what i hate about game/movie trailers

I don’t know about anyone else, but i find it really annoying when we get trailers from games and movies but that part is never in them.

for example, one of the game play trailers of Halo 4 had the MC kill a knight, grab its weapon and have a conversation with Cortana about what it was.

In the actual game we didn’t get that, but the MC knows exactly how to use the Prome weapons, they dont have to be scanned or any thing by cortana, I found that really annoying.

I can understand knowing covie weapons because the UNSC had been at war with them for … 7? 10? years so they have already dissected them to some degree or another.

but this is the first encounter for said weapons, how does he know how to use it, is he hiding the manual somewhere? didn’t see one in his pockets :wink:

there was also the one where the MC appears to be captured and a knight was … staring him down?

seeing that one i got really excited to see how the MC got into and out of that one, but again it wasn’t in the game T_T

I see this time and time again and it leave me kind of disappointed because
1: we don’t get to see how that could have been part of the story
2: that hard work of awesomeness is only used for a short commercial
and 3: it can be one of the main things that gets you interested in the game/movie

it just feels like there is so much that could have been but wasn’t there.

> for example, one of the game play trailers of Halo 4 had the MC kill a knight, grab its weapon and have a conversation with Cortana about what it was.

Ok, before I get too far, this is because of one of two things: #1 You watched the trailer/demo from 2012’s E3, which was designed in all Halo’s E3 Demo glory, and be a level designed to look/act like the actual in game level, but be made up of different elements that are actually in the game. #2 it’s an actual trailer, but the audio is missed match to try to get an idea across to the viewer. which trailer are you talking about, link it.

> I don’t know about anyone else, but i find it really annoying when we get trailers from games and movies but that part is never in them.

Most movies that have trailers that have scenes in it that don’t match up to the movies, are either made up of very short clips of audio/video of the movie made up to look like a full conversation.
Take this Star Trek into Darkness trailer the first 27 seconds of it is video clips from the actual movie scene that is displayed at the 0:28-0:30 mark, which happens throughout the whole trailer. I’ve seen both this trailer, and the movie itself many times, and I can tell you every single clip and dialog is in the movie. But there are cases where a scene is in the trailer that ends up being cut later on before theater release, which happens every now and again, mostly this happens to the very first few trailers.

> but this is the first encounter for said weapons, how does he know how to use it, is he hiding the manual somewhere? didn’t see one in his pockets :wink:
>
> there was also the one where the MC appears to be captured and a knight was … staring him down?
>
> seeing that one i got really excited to see how the MC got into and out of that one, but again it wasn’t in the game T_T

Please post a link to this trailer, because the more I read, the more I think you’ve watched the E3 demo, which is treated as a trailer, but like I said earlier in my post, is actually a level designed to act and feel like a mix between an actual level in the final game, and a totally new level to make things make more sense when showing them, but without revealing too much of the story line, and/or is a snipe of an unfinished campaign.

I think the OP IS referring to the E3 demo and also the Scanned trailer. It seems a little disappointing how if the weapon never comes together slowly if you pick it up for the first time in the game in my opinion.

BTW, the Knight staring the Chief down while he was captured in the Scanned trailer is non-canon

Make that 32 ish years, not 7-10.

Game trailers are usually like that anyways. Unless they explicitly say “this will be in the game” I’m not disappointed when it’s not in the game.

> It seems a little disappointing how if the weapon never comes together slowly if you pick it up for the first time in the game in my opinion.

Look at the period of time between the release of the footage and the actual game going gold, the number of things that can change in the game is still in development can make your head spin.

between the time that the game’s development begins and the game going gold (finalized for publisher’s approval and mass production.) NOTHING is truly set in stone.

I don’t think there’s been a halo trailer that was 100% true to its eventual game, beyond those that come out right before the game does.

Scanned was probably based on cut plot.

As for the promethean weapons. Their guns, they have triggers, they are mostly shaped similarly to human equivalent weapons. Knowing how to use one for someone with so much weapon training wouldn’t be hard.

> I don’t think there’s been a halo trailer that was 100% true to its eventual game, beyond those that come out right before the game does.
>
> Scanned was probably based on cut plot.
>
> As for the promethean weapons. Their guns, they have triggers, they are mostly shaped similarly to human equivalent weapons. Knowing how to use one for someone with so much weapon training wouldn’t be hard.

Yeah, all E3 trailers and Demos have been anything but the final version, the first E3 showing of Halo 2 was you safely land in new mombasa walk through a mass unit, run into a group under fire, get handed two SMGs, which you then mop the floor the jackals and grunts, then you pull out your BR and in zoom mode which forced the weapon into semi auto. Which btw if any of you guys remember from the released version of Halo 2’s campaign, you don’t safely land in new mombasa, you crash land.

What im saying is that WHEN in games or movies they make some kind of trailer or game demo etc, but dont have that part in the final version can be a disappointment at times.

1:30 ish mark

even if you have 90K years of weapons training, a new alien weapon is still a new alien weapon and that trigger could do something different like … activate a satellite with a laser that scratches your -Yoink- from space (family guy)

the other one i was talking about was this one.

1:37 mark

we see all of these things and yes while some or all of it can change, its still something that can get your attention and like i said, could have been the deciding factor of if you got said game.

but dont get me wrong, Halo 4 was still awesome in my books, but its this trend with 90% of games that i find kind of annoying.

it would be like if we saw that uber mech from Halo legends in a trailer for a Halo game, but it was not even in there, it can be kind of a letdown regardless of how well every thing else in the game went.

> What im saying is that WHEN in games or movies they make some kind of trailer or game demo etc, but dont have that part in the final version can be a disappointment at times.
>
> http://www.youtube.com/watch?v=3A785RkGfl0
> 1:30 ish mark

Halo 4 is the first Halo game where both the level, actors, models, and audio are all in the game, which leaves me to believe that they never intended that level to have that exact play out. The demo did what it was meant to do, show off the graphics, gameplay, characters, and a tiny bit of the story.

> http://www.youtube.com/watch?v=b7dqtgkSWeQ
> 1:37 mark

This trailer isn’t gameplay, it’s CGI, there is no real timeline of when this happens.

> it would be like if we saw that uber mech from Halo legends in a trailer for a Halo game, but it was not even in there, it can be kind of a letdown regardless of how well everything else in the game went.

I rarely judge the game based solely on the gameplay trailers, especially if it’s title is Halo, and it’s a E3 trailer.

It shouldn’t matter if its CGI, E3 or the website, if they show X happening in for or related to the game, i personally want to see it in the game.

the Scanned trailer i think would have been awesome to see as part of the actual story, it actually kind of reminded me of Halo CE when your heading out to board the covie carrier and save Keys

a little smaller of a path but still i think it would have been cool to fight in something like that.

its that i find these things and a little part of me really wants to see what would become of that in the game, but because more times than not, we dont see it.

> I think the OP IS referring to the E3 demo and also the Scanned trailer. It seems a little disappointing how if the weapon never comes together slowly if you pick it up for the first time in the game in my opinion.
>
> BTW, the Knight staring the Chief down while he was captured in the Scanned trailer is non-canon

Yeah, its non canon.
Specifically because that is the Didact staring him down, not a Knight.

I do agree that it would have been cool for a little dialogue about Promethean Weapons. But I guess it’ll just be one of those things… like how Chief always seemed to know what Forerunner button to press.

A LOT changes during development. Just look at the case of Bioshock Infinite and how much it changed during the 3 years between the initial teaser and final release.

Some creative decisions…some financial. Still a lovely game though.

Yeah I agree that I don’t like these trailers for different reasons.

  1. Like what you guys said: you don’t play/ see the parts of the trailers in the actual games.

  2. They show the games WAY TOO EARLY!!! When I saw the trailers for games like Halo 4 they are always a year(or 9-11 months) before the game comes out. Why don’t they give out some other stuff like demos, or not show the trailers so early.

  3. Have the game companies actually integrate the parts of the trailers to be in the actual game.

That’s my complaints/ ideas.

And to try and answer your question of how the Chief was able to be able to use Promethean weapons, you can go back to when he was in Halo CE/CEA/Halo:The Flood(book). In Halo Ce/CEA level: Halo, the Chief turns on his first light bridge as if he done it before. Then if you read the book; when he turned it on he said that it seems familiar, and knew what button to touch even when Cortana (miss her) didn’t. So if this idea of him “knowing” how to operate Fore-runner tech, then he would be able to “know” how to use Promethean tech as well (then again Prometheans are Fore-runners or a type of them).

Regardless of the reasons, some times the first clip or what ever, is the best part of it all.

Halo 2 trailer when the MC is facing off with 4? elites, i cant find the trailer but he pulls out a plasma grenade and cortana said “bet you miss” or something along that line.

its the same thing with Halo 3 and so on, we get these SWEETEST OF THE SWEET trailers or demos etc, yet they never stay in the game.

I would have loved to see/play that fight in Halo 2 vs the 4 elites and so on.

it just makes you want to jump in on that part but its not there.