What I have gathered

Okay, so everyone is crying over Halo 4’s Innovations. You base these opinions on false information, and 20 seconds of game play, correct? If you want halo 3, go play it.

No one will stop you, or you can put on your big boy pants and suck it up. The game is 9 months away from release.

In the end it is Halo. You may not like it, but posting your useless opinions all over the forums pushing good threads down does not help at all with the situation.

Also, CoD isn’t the first game to have similar features.

Halo 4’s innovations? An innovation would mean that the game is improved in some way. Changing does not equal innovation, and if there are a bunch of things copied from Call of Duty (or any other game for that matter) then it is the opposite of innovation.

> Halo 4’s innovations? An innovation would mean that the game is improved in some way. Changing does not equal innovation, and if there are a bunch of things copied from Call of Duty (or any other game for that matter) then it is the opposite of innovation.

Exactly. I’ve been waiting for this game for years, and now you’re telling me not to play it? I want the game I, and a million other people, asked for. You aren’t someone to tell me otherwise. I can complain about the game all I want. Why? Because the community is the one that shapes the -Yoinking!- game. Who’s going to buy a game they don’t like?

The game’s closer to 5-7 months than 9…
But yes, people need to stop complaining about stuff they have yet to see in action, it’s not like they released an entire match using all the abilities and such.

> Halo 4’s innovations? An innovation would mean that the game is improved in some way. Changing does not equal innovation, and if there are a bunch of things copied from Call of Duty (or any other game for that matter) then it is the opposite of innovation.

Not true. Just because the source of an idea comes from an existing thing does not mean it’s automatically non-innovative. Innovation is introducing something new or different, and that’s what Halo 4 is doing.

A lot of the outcry has been based on out-of-context information. For example, these custom loadouts and game-changing armor pieces. How integrated are these changes to the Halo experience? Is this across all gamemodes and gametypes like AAs in Halo Reach? Or will these be exclusive to certain ones? Based on the evidence, I’m inclinded to think the latter.

> Halo 4’s innovations? An innovation would mean that the game is improved in some way. Changing does not equal innovation, and if there are a bunch of things copied from Call of Duty (or any other game for that matter) then it is the opposite of innovation.

Improvements are all based on opinion.
Quit whining…