 ranking system for halo 5

No just…no

> 2533274953123640;7:
> What’s the point of a skill ranking if it “averages out” and your current games are of continually diminishing importance?

Average out meaning this

In your early matches, you are the guy on the team who gets 20+ kills. You carry your team. You gradually move up, and begin to play players as good if not better than you. You beging to notice that you come to a point where you went from having 20+ kills each match, to having team mates who contribute just as much as you do. You begin to notice your score starts to average around the same amount of kills. You do good, not extremely good as if you’re better than everyone in the match constantly, but to a point where your opponents are a worthy challenge for you, and you really feel like you’re playing people your level.

Congratulations. You’ve just found our your true division rank.

You become a better player over time this way. If you begin to out perform everyone again, you’ve become even more formidable. The feeling of accomplishing that feat, I would imagine is many times better than finishing 10 matches and being “placed”

How would your games be of diminishing importance? If you constantly do bad, you derank. If you do good, you rank up. If you stop playing, and you aren’t in onyx or champion, you maintain your rank. When you jump on, and you’re really rusty, Well what do you think happens?

So I’d say no. They’re still very important. They however are not important if you play 10 matches, get locked at daimond, and lose 20 matches in a row. The is the epitome of diminishing importance. You’ve just lost 20, and absolutely nothing has happened.

Topics sink really fast on waypoint.

No that would not be fair for less skilled players having to play against high ranked that have to work all the way up again. Obviously they are going to rank up to a high rank anyway so why ruin the experience for less skilled players.

> 2533274805919869;12:
> No that would not be fair for less skilled players having to play against high ranked that have to work all the way up again. Obviously they are going to rank up to a high rank anyway so why ruin the experience for less skilled players.

They won’t play against them very long. Does that sound worse than a bronze player getting placed daimond in a 10 placement match system and being stuck there afterwards?

You read the entire OP right? I’ve also heard tons of playets complain about being ranked lower than they should be. Too much is at stake in just 10 matches.

Long term goal is way better. Why do you think players liked the 1-50? Gradual progression is way better. You’re somehow thinking a current bronze tier player will be playing against onyx players all week long. Think about it. That won’t happen. It’s possible to face really tough opposition when a new system is out, but those players rank up.

Again. It is WAY worse for players to get locked into a higher tier who should be ranked much lower. THEN that player will play top players EVERY match. The current system gives this possible outcome EACH reset. Sorry for caps. Was too lazy to bold the words lol

Op I feel like it’s a great idea. I also like the struggle of getting it back. After the qualifying matches I usually get placed into diamond. so not too upsetting.

My friends have also thought of this and see it as way better as well, I wish 343 implemented this from the beginning

> 2533275013448714;15:
> My friends have also thought of this and see it as way better as well, I wish 343 implemented this from the beginning

Because the 1-50 system was one of the best ranking systems I’ve seen in any game, this includes CS GO, Starcraft etc.

> 2535455801757378;14:
> Op I feel like it’s a great idea. I also like the struggle of getting it back. After the qualifying matches I usually get placed into diamond. so not too upsetting.

Same, but in a way I kind of liked that this rank which I worked so hard for prior I could get back easily due to the silly resets.IMO ranks should not really reset. Tell me how,many times h4 or h3 had their ranks reset?

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> > 2533274849360313;8:
> > like that idea with halo3 ranking system for halo 5
>
>
> No just…no

From the sounds of it you didn’t like theh3 ranking system? But something tells me otherwise

> 2533274853680645;4:
> Excellent Idea. Something similar to H3 Ranks.

I like how every conversation about the ranking system in h5 links to the h3 ranking system (wink wink nudge nudge). Pretty sure this is hinting something 343…

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> > 2533274853680645;4:
> > Excellent Idea. Something similar to H3 Ranks.
>
>
> I like how every conversation about the ranking system in h5 links to the h3 ranking system (wink wink nudge nudge). Pretty sure this is hinting something 343…

I try to stay away from bringing up the old ranking system because some people tend to get caught up in that. They either simply say they want a clone of that system, or something like “hey bro, don’t turn this game into halo 2.5”

Imo, the division system of rankings will be in the game for good. It won’t be removed. So my view is to work with what we got, and make it better. If this new system was implemented, I’d imagine the very best way would be an update. You know how you get a msg of what is new?

“The very last rank reset you will ever experience”

"We at 343i have been hard at work after each reset, fine tuning placement matches, and working hard to figure out what really attributes to every match for every skill level being a healthy competition. We’ve figured out the significance of each division, but problems arise with placement ranks, making the divisions somewhat arbitrary in a sense. This throws a curveball and skews rankings.

Our new system will have all players attempting to climb to the top. The best part of starting at the bottom, is being able to see how far youve gotten once you’ve climbed up. Best of all, no resets.

Climb up spartans. Only the best will reach the top, and only the best of the best will stay there. "

Or…something to that degree…maybe a bit less cheesy haha.