After the update we got today about a lot of content missing from the game day one it only makes me think of one thing:
What has 343i been doing?
Halo 5 came out in 2015 and Infinite is (if there is no more delays) set to release this year. That’s 6 years between Halo games only for Infinite to still launch with a lack of content. What’s going on over there?
> 2535441918993765;1:
> After the update we got today about a lot of content missing from the game day one it only makes me think of one thing:
> What has 343i been doing?
>
> Halo 5 came out in 2015 and Infinite is (if there is no more delays) set to release this year. That’s 6 years between Halo games only for Infinite to still launch with a lack of content. What’s going on over there?
3 years of slipspace engine, 3 years of development.
3 years building the engine. 3 years on the game plus covid. seems reasonable to me. I would rather they take their time and release a good game instead of pushing out crap games every year like some companies.
Stop referring to the slipspace engine as an excuse for missing content, people!
It’s just the graphics engine. You can still make the majority of the game and test it in a different graphics engine and then convert it to the final one during development. Y’know, like the original one that Halo has been using for approximately fifteen years.
Case in point, Halo characters, weapons, AI, etc. run completely fine in Garry’s Mod.
Things like 3D models, guns, levels, AI and triggers are completely independent of the graphics and could have been developed at any time. (And the artists focusing on this type of stuff aren’t proficient to develop a graphics engine anyways.)
Yeah, it’ll take slightly longer to port everything but nowhere near on the same level as juggling your balls for three years straight, waiting for the engine to finish.
> 2533274797364531;3:
> 3 years building the engine. 3 years on the game plus covid. seems reasonable to me. I would rather they take their time and release a good game instead of pushing out crap games every year like some companies.
Call of Duty Cold War had so much potential…
Activision and their greedy yearly releases honestly breaks me a bit inside.
> 2791293519059100;2:
> > 2535441918993765;1:
> > After the update we got today about a lot of content missing from the game day one it only makes me think of one thing:
> > What has 343i been doing?
> >
> > Halo 5 came out in 2015 and Infinite is (if there is no more delays) set to release this year. That’s 6 years between Halo games only for Infinite to still launch with a lack of content. What’s going on over there?
>
> 3 years of slipspace engine, 3 years of development.
Seems more like 3 years of developing the Slipspace engine, and then 2 years of tuning it during the 3 years of development.
> 2535441918993765;1:
> After the update we got today about a lot of content missing from the game day one it only makes me think of one thing:
> What has 343i been doing?
>
> Halo 5 came out in 2015 and Infinite is (if there is no more delays) set to release this year. That’s 6 years between Halo games only for Infinite to still launch with a lack of content. What’s going on over there?
Probably a multitude of different contributing factors, potentially resulting in the phenomenon known as Crunch.
i’m pretty sure they were focusing on implementing microtransactions and how to maximize profits, battlepasses etc. games as a service is for the most part a store to sell skins. game comes second. I’m pretty sure the store will work perfectly as intended. doesn’t matter if content is missing. the 10 year plan excuse is already been used. patching missing (maybe intentionally cut) content later in, so you already have content for the first few months/years (coop season 1, forge season 2, etc.)
or is the 10 year clock only starting to run when the missing core features from previous games are finally present? in that case it would be an early access game. i hope people start learning from these obvious PR lies, but i doubt it, bc they have been around for years and people still swallow them and even defend them.
Have people suddenly forgotten about the global pandemic for the last 18 months? Every workplace was affected to some degree - staff absence, furlough, redundancies, supply chains etc.
Of course this has hit 343 as well.
well from rumors and people who worked at 343i at one time or another, it seems like they finished making infinite awhile ago, but it was a pile of crap and then they redone it, then what they done was rushed, and thats what they showed us in the sp gameplay. Then ofc people were unhappy with what they shown, so they realized rushing it wasn’t going to cutt it, so they took another year on top of that.
If you remember halo 2, it near enough had the same thing happen where they realized they couldn’t do what they showned at E3 and re done almost all the game 1 year b4 release, this seems to be along the same lines as what is happening with infinite, only its happened twice lol. Hence the 6 years.
Id also take a guess that trying to get the game to work on the old xbox one systems isn’t the best idea and causing a huge headache. Probably why Forge and coop has been pushed back . as they cannot figure out how to get those two systems to work on old hardware. We know how much of a memory hog Forge is for example.
When will they learn that trying to get nxt gen games to work on last gen hardware is just doomed for failuire. Just look at Cyberpunk.