What Halo 5's Multiplayer needs atleast

What the Multiplayer needs atleast:

  • CSR Ranking
  • De-Scoping
  • Very good maps, atleast 15 MP maps
  • Very good weapon/loadout balance
  • Very good and balanced power weapon placements on maps
  • Lots of Custom Games options
  • Lots of gamemodes
  • A big Forge Mode with a lot of options
  • A big amount of weapons and vehicles both in MP and Custom Games
  • Spectator Mode
  • No more Killcams
  • No Bloom
  • Fixed Join in Progress or leave it out
  • Red ‘X’
  • Reduced aim assist
  • Less bullet magnetism
  • No more Personal Ordnance
  • No more Random Ordnance
  • No more loadout perks
  • No more PP and Boltshot in Loadouts
  • Only Primary Weapon option in Loadouts if balanced
  • Competitive Support

This is a list of things Halo 5’s Multiplayer needs, this doesn’t mean I want 343 not to be innovative but it shouldn’t remove the Halo feel.

Halo 2 was very innovative but it still felt like Halo only better

> - Only 1 x Grenade in Loadouts

Can we go with only 1 magazine in our weapons while we’re at it?

> > - Only 1 x Grenade in Loadouts
>
> Can we go with only 1 magazine in our weapons while we’re at it?

Will remove it