What halo lore vehicles should be in infinite?

Simple topic post a link from halopedia with your favorite vehicles from the lore and why you think they should be in infinite/ how you think they would fit. Note So this isn’t everyone including myself posting the Falcon, please don’t post the Falcon… we all want it, I hope 343 adds it, I mean it could be like the razorback but for the sky… ok I will post my idea for it.

FALCON
halopedia:https://www.halopedia.org/UH-144_Falcon
Gameplay niche: a 5 seat vehicle, with one driver, two door gunners, and two passengers, exclusive to BTB and custom maps, this vehicle also has the ability to drop supply pods on the field, two per falcon, these are armed by placing weapons in the ordnance pods mounted to the side. Good for supplying allies with a power weapon, or stashing the flag.
supply pods: https://www.halopedia.org/Ordnance_pod

Weapons set

config one
driver: chin gun
gunners x2: m247 machine guns (https://www.halopedia.org/M247_machine_gun)
other: 2 protected.
supply pods x2 (dropped by driver by hitting the grenade key, default battle rifles)

config two
driver: NA
gunners x2: m247 machine gun
other: NA
ordence pods: 4x rear mounted

confg three (gunship config)
driver: chin gun
gunners x2: m460
other: 1x rear m247
supply pods: NA


Ok now that that is out of the way here are two vehicles I think could fit infinites sand box.

JACKRABBIT
halopedia: https://www.halopedia.org/M121_Jackrabbit
Gameplay fit: a high speed scout vehicle, with two modes, a highly mobile motorcycle mode, and a point rotating attack mode. Swap between by hitting the scope key. Is armed with an machine gun, grenade launcher, or gauss rifle depending on variant and map. while in bike mode the driver can fire the weapons in a 60 degree forward arc, the turret is limited to prevent the vehicle from flipping. To off set this the Jackrabbit swap from bicycle to tricycle mode, in tripod mode it is more stable but has a lot less speed, while in this mode the turret is unlocked and has 360 degree firing angle.

variants
the jack rabbit has 4 variants, Scout, Minigun, Grenade launcher, and Gauss. Of these variants only the scout has a difference in armor having doors on the sides to protect the user and weapon rack.

Scout
seats: driver
equipment: grenade rack, holds 4x unsc grenades by default.
bonus: ballistic doors.

Minigun
seats: driver
equipment: m41 vulcan (https://www.halopedia.org/M41_Vulcan

Grenade launcher
seats: driver
equipment: m460 grenade launcher (https://www.halopedia.org/M460_Automatic_Grenade_Launcher)
bonus: like in reach, you can hold the fire key/trigger to remote detonate, EMP effect is weaker for balance.

Gauss
seats: driver
equipment: M69 Gauss cannon (https://www.halopedia.org/M68_Gauss_cannon)


vehicle idea two

M650 Mastodon
halopedia: https://www.halopedia.org/M650_Mastodon
Gameplay role: an alt to the tank, instead of having a heavy cannon, it has heavy armor, able to transport 4 spartans, a driver, and a gunner. Like in halo wars the spartans can fire their weapons while seated behind its armor, though note you have limited firing area. To balance this the armor can be blown off to expose the inner gunners, its m41 vulcan can also be destroyed with out destroying the vehicle. Do to its heavy armor it is more likely to be disarmed then destroy in a battle.

Information
seats: 1x driver, 1x gunner(pasenger side) 4x rear passengers (seats inside.)
weapon: 1x remote m41 vulcan machinegun
protection: its armor can survive multiple hits from scorpion and wraith cannons, though its gun can not. passengers in the back can fire their weapons through gun ports though they are limited in firing angle and can not aim down the sights.
other: Restocks AR and pistol ammo to passengers meaning that ma40 is likely a better rear gun then the RPG.

note: the rear passengers are seats inside that are protected, most passengers will be standing inside similar to an elephant as such it has 3 entry points. the ammo restock is a ammo crate in the center of the passenger area.

the jackrabbit should absolutely replace the gungoose

> 2533274953195665;2:
> the jackrabbit should absolutely replace the gungoose

Yeah it fixes all the gungooses problems, allowing it to be a middle ground between a ghost and a hog.

