Now I’m gonna start off by saying that I -Yoinking!- love Halo 5. I’ve logged 24 days into the game since launch, but I feel that if Halo continues down this path it could kill (or for some, has already killed) what made Halo so special in the first place.
Art style:
Now, in terms of graphics, Halo 4 & 5 are great. But they don’t look or feel, in my opinion, like a halo title should look or feel. Of course this is purely subjective, but I feel like the newer games look a bit too “cartoony” and bland. I can’t really use evidence or anything here because it’s purely opinion-based, but Halo 3 had a good balance of cartoonish and realistic (ish) visuals. If Halo 6 has an art style akin to Halo 2 and 3 that would be awesome.
Sprint:
Spartan Abilities are freaking awesome in Halo 5, but they are so far detached from what made Halo Halo, especially sprint. I know this has been said so many times, but sprint is an illusion at this point. MS are too afraid that a game without sprint won’t sell because gamers are so used to it at this point, so they build the entire game around this broken feature that doesn’t belong in Halo. The maps have been stretched out to accomodate sprint, to the point where you aren’t actually getting anywhere faster. So really, what’s the point? It’s a pointless feature that brings nothing positive to the game.
Spartan Abilities:
In my opinion, the beauty of Halo’s gameplay was in it’s simplicity. While spartan abilities are great in Halo 5 with the maps built around them, they restrict the variety of engagements that can take place and also restrict creative map design. Stand-out maps from past Halo’s like Hang 'em High, Guardian and The Pit all played significantly differently from each other because there was nothing restricting the map design that had to be accomodated for like SA. In Halo 5, the problem isn’t that there aren’t enough maps, it’s that they all play the same because they are all designed with Spartan Abilities in mind. It feels like these maps were made by simply going through a checklist, making sure each map complemented each ability rather than focusing on making fun, creative maps.
The REQ system:
This is the one part of Halo 5 that I genuinely hate. And I don’t hate it because of microtransactions, in fact, I’m all for microtransactions providing free dlc. The problem is, this ‘free dlc’ is stuff that the game should have had at launch. But anyway, I hate the REQ system because cosmetics are incorporated into it, which completely ruins the point of ‘unlockable’ armors anyway. Do you remember Recon in Halo 3? Do you remember how hard it was to get? Do you remember how badass you felt when you finally got it after months of painful, yet engaging grinding? It added so much to the replay value of the game, because it actually meant something. It kept you playing, trying to unlock that awesome armor that had a specific requirement to get it. You saw a guy rocking Recon in Halo 3 and you thought: “Damn, that guy must be an absolute beast at Halo!”. Now, you see someone with a mythic armor set and you think: “Lucky -Yoink-.” Do you see the problem here? The REQ system should be completely limited to REQs in Warzone, and should have a “REQ store”, where you purchase what you want, when you want it. Microtransactions could still be incorporated (as much as I hate to say it) by purchasing REQ points themselves.
CONTENT:
I get why there are so few playlists, I truly do. We need a limited amount of options so we can actually find matches, and it saddens me that this is the case. However, this doesn’t need to be the case. If Halo 6 launches with a robust multiplayer suite filled to brim with maps, playlists, custom games options and more, the population would remain high enough to find matches in every playlist because people wouldn’t get bored of the game so quickly, because there would be so many -Yoink- things they could do depending on their mood. The reason Halo 5’s population plumetted so fast was because everyone got bored with having so little to do.
Also, if nothing else that I’ve said here is taken into account, please give us a classic playlist with dedicated maps that aren’t forged.
What do you guys think?