What Halo: Reach maps would YOU remake in Halo 4?

I was wondering if any of you have thought of remaking Halo: Reach multiplayer maps in the Halo 4 forge. I would remake Breakpoint if I had the opportunity; what about you?

power house

I honestly want as little remakes as possible. Reach is filled with shoddy remakes.

Breakpoint and Tempest. No others.

and Halo 4 should just ship the game with a beaver creek remake since its extremely popular.

Sword Base maybe?

Headlong, Blood Gulch =p

Yeah Yeah I know there CE and 2 maps, but their in Reach too.

P.S. If they don’t put in Blood Gulch then Highlands would be a nice second.

None. The Reach maps are the worst maps I’ve ever seen in a Halo game. The only remakes I would like to see carry over from Reach are the remakes that are already in Reach (Damnation, Prisioner, Battle Creek, Hang 'em High, etc…).

Blood Gulch sucks and it was awful is reach.

IDK, I didn’t like any Reach maps TBH.

I’d like another forgeworld-esque maps, but perhaps one where you can change weather and time of day.

> Sword Base maybe?

Putting aside opinions of quality about that map, it has to be the most chosen map in Reach, so do you want to play it more in another game is the question.

> I honestly want as little remakes as possible. Reach is filled with shoddy remakes.

All the maps in Reach suck. Every H2/CE map is better than any Reach map.

/truth

> None. The Reach maps are the worst maps I’ve ever seen in a Halo game. The only remakes I would like to see carry over from Reach are the remakes that are already in Reach (Damnation, Prisioner, Battle Creek, Hang 'em High, etc…).

Yah trick yah

Highlands for sure. Highlands is one of my favourite additions, because it reminds me of the dynamic that makes Headlong so great. It’s a mix of open space and close quarters chambers, and it has such a wide variety of these. The only thing that grants Headlong the advantage is that in being vertically set in a lot more cases, it condenses travel (which is a good thing; brings you closer to the action quicker); Highlands doesn’t do that. Still, it’s a great Big Team map.

Otherwise, I dunno. I can’t say any other maps stick out in my mind. Boneyard? I think that its non-Invasion setup is kind of poorly devised, but the map itself is great.

I dont want any reach remakes, except maybe “the cage”. mostly because my favorite maps were remakes already.

Only map I would ever want to see from Reach’s crap maps is countdown. It’s the only descent map that takes a strategies and thinking when playing.

Tempest, easily.

> I honestly want as little remakes as possible. Reach is filled with shoddy remakes.

Completly agreed, even hated the Reach version of Blood Gultch, we need classic Blood Gultch but wouldn’t mind seeing Zanizibar, Headlong again. :slight_smile:

Zealot (MLG version), Powerhouse, Highlands, Breakpoint, and Tempest.

well alot of the maps in reach are remakes and alot of the other maps were built around reach gameplay and halo 4 is supposed to go back to the originals so could you imagine playing spire without fall damage it would be people randomly jumping every where with no consicuences or what would happen to sword base without aas and less powerful nades it would be impossibly boring vertical comabat

Breakpoint…Tempest…Highlands.

Honestly, all Reach Multiplayer maps sucks and are not maps to be remade in a new Halo game. Reach is not what people expected.