I have had a fun time playing Halo 5. I have played with long lost friends, and new ones. But I want this game to be sent out “with a bang”, if you will. I have thought of a list, not limited to my ideas. Some ideas that I’ve come across on waypoint may be on here. Barvo helmet- Many of you guys are buzzing about this, so I want it in the proposed update. Vulture- I’ve loved this little doom bringer since I first saw it in 2009. This would be accommodated with a huge warzone map, about the size of the new desert forge map. Level 8 mythic req. It can’t be EMP’d, but it’s slow and has a limited amount of flares. Hannibal Gungoose- Level 4 Ultra rare req. Shoots ion cluster bombs, similar to the Hannibal Wasp, in twos, like the Scourge of Fire. Passengers would have the UNSC version of a sticky. Chopper- Level 5 rare req. Almost identical to the Halo 3 one, but with extended boost time and Banished’s color scheme. Ultra Chopper- Level 6 ultra rare req. Significantly increased RoF and heavy armor. Siege of Meridian- The huge -Yoink- map I was talking about. Takes place in the parts blocked off in campaign. For the players who don’t want to use their reqs, man cannons with the maximum amount of force would be placed for quick transportation or escape. Bosses could include a grunt jockey with the scarab beam, 2 warden eternal bosses with a duo of knights with River of lights, and possibly a kraken. Players would have to go inside of it to destroy it, and multiple hunters and zealot assassins would be there to halt process. Enemy players could get in too, and destroy each other while going for the gold. Kraken would be worth 350 points.
Thats pretty much it. I know people came up with Promethian things, and people who read this have comments, concerns, and/or questions. Feel free to add things.
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> > A vulture? You’ve got to be kidding me, do you know how OP that would be on the map, or in any game mode of a matter of fact.
>
> A matter of teamwork can bring it down. Say, camo and a Spartan Lazer?
We haven’t even got a 3 manned falcon yet, what makes you think they will add a vehicle that would take the whole team to control?
I propose a Warzone Vulture game mode. One team has a Vulture, it can slowly move around the map and the team holding the Vulture can earn points both by time holding the Vulture and/or with enemy kills. The Vulture is powered remotely by three generators, one for its shields. one for its engines and one for its weapons. If the enemy team captures these, the Vultures’ shields, weapons or vehicles will go offline, compromising the Vulture and making it vulnerable to being taken. If the enemy manages to take control of the Vulture, they then start scoring Base points, but both teams can earn Kill points through standard Spartan kills.
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> I propose a Warzone Vulture game mode. One team has a Vulture, it can slowly move around the map and the team holding the Vulture can earn points both by time holding the Vulture and/or with enemy kills. The Vulture is powered remotely by three generators, one for its shields. one for its engines and one for its weapons. If the enemy team captures these, the Vultures’ shields, weapons or vehicles will go offline, compromising the Vulture and making it vulnerable to being taken. If the enemy manages to take control of the Vulture, they then start scoring Base points, but both teams can earn Kill points through standard Spartan kills.
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> > I propose a Warzone Vulture game mode. One team has a Vulture, it can slowly move around the map and the team holding the Vulture can earn points both by time holding the Vulture and/or with enemy kills. The Vulture is powered remotely by three generators, one for its shields. one for its engines and one for its weapons. If the enemy team captures these, the Vultures’ shields, weapons or vehicles will go offline, compromising the Vulture and making it vulnerable to being taken. If the enemy manages to take control of the Vulture, they then start scoring Base points, but both teams can earn Kill points through standard Spartan kills.
>
> Sounds a bit complicated doesn’t it?
No…
It’s the same as regular Warzone but with a mobile middle base, and the outer bases have specific functions.
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> > > I propose a Warzone Vulture game mode. One team has a Vulture, it can slowly move around the map and the team holding the Vulture can earn points both by time holding the Vulture and/or with enemy kills. The Vulture is powered remotely by three generators, one for its shields. one for its engines and one for its weapons. If the enemy team captures these, the Vultures’ shields, weapons or vehicles will go offline, compromising the Vulture and making it vulnerable to being taken. If the enemy manages to take control of the Vulture, they then start scoring Base points, but both teams can earn Kill points through standard Spartan kills.