That Mastadon looking thicc! Two of those on a remade santrap would be awesome.

The Colossus from Halo wars 2

> 2683394777983320;5:
> The Colossus from Halo wars 2

I have to wonder how that would work gameplay wise.

FLAME WARTHOG should be added from halo wars 2 would be great for flood levels

> 2535410135869421;7:
> FLAME WARTHOG should be added from halo wars 2 would be great for flood levels

We don’t even know if the flood are in infinite.

That said, I want to see more hogs as well.

would be cool to see the following variants

Ideas I have are things like

TRACKED HOG
info: https://halo.wiki.gallery/images/8/86/H2_Arctic_Warthog.pngA tankier hog that looses speed and its passengers ability to fire, but gains armor. the main downside is the passenger can’t hold a flag. has the same variants as a normal hog.

Sorry for the bump, but anyone else wishing the hornet would return?

> 2533274918614694;9:
> Sorry for the bump, but anyone else wishing the hornet would return?

Yeah they’ll probably make the hornet return 60 months after launch.

> 2533274918614694;6:
> > 2683394777983320;5:
> > The Colossus from Halo wars 2
>
> I have to wonder how that would work gameplay wise.

I’m a fan of big mech. I would like it to exchange for the mantis. And make the colossus a bit bigger size than the mantis. Also, hope the grunt mech is back.

> 2533274918614694;9:
> Sorry for the bump, but anyone else wishing the hornet would return?

What about the Halo 5 wasp, It’s shares several similarities?

P

> 2683394777983320;11:
> > 2533274918614694;6:
> > > 2683394777983320;5:
> > > The Colossus from Halo wars 2
> >
> > I have to wonder how that would work gameplay wise.
>
> I’m a fan of big mech. I would like it to exchange for the mantis. And make the colossus a bit bigger size than the mantis. Also, hope the grunt mech is back.
>
>
> > 2533274918614694;9:
> > Sorry for the bump, but anyone else wishing the hornet would return?
>
> What about the Halo 5 wasp, It’s shares several similarities?

Personally I think we will likely get the mantis first, then a cyclops if we are to get more then one mech. The colossus, is cool but gameplay wise it seems more like a set piece type vehicle something that would be specific to a map as a gimmick like the elephants in halo 3.

As for the hornet and the wasp, there are differences in gameplay but they are small the wasp is single transport while the hornet is multi.

> 2533274918614694;12:
> P
>
>
> > 2683394777983320;11:
> > > 2533274918614694;6:
> > > > 2683394777983320;5:
> > > > The Colossus from Halo wars 2
> > >
> > > I have to wonder how that would work gameplay wise.
> >
> > I’m a fan of big mech. I would like it to exchange for the mantis. And make the colossus a bit bigger size than the mantis. Also, hope the grunt mech is back.
> >
> >
> > > 2533274918614694;9:
> > > Sorry for the bump, but anyone else wishing the hornet would return?
> >
> > What about the Halo 5 wasp, It’s shares several similarities?
>
> Personally I think we will likely get the mantis first, then a cyclops if we are to get more then one mech. The colossus, is cool but gameplay wise it seems more like a set piece type vehicle something that would be specific to a map as a gimmick like the elephants in halo 3.
>
> As for the hornet and the wasp, there are differences in gameplay but they are small the wasp is single transport while the hornet is multi.

For me, the Falcon is more suitable for multi transport than hornet. But it would not hurt to have the Hornet too in the sandbox, more vehicle, more fun.

