What Halo 5 should have

  1. New Forerunner weapons…
    The weapons in Halo 4 were new and fun but they didn’t seem Forerunner from what I’ve seen and heard of their weapons. Now I do know that the Forerunner weapons in Halo 4 were made for the Forerunner Flood War so there really should be a whole other class of Forerunner weapons. From what I know the weapons they used before the Flood War were more organic and could combine shots with other weapons fired with them. These weapons, if put in to the game, would be more powerful than their human covenant equivalents. In campaign enemies with these weapons would be able to group together and combine there’s shots to make one that would be at least 2x more powerful than if they just shot all there guns once. The power of the shot. would also depend on what weapons they had. Even if they didn’t combine the shots simply being near other functioning, ally, energy weapons would allow it to drain a small amount of energy from these guns to make the shots slightly more powerful. At max there should be only 4 types of these weapons. A small Pistol like one that acts like an under powered Rail gun with a charged shot that shoots a straight shot with damage in between that of the beam Rifle and the DMR. A some what larger automatic rifle that you charge up and it would fire like a plasma turret but more powerful and less accurate. The longer you charge it the longer it will fire. Holding it for at least 10 sec would have it firing until drained of energy. A larger long ranged rifle that locks on to a target and fired a very lengthened beam that follows the target like the plasma Launcher in reach. It would have a 3 sec lock on time and the shot its self would move at a similar speed as the Bolt Shot’s. And last but not least the biggest one of all. This gun would shoot 8 of the same shots as the last gun but at the same time, all 8 would shoot forward and then separate and move on different path toward where ever the crosshair is pointing and if the crosshair was to move the beams would react to the best of there ability to follow it, unless they had already hit something. This weapon would work best in a larger wide open space. Also add the War Sphinx and Forerunner tank.
    http://www.gophoto.it/view.php?i=http://halofanforlife.com/wp-content/uploads/2012/02/Didacts-War-Sphinx-GS.jpg#.UOLn5ZPjnn0
    http://www.gophoto.it/view.php?i=http://www.halopedia.org/images/thumb/5/50/Origins-Unnamed-Sentinel.png/640px-Origins-Unnamed-Sentinel.png

  2. Firefight 3.0
    You need to bring back firefight however you should add some aspects of Spartan Ops and allow the maps to be forgeable. More customization, we should be able to make our own mini campaign. Bring back all the things that were in reach firefight, allow there to be objectives. AI teammates, not just marines but Covenant, Prometheans, flood and what ever else is in the game. Space battles too, let us fight in big dog fights in space or in atmosphere in firefight.

  3. Forge 3.0
    Terrain editing in forge. We want this so bad it would make it so we can really make our own maps.

  4. Real Forerunner Warrior Servants.
    The Prometheans in Halo 4 are nowhere near as smart or as powerful as real Forerunner Warrior Servant so please can you add them in halo 5. If you do add them then maybe they could be like this. They would be faster and stronger than spartan 4s, when in combat they would act somewhat like Skirmishers did in reach. They would be about 7 to 8 feet tall. They would be able to teleport faster and have much stronger shields than Prometheans, at least 1.5 times stronger than a Commander and they would use those new weapons. If more than one is on the battle field they could combine their shields to make large walls or bubble shields. These servants would be able to summon Knights but only 4. Some might have holograms like the Heretic leader in halo 2 and some would also have the Force grip that the Didact had but all Spartans would need to have something to disable it on their armor. When killed the Watcher could use their remains to create a Promethean Commander unless the player disintegrated the body.

  5. Quick time Events.
    Ok I’m not saying that they are bad but if you need to use them make MC do something really cool. Look at the QTEs in Resident Evil 4. Mostly the fighting ones.

  6. Armor customization.
    Take a tip from forge and let us build our own armor…
    Give us shapes and let us place them on our characters like in Soul caliber 5, let us pick the parts of the armor we want to color, let us make our emblems like in CoD, and let us choose what weapon we want to pose with.

Oh yeah and MC needs to get a kick yoink set of Forerunner Combat Skin! his armor only rates as a class 2… he should at least be at a class 12.
Tell me what you think.

I think at the end of the day all Spartans should have a hybrid of a UNSC and forerunner combat skin.

Agree with all (Tl;DR for the first one though, sorry, but I do want more Forerunner stuff). As for the Warrior-Servant thing, I’d like to add that there’s great potential for them as player models alongside Elites and Spartans. Just throwing that in.

  1. New Forerunner weapons…
    agreed, introduce new ones but don’t get rid of ALL the old ones. We need some consistancy.

  2. Firefight 3.0
    No, fightfight was boring and pointless. Spartan ops may not be perfect but at least it has story.

  3. Forge 3.0
    Yup agreed

  4. Real Forerunner Warrior Servants.
    Nah, not im my opinion.

  5. Quick time Events.
    I dunno

  6. Armor customization.
    Sounds great, but is it feasible?

  1. An updated and vanilla version of firefight
    Firefight
  • Versus Firefight like in halo reach
  • Include Personal Ordinance
  • Have flood join in at the 5 wave of every round
  • Boss waves like fighting the heretic from halo 2
  • Have some levels take place in space and to be able to use vehicles like the broadsword, the banshee or the saber.
  • have waves that include the Prometheans
  1. Forge
  • Have weather changes and the time of day changes
  • weather changes: To have things like blizzards, rainstorms, and heat waves
  • Time of day changes: you can switch how the day is, you can have that its day time, when its the evening, and when it is night time
  • The weather affects the vehicles like if there is ice on the ground the vehicle would be slippery, if it was hot the vehicle would be overheating and the engine would blow a fuse and the gun-turret would not work as well as if the weather was normal out. If it was snowing bad the vehicle would have problems starting up and would move slower than usual.
  • Having the ability of customizing pallets. The ability of destroying them like a building, if you ram your warthog into the building there would be damage to that building’s structure.
  1. Vehicle Ideas
  • Battleship for battles in the water
  • submarines for battles under water or to ambush the battle ship
  • the ability to ride on animals like in the halo combat evolved early days
  • air ships, space ships for outer planetary battles
  • Have vehicles that can hold 6 or more passengers like the the troop hog but also hold players in.
  1. Mutiplayer
  • skill rank
  • progression rank
  • Skill
    Victory and good k.d over all: Skill goes up 1 rank
    Lose and have good or bad k.d overall: Skill decreases 5 ranks
  • Progression
    Get 1000 xp for playing the match, join in progress half exp
    victory 500 exp skill positive k.d: +1 and higher add like for example + 2 k.d 200 xp. but betray people your xp will decrease.
  • Equal amount of large and small maps. like 5 small maps and 5 large maps and 1 forge map.
  • more specializations
  • a cqc specialization
  1. Customization
  • Customize Color by having a color wheel
  • place attachments to your armor like in halo reach
  • And an Rpg element like you could make your spartan bulky or skinny
  • The ability to make your own armor skin.
  • For visor color have a color wheel too.
  • customize everything on your spartan too.
  • have armor effects
  • have unique armor like putting emblems on your visor
  • have elites and be able to customize every thing on it.
  • have male and female of both species
    6 Weapons
  • A lasso that can move the enemy towards you and then you can melee them or switch to a close range weapon and kill the opponent
  • a grenade that can split into 5 different grenades when thrown
  • and more unique weapons

I would like to have the campaign be longer. I would also like a return of the Arbiter.

Should really bring back all the gametypes from past halo game(ie. Assult,Territroies,Race,etc.) and make flood back into infection because it is really hard to make custom games with the flood gametype, and if people really wanted to keep it have it be like a variant of infection.

Have more matchmaking playlist that have multiple gametypes although I do like going into a playlist knowing what game i’m going to be playing, I want more variety and I don’t want to have to switch playlist multiple times, and more big team gametypes beside slayer, also a slayer that isn’t infinity , although I do like infinity slayer, I want classic slayer back.

I didnt mean that the other Forerunner weapons should be trashed just that they should add these other weapons as a different class in the Forerunner arsenal.
When i was talking about Firefight 3.0 I had meant that it be more like Spartan ops but very customizable and allow it to be like firefight in odst if you wanted it to be.