What I realised recently...

Is I play Halo 4 far less than I used to play other Halo games. Halo used to be The Game, with others sort of on the side as sauce for the pasta. Now Fallout 3 has taken the top spot, and I know why.

The gimmicky system.

Why is it that someone at 130 has so many advantages over me? Why is it that we have perks at all? WHY do I have to be SR-2, 6, 26, 60, 130 to unlock something? AND WHY, FOR THE LOVE OF GOD, IS THE:
•Boltshot
•Plasma Pistol
•DMR
In the loadout section?

60% of the game (a massive f****** portion, easily enough to put it in the top spot) would be fixed by this.
The remaining 40% I would distrubute like this.
15% maps (Other Halos had 5% map problems, Reach had 10 for comparison)
Ordnance 10%
Gametypes 5%
10% Balance (Vehicle Placement, spawns, etc.) (Most Halos didn’t have ANY balance problems, Reach had 1%)

or maybe you just grew out of it.

H2 and H3 were probably your first halo game, so obviously they were cool, new and always fun.
5 or 6 games later in the series, did you expect to still have the same fun you had when you discovered something for the first time?
it’s just gotten stale. it’s not a bad game at all, it’s not because of the balance, loadouts, leveling system. it’s just that. it’s not fresh anymore.

> or maybe you just grew out of it.
>
> H2 and H3 were probably your first halo game, so obviously they were cool, new and always fun.
> 5 or 6 games later in the series, did you expect to still have the same fun you had when you discovered something for the first time?
> it’s just gotten stale. it’s not a bad game at all, it’s not because of the balance, loadouts, leveling system. it’s just that. it’s not fresh anymore.

This is false. I get told this all the time…

I can still play H1 and H2 on xbc or at LANs for hours and not get at all bored.

It is the game. Not me.

Double.