Here’s just a list of things I personally want to see from Halo 4:
First, I really REALLY hope they don’t make the perk and customization options what I think they’re going to be from recent news. One of the things that made Halo, well Halo, for me, was the way that everyone, regardless of how long they’d played the game, had access to the exact same things gameplay wise. Even in Reach, the loadouts were the same for everyone regardless of how long they’d played, do it like that again.
I want to know that someone who picks this game up a year after it’s release is still able to compete with those of equal skill, and have access to the exact same set of gameplay affecting changes as some one whose been playing it non-stop since it’s release. I don’t mind armor decoration being an unlockable, but it should only serve as decoration, it should in no way affect gameplay.I shouldn’t have to unlock any weapons in the game. I don’t want to be customizing loadouts before I’m in the game, I want them to be set by the gametype, not the individual player.
Secondly, the biggest problem I have with Reach is the slowed down gameplay. It’s the only game-breaker I had with reach, and it’s something I’m glad to hear is being addressed with Halo 4.
Lastly, a competent ranking system. Halo 3’s was exploitable and mostly unusable after a few hundred games, and no one fully understood Reach’s. let us see what gives us a better rank, and how much we need to get there please.
I’m not going to claim that I won’t get the game because of these things, because I’ll still get it for the campaign, and I’ll give the multiplayer a chance, but whether or not I’ll buy any DLC for this game remains to be seen.