> >
> > Sounds a bit complicated doesn’t it?
>
> No…
>
> It’s the same as regular Warzone but with a mobile middle base, and the outer bases have specific functions.
Seems a bit unrealistic. I can’t honestly see 343 putting the time into bringing this to life.
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> > > > I propose a Warzone Vulture game mode. One team has a Vulture, it can slowly move around the map and the team holding the Vulture can earn points both by time holding the Vulture and/or with enemy kills. The Vulture is powered remotely by three generators, one for its shields. one for its engines and one for its weapons. If the enemy team captures these, the Vultures’ shields, weapons or vehicles will go offline, compromising the Vulture and making it vulnerable to being taken. If the enemy manages to take control of the Vulture, they then start scoring Base points, but both teams can earn Kill points through standard Spartan kills.
> > >
> > > Sounds a bit complicated doesn’t it?
> >
> > No…
> >
> > It’s the same as regular Warzone but with a mobile middle base, and the outer bases have specific functions.
>
> Seems a bit unrealistic. I can’t honestly see 343 putting the time into bringing this to life.
Unrealistic? In terms of concept, not at all. As for it becoming a reality… I don’t see 343 implementing it, either. They have the assets and the ability but not the time and effort, which I understand.
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> > > > > I propose a Warzone Vulture game mode. One team has a Vulture, it can slowly move around the map and the team holding the Vulture can earn points both by time holding the Vulture and/or with enemy kills. The Vulture is powered remotely by three generators, one for its shields. one for its engines and one for its weapons. If the enemy team captures these, the Vultures’ shields, weapons or vehicles will go offline, compromising the Vulture and making it vulnerable to being taken. If the enemy manages to take control of the Vulture, they then start scoring Base points, but both teams can earn Kill points through standard Spartan kills.
> > > >
> > > > Sounds a bit complicated doesn’t it?
> > >
> > > No…
> > >
> > > It’s the same as regular Warzone but with a mobile middle base, and the outer bases have specific functions.
> >
> > Seems a bit unrealistic. I can’t honestly see 343 putting the time into bringing this to life.
>
> Unrealistic? In terms of concept, not at all. As for it becoming a reality… I don’t see 343 implementing it, either. They have the assets and the ability but not the time and effort, which I understand.
We’re talking about Halo 5 here, it’s reached its end. If they wanted to keep it alive they would have pulled something like this within one of the first updates.
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> > > > > > I propose a Warzone Vulture game mode. One team has a Vulture, it can slowly move around the map and the team holding the Vulture can earn points both by time holding the Vulture and/or with enemy kills. The Vulture is powered remotely by three generators, one for its shields. one for its engines and one for its weapons. If the enemy team captures these, the Vultures’ shields, weapons or vehicles will go offline, compromising the Vulture and making it vulnerable to being taken. If the enemy manages to take control of the Vulture, they then start scoring Base points, but both teams can earn Kill points through standard Spartan kills.
> > > > >
> > > > > Sounds a bit complicated doesn’t it?
> > > >
> > > > No…
> > > >
> > > > It’s the same as regular Warzone but with a mobile middle base, and the outer bases have specific functions.
> > >
> > > Seems a bit unrealistic. I can’t honestly see 343 putting the time into bringing this to life.
> >
> > Unrealistic? In terms of concept, not at all. As for it becoming a reality… I don’t see 343 implementing it, either. They have the assets and the ability but not the time and effort, which I understand.
>
> We’re talking about Halo 5 here, it’s reached its end. If they wanted to keep it alive they would have pulled something like this within one of the first updates.
Again. Obviously not really being considered for the game, it was a thought. A concept. You don’t need to tell me.
I just want to see a UI update more than anything. I want to see peoples names in the lobby when waiting to start a match. I want to see the ability to sell off multiple reqs at one time. I would love to see a map voting option similar to HaloMCC as it is now.
More classic looking armor, because that’s what the majority of people want, myself included. Maybe patching in an undersuit color changer, because we’ve been asking for it since 2012. And this is a longshot as well, but shoulder customization. We don’t need legs and individual customization in Halo 5, but shoulders should be an option.