What the Multiplayer needs atleast:
- CSR Ranking
- De-Scoping
- Very good maps, atleast 15 MP maps
- Very good weapon/loadout balance
- Very good and balanced power weapon placements on maps
- Lots of Custom Games options
- Lots of gamemodes
- A big Forge Mode with a lot of options
- A big amount of weapons and vehicles both in MP and Custom Games
- Spectator Mode
- No more Killcams
- No Bloom
- Fixed Join in Progress or leave it out
- Red ‘X’
- Reduced aim assist
- Less bullet magnetism
- No more Personal Ordnance
- No more Random Ordnance
- No more loadout perks
- No more PP and Boltshot in Loadouts
- Only Primary Weapon option in Loadouts if balanced
- Competitive Support
This is a list of things Halo 5’s Multiplayer needs, this doesn’t mean I want 343 not to be innovative but it shouldn’t remove the Halo feel.
Halo 2 was very innovative but it still felt like Halo only better