> 2683394777983320;13:
> > 2533274918614694;12:
> > P
> >
> >
> > > 2683394777983320;11:
> > > > 2533274918614694;6:
> > > > > 2683394777983320;5:
> > > > > The Colossus from Halo wars 2
> > > >
> > > > I have to wonder how that would work gameplay wise.
> > >
> > > I’m a fan of big mech. I would like it to exchange for the mantis. And make the colossus a bit bigger size than the mantis. Also, hope the grunt mech is back.
> > >
> > >
> > > > 2533274918614694;9:
> > > > Sorry for the bump, but anyone else wishing the hornet would return?
> > >
> > > What about the Halo 5 wasp, It’s shares several similarities?
> >
> > Personally I think we will likely get the mantis first, then a cyclops if we are to get more then one mech. The colossus, is cool but gameplay wise it seems more like a set piece type vehicle something that would be specific to a map as a gimmick like the elephants in halo 3.
> >
> > As for the hornet and the wasp, there are differences in gameplay but they are small the wasp is single transport while the hornet is multi.
>
> For me, the Falcon is more suitable for multi transport than hornet. But it would not hurt to have the Hornet too in the sandbox, more vehicle, more fun.

The main thing having different vehicles with similar roles does is allow for that element of randomness that Infinite showed in the flight to expand.

Not knowing if you will have a hornet, a falcon, or some other air transport would make the match interesting, allow players to think on the fly if they want to use the current vehicle wait for an ordnance drop or go with out.

Why I personally think the most vehicles in teh lore will/should be added to infinite.

> 2533274826424961;10:
> > 2533274918614694;9:
> > Sorry for the bump, but anyone else wishing the hornet would return?
>
> Yeah they’ll probably make the hornet return 60 months after launch.

its in halo infinite they already posted pics of it being in halo infinite

> 2535410135869421;15:
> > 2533274826424961;10:
> > > 2533274918614694;9:
> > > Sorry for the bump, but anyone else wishing the hornet would return?
> >
> > Yeah they’ll probably make the hornet return 60 months after launch.
>
> its in halo infinite they already posted pics of it being in halo infinite

Where have you heard/seen that?

> 2535410135869421;15:
> > 2533274826424961;10:
> > > 2533274918614694;9:
> > > Sorry for the bump, but anyone else wishing the hornet would return?
> >
> > Yeah they’ll probably make the hornet return 60 months after launch.
>
> its in halo infinite they already posted pics of it being in halo infinite

Where did you see that? I’ve only seen the wasp and banshee in the game. Hornet hasn’t been in the game since Halo 3 and halo wars 1,2.

> 2533274826424961;17:
> > 2535410135869421;15:
> > > 2533274826424961;10:
> > > > 2533274918614694;9:
> > > > Sorry for the bump, but anyone else wishing the hornet would return?
> > >
> > > Yeah they’ll probably make the hornet return 60 months after launch.
> >
> > its in halo infinite they already posted pics of it being in halo infinite
>
> Where did you see that? I’ve only seen the wasp and banshee in the game. Hornet hasn’t been in the game since Halo 3 and halo wars 1,2.

my bad I meant wasp I mixed up the hornet and wasp lol

guessed as much, personally though I think they will add it later. The random spawn elements of the game add a lot to it, they can easily make it so in random matches the weapons that spawn are random but the locations fixed, so you will always have a marksman rifle in a specific location… wait they already do that.

IF they do that with vehicles, Just imagine, you join a match and you can have ghosts, jackrabbits or gungoose, which ones are on the map will on the fly change the battle flow. Like if you have ghosts there will be a lot of mobile single person attacks, gungoose, would be good for rapid transport to objective, and the Jackrabbit if like above would allow for highly mobile map control options. But these options might not be good for the game type so it might change what you will do on the map.

Another vehicle I think would work.

Bloodfuel Locust
halopedia: https://www.halopedia.org/Banished_Locust
image: https://halo.wiki.gallery/images/c/ca/HW2_Blitz_Bloodfuel_Locust.png
Gameplay fit: the locust would be a covenant/banished direct fire tank class vehicle. armed with a burst form of the excavation beam the locust fires a short 3 second burst of high energy plasma that can melt through vehicles and spartans with ease, after which it has to “cool down” to complement this the locust would have a dome shield that protects it and anyone standing near it, making up for its lack of MG seat and one person crew.

Info
crew: 1 driver
weapon: Overcharged excavation beam
misc: dome shield. This shield can take a beating but once it is down well it takes a long time to recharge and the locust isn’t to fast. though it can climb.