What Halo 5 actually needs in order to be the Xbox One’s killer app and a solid 8/10 game is not rebalance the gameplay or make it less like Call of Duty or anything like that. No, what it actually needs is something more important than any of those things and it’s far more crucial than anything else in the game. First, watch this video (Halo 5: Guardians Angry Review - YouTube) if you want to see the real truth behind Halo 5 and how it fairs as an Xbox One Exclusive (video credit goes to AJSA). If you want to see what the game needs and my suggestions on fixing those things, here they are (my apologies for the capital letter words, I was angry when I first wrote this):
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Minimum a 2-Player Local Splitscreen in the game. It has been confirmed that it was removed in order to get more sales on the game and on the Xbox One (I’ll guess Microsoft did that or someone else in 343 did it), not because the game or its performance was held back by the Splitscreen but rather to force people to buy 2 copies of the game and 2 Xbox Ones to play with friends. So that is the very first thing that must be included ASAP in Halo 5.
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Patch and improve the AI for the Spartans in both Blue Team and Fireteam Osiris, they need to be fixed to make the campaign experience better since they are very dumb.
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Map rotation in Multiplayer is kind of screwed up, almost repeating the same maps in Multiplayer, try to fix that and make the map rotation not repeat the maps constantly.
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Warzone is region locked to several countries like South America, so try to make the Warzone region free for the guys in those countries.
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Get the Free DLC and Forge ready for December and also, some fans want their favorite modes back. Some of those are King of the Hill, Oddball, Infection and most importantly, Big Team Battle. These are modes that will be very appreciated to be included in the game, so include them in December or in 2016, probably in December add one new mode and per month add a new one.
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REMOVE THE MICROTRANSACTIONS AND TWEAK THE REQ SYSTEM POINTS TO BE MORE FAVORABLE TO FANS AND LESS TO CORPORATE!!!
First of all, microtransactions in AAA console games are COMPLETE -Yoink- AND MUST IMMEDIATLY BE REMOVED FROM CONSOLE GAMES! Second, the REQ Point System is not as balanced as we all think it is. Normally, we get an average of 1000 REQ Points in Arena and 2000 REQ Points in Warzone right, and the Silver REQ Packs cost 5000 and Gold REQ Packs cost 10000. Roughly 5 or 6 Warzone matches and 10 to 12 Arena matches to get a Gold REQ Pack. Make the Math, 175 cosmetic REQs (350 since they 175 for each, helmets and armors) times 10000 equals the amount of REQ Points you need to unlock all those 175, which is 1,750,000 REQ Points (3,500,000 REQ Points to unlock all helmets and armors). My calculations are not that accurate, the video has the calculations more accurate than mine but you get the point, to unlock all REQ cosmetics (and don’t forget the weapon REQ customizations and cosmetics which are 1000) you have to spend A LOT of time, roughly 400 to 600 hours to unlock everything, or, pay the microtransactions which cost $3 dollars for Gold, $2 dollars for Silver and to get everything, you have to pay a minimum of $1000 dollars on microtransactions alone to get everything. So pick, 400 to 600 hours of REQ Point farming? Or spend $1000 dollars in microtransactions? My suggestion is REMOVE THE MICROTRANSACTIONS and either reduce the REQ Point requirement for the packs (my suggestion, 8000 to Gold, 4000 to Silver) OR increase the average amount of REQ Points that we get online (my suggestion, 2000 to 3000 average for Arena, 3000 to 4000 average for Warzone).
So, this is what Halo 5 needs to get much better and I hope that 343 sees this and tries to fix all this things that I just enlisted here to make Halo 5 an actual 8/10 game and a great killer app for the Xbox One. I’ll be watching closely how they do this from now on, I was in good humor and I trusted 343 well, now, I’M PISSED OFF AND WANT THIS TO GET ADDRESSED AND FIXED ASAP AND THIS BETTER NOT HAPPEN EVER AGAIN!!!