Note I do not think Halo 4 is garbage. Merely a diamond covered in dirt. Also… this a ramble post as it is 2:00 AM…
Some of you can relate to this, some of you can’t… however the fact of the matter is, is that Halo 4 has taken a step backwards for the Machinima Community. I could really go on and on, but considering I am limited with characters I’ll leave you with this.
Once again I have limited characters I’m saving for later. However my friend’s video can pretty much sum it up.
One of the best Halo campaigns and very awesome in story IF YOU READ THE BOOKS. Fortunately I did, but an abundance of my friends did not. I can’t tell you the amount of things I had to explain to them because they weren’t explained in the terminals/campaign itself. If you haven’t read the books it was a confusing and ‘meh’ experience.
Oh this will be fun. Like the others I jumped in filled with hype thinking how amazing this game was… when really, it stinks.
Loadouts…I was iffy when Reach introduced them but I was okay with it because everyone was given the same loadouts, keeping it fairly balanced. Now we can customize? I’m not going to say this is ‘CoD’ because it isn’t. It is every other big online first person shooter. Which is fine, except for the hidious imbalance issues.
Boltshot: I believe this has been addressed enough, it’s a mini-shotgun and thank god for the patch in the upcoming TU.
PP/Stickies: This completely ruins vehicle gameplay with being able to spawn with these. They should be power-weapons.
That’s really it for loadouts, they are fairly balanced for the most part.
Ordinance… god, the kill streaks for Halo. I’m sorry but no. It would be okay if it was set to certain weapons you get each time, every time. However, this randomness makes for unfair and unbalanced gameplay. Randomness=/= competitive.
Ordnance shouldn’t even belong in Halo in my eyes.
Maps…ughh, maps should NOT be based around sprint. Instead, around basic movement speed. Sprint is supposed to be a speed boots to help you get to your target faster, not the main usage of travel. Gameplay overall on the maps are terrible. The only descent one in Halo 4 made by 343i is Haven… which is ‘meh’ compared to something like Guardian. My favorite map is Ragnarok, which is basically designed by Bungie and is ruined by the Mantis (customs with no Mantis is a blast).
Halo 4 needs a good shiny polish and the addition of classic playlists. And for god sake… don’t remove the DLC playlist like in Reach. I don’t care how low the population is, if I paid $20 worth of DLC I should be able to play it in Matchmaking whenever I want.