Please 343 dont tell me you actually let the hater bully you into no adding this feature.
We were told that in this update we would be able to buy Spartan Points and Honestly after hearing that, it was the Feature I was looking forward to the most. Im not a swet so unlocking Spartan Points is not easy for me.
I have 0 Spartan point right now despite how much I play. I was really banking on you guys to adding this feature in and being a Machinima creator it was going to be very helpful into unlocking stuff for machinimas.
And now that all the new armor can only be unlocked in the exchange with out the buying spartan points feature its going to be even more difficult to unlock everything .
why did you not add this feature? Did you really let all the people who said no determine the out come because it was meant to be an optional feature it wasnt going to force anyone into doing it but it was still there for the people who were gona use it so there was some of us who really wanted it like me.
Please patch the option in I was really looking forward to it.
Do you think the “haters” dislike of the practice is arbitrary? Do you think the only reason people object to things is for the sake of causing a fuss and denying others access to things that they want?
Of course there will always be contrarians, trolls and people who are downright mean-spirited, but that does not fairly describe most people. It describes a smaller, obnoxious and very vocal part of every community, and their existence is often used to paint everyone with the same brush and dismiss legitimate criticism.
I don’t speak for everyone, but here are some of the common concerns when it comes to the addition of microtransactions in MCC and games in general:
It charges players for access to content in a game they already paid for.
It incentivises developers to increase the cost of unlockables and reduce free rewards to encourage, if not outright force, players to buy the content if they want access to it.
It cheapens the experience. Where is the pride in working to unlock rarer items in games if someone else can just use their credit card to get the same thing?
It incentivises developers to churn out an increasing slew of content in order to entice further purchases to unlock them, which usually leads to a decrease in the quality of said content as developers struggle to meet deadlines for new content or come up with more content.
I am sure others here can contribute more. And I am not saying that there is no reasonable argument for purchasable season points. Provided that it remained an option, not a necessity, and the free path to unlock the same content is actually achievable and not a slog, I would not personally object. But you cannot simply dismiss the unpopularity of the move just because you want it.
How do you answer the criticisms, if they are so lacking in merit?
At no point did they ever confirm that MTX would come in this update. All they have stated on the matter is that it could arrive at a later point in the development of the MCC.
Even if they were 100% confirmed there is no wya they would have released in time for this update.
At no point did 343 ever confirm purchasable SP would EVER 100% come into the game, they just said they were looking into, the vast majority didn’t want it.
clearly you dont because the microtransaction is a good idea and by not having it its actually harder to unlock things and believe it or not but not everyone want things to be hard and grindy we arnt all swet you know and having it dosnt harm the game at all since its optional
It’s not hard to unlock it’s just called being lazy, if you want hard go play Warframe or Destiny 2 thats hard & grindy, I did all the Seasons just by doing PVE that’s not even hard
nobody WANTS it to be grindy. there’s alternatives to earning content without resorting to micro-transactions. one example is not having a rotating cycle of content and just allowing everybody access to all the content whenever so that people can choose whatever they want to earn whenever they want.
I think the main concern is that if we permit this as an option, 343 (or whoever makes these decisions: Microsoft, upper management, whoever) will move to make it not optional. There are those who’d prefer to keep this particular cat in the bag.
positive these posts you’ve made are in bad faith, but it works as a springboard for some pretty solid counterpoints to the very minute number of people who actually do hold these viewpoints.
it wasn’t nebulous “Hater’s”, it was the vast Majority of MCC’s Playerbase unhappy with 343’s decision to even suggest going back on a promise they’ve held true to since 2019. if holding a company accountable to the promises they outlined, and if giving appropriate negative feedback through the correct channels on a decision that is outright breaking that established trust and going back on those outlined promises, considered “bullying”, than it should be an expectation for more people to do so.
no, we were never promised anything monetization wise.
they only ever announced they were looking into a potential source of revenue that was, without a doubt, meant to recoup the losses they’ve felt with infinite’s abysmal earnings. it was not something meant to benefit players, and the community knew as much. that is why everyone came to the forums and left the appropriate negative feedback to the very concept as a way to let 343 know that the community at large did not support the idea.
this was the point where i was certain these posts were made in bad faith.
if you were actually playing, you can easily knock out at minimum 3-4 challenges in a day by playing campaign or letting someone carry you in multiplayer, you also have 100 points earned via MP leveling to use as you see fit, and now confirmation that exp gained level points will be retroactively rewarded to everyone of whom has been playing will add another unlock avenue.
Regardless, if you were actually looking into Machinima, you’d already know that Series Points are fundamentally useless since Machinima is best done with EAC off, which allows you to safely backup and edit the unlockdb to your hearts content, even mod new assets in, so that everything possible is available to Machinima artists.
this is bad design, regardless of Microtransactions or not.
the weekly FOMO store for Exchange items needs to be removed in favor of an always available unlock system styled after Halo Reach’s Armory, where you can unlock items at a reasonable pace that you want to unlock, not what the algorithm allows for that week. as-is, the Seasonal challenges should have become persistent Achievement unlocks by this point rather than some magical purchase.
joke or not; it does irreparable harm both to the IP and the playerbase. just because you support anti-consumer practices doesn’t make a consumer unfriendly course of action any less predatory. the studio has already managed to erode much of it’s good will since the 20th anniversary, lets not try to advocate for them to lose any more.
I don’t know what exactly you mean by “swet”? Sweaty?
That is certainly not the case. And I think the solution to a poor progression and unlock system is to fix the system so that it is not such a grind, not to throw the baby out with the bath water and just make it paid content. That is a lazy, greedy solution in most players’ eyes, I would say.
Giving points for all ranks, not just the first 100, is a good start. I think the challenge system is one good avenue to earning points, but the mistake was making it the only avenue.
Perhaps every game could have a random chance to drop a point? Perhaps winning a game could award a point, or give you a chance to win one? Maybe other players could vote for the best/most positive player on their team, and the player who won the vote gets a point? Reward positive contributions to the community with points.
Add something else. Let’s not jump straight to handing over our credit cards as the only solution.
this not a lie at all and its not a troll you can not earn anymore points after reaching a level a 100 a level which was reached long ago and most ways to unlock point after that is threw challenges which is hard to get when your not a swet but your always fighting swets because most challenges are needing to win or get certain type kills challenges which is not easy you cant just get someone to carry you when you dont know anyone who can carry you and as for machinima I have no idea what the hell your on about what the hell is EAC if thats a PC thing you should know Machinima is better to use on console which lack mods, I have been making machinima for years and its always best to get more armor, the more armor you have the better also finding other people with the same armor to help body act is also a pain so if you could just buy it you would have more chance finding other body actors with the armors you need be it by finding another player to help or using another controller, you need spartan points to unlock armor so no buying points would not be useless at all it would be benefital to the machinima community.
knocking out 3 or 4 challenges in campaign will only get you may 4 point and most if there not XP based challenges and actually gets you points because not all challenges give you credits some only give you bonus XP which is pointless when you over level 100 and most campaign challenges are weekly based not daylie and considering each piece in the exchange is 2 point each thats only going to get you 2 pieces if that and since the exchange changes every week you are bound to miss out on things if your only using campaign to get points