This is my first post. I have been reading countless threads since halo 4 release about its crap. Armor abilities, default sprint and ordinance drops. Personally I hate armor abilities but armor abilities and ordnance can have a place in halo that runs smoothly. Some want the old halo feel and some are glad halo is evolving.
I love halo 3 but yes it should evolve but don’t you think its evolving to fast? You don’t think they are adding to much so quickly? Halo 3 was mega successful. We loved halo 3 but halo had to evolve. How much did it have to evolve though? Halo 3 was fun, addictive and frustrating and most of us loved it. Halo already had its fan base.COD already had its fan base. The difference is COD don’t care about attracting halo players.
You have to admit like it or not isn’t weird going from halo 3 basic game play to default camo, armor lock, holo, sprint, jet packs and PV. I’m speaking about reach and halo 4. We played halo 3 with few options. Assault rifle, Br, weapon pickups and ability pickups. Now we are flying through the air, seeing through walls, getting care packages and making are fake twin run across the map.
Also they wanted to attract cod players and noobs. Understandable but its to much for them to learn. Imagine being a noob. You play halo 4. Your getting killed by skilled dmr and br over and over. Your running at a holo shooting it. Your shooting someone who suddenly starts flying. Your walking and someone who was invisible kills you. You die by a camper and realize he can see through walls. You realize your dying over and over again from power weapons. A noob will quit halo not care to learn it.
Its to much to soon. They should have built upon halo 3. Here is how halo 4 should have been keeping the core of the beloved halo 3 while also evolving. A few already listed this but yes the DMR should be a pickup. I don’t really use it cause it feels cheap to me. Don’t say cause I suck you can check my stats. I only use it on complex or when I pick it up when running low on ammo.
There should be NO default armor abilities. I’m sure a lot of you feel this way. Lately I have been in games where I’m seeing holo’s all game. Invisible camping people all game and people seeing through walls all game. Its like a big circus sometimes. A guy flying through the air. A guy seeing through walls. I guy sending out a fake twin. A guy turning invisible. Sometimes its just to much.
ARMOR ABILITIES SHOULD BE ORDNANCE DROPS. Power weapons in ordnance should be weapon pickups. Ordnance should be a little harder to get. Sprint should also be a ordnance drop and default speed should be increased a little. Now if they kept halo 3 game play and added this we have it all. Halo 4 armor abilities and weapons. That would be evolving the basic halo while adding new features. Not having default everything angering a lot of long time players and changing game play drastically.
Halo 4 is a good game but its a circus a lot of the time because of default abilities. Having abilities as ordnance drops and sped up halo 3 game play is what we should have gotten in halo 4. Why change a mega successful game gameplay so much. I like the concept of ordnance drops and armor abilities. Halo 4 would just be so much better with armor abilities as ordnance drops and power weapons as pickups. Abilities should be earned not given to all game.
This is only my opinion of course and I respect everyone’s opinion. I know some love halo 4 the way it is. Its a good game. I just feel like they over did it. They could have kept everything they have now but did it smarter. Someone said this in another thread that made total sense. I don’t want a game that’s better than reach I want a game that’s better than halo 3. We got a game based on reach. This is HALO 4! We should have gotten a game based on halo 3.