> Here’s some of my Halo street cred: I’ve gotten every Halo Achievement to date as well as achieving the highest level in every Halo game.
>
> With that said, I know Halo. And this is what I believe is wrong with Halo 4:
>
> 1. No 6v6 playlist - not even Dominion any more… which is a gametype commendation. I’d really be chapped if I hadn’t finished it already.
>
> 2. Backing Out - I generally have a decent team running with me but it takes us 20 mins to actually play a game because everyone backs out when they see our k/d / lvl. What ever happened to manning up and sticking through a game? If you backed out of a Halo 3 ranked game, for any reason, your lvl dropped. We’re catering to children here…
>
> 3. Balanced Weapons - Again, we’re catering to scrubs when we let an assault rifle at mid range consistently beat a what would be perfect 4 shot BR. Also, insta-kill boltshot on spawn? At least make it like the Mauler where you needed a shot and a whack, adding a touch of skill to the kill. 2 shot BR with damage boost? Get out.
>
> 4. Horrible Host Selection - If someone isn’t in North America, $10 says they’re host. Then they quit out and it gives host to the person who is most likely to quit out next… and so on.
>
> 5. The Indestructible Mongoose - It’s as strong as a Mantis. Honestly, to get a “vehicle destroyed” medal on a mongoose is virtually impossible.
>
> 6. Unreal Commendation Expectations - I had a friend just spend 20+ hours on killing Crawler Snipers. One example out of 20.
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> 7. Missing Game Types - Mainly Assault, 1 Flag and Territories… but for these game types we would need unbalanced, non-symmetrical maps and since children need things to be fair, symmetrical maps are all we get.
>
> 8. Gametype Ranking System - Everyone needs to get on their computer/phone/tablet to find out what their rank is in a certain playlist… Just throw it up there. Although it might make people back out faster if they see a bunch of flaming 50’s…
>
> 9. Plasma Grenade Magnetism - Catering to children again. I remember when a stick was hard to get and gave major bragging rights over friends.
>
> Aside from my personal gripes, I really enjoy Halo 4. I still play it quite frequently and can’t wait until the next Halo comes out! Cheers!
First off on your “Street cred”, lol. Achievements aren’t jack, and literally every single “Hard achievement” can be boosted or has some cheap trick to obtain it (Hey guys, we left you TWO Rocket Launchers with 999 ammo each!). More power to you, but it honestly doesn’t add to your credibility at all.
2 - How exactly is the game catering to children? You can literally back out in every single game ever created, it is called the power button. There isn’t anything 343 can do about quitters.
3 - As somebody pointed out, if you’re losing to AR at mid range that is your own fault. If somebody ambushes me with an AR, I can survive if I 4sk, or if I miss and get a 5sk I die in the process. I’ve never died from an AR ambush when I pulled off a 4sk, much less at MID RANGE. As far as damage boost, yeah, that’s the point of calling in ordnance, they’re supposed to help you.
5/6 - I could not agree more.
7 - “Since children need things to be fair”. You’re joking right? Do you honestly take pride in a win where you had an unfair advantage? Casuals demand things be unfair, that’s why they use coin flip weapons like the AR and the Sword. That’s why when H4 came out people always voted for Exile, in hopes that they’d get the superior blue team spawn, and would instantly quit when they saw that they were on red team.
If you consider yourself to be even slightly competitive, you should demand a level playing field so that the winner is determined BY SKILL.
Wanting things to be unfair so you can win with inferior skill is honestly lame.
8- The game is still as competitive as you want it to be. If you want to play casually, you can. If you want to play competitively, you can. The CSR does not need to be shown in game to make it more competitive, as actual competitive players know full well where they stand. And as you already realize, it exacerbates the problem you had with #2.
9 - I honestly haven’t noticed this, perhaps you’re somebody who likes to get way too close to your opponent and it is easy for them to stick you as a result of this. In H3 I literally saw Plasmas change trajectory mid air in order to stick players, I haven’t witnessed this even once in H4.
Here’s a tip for you, from a fellow CSR 50.
When playing against newbs, they will use the following 3 tactics on a regular basis:
A) AR Rush/Melee combo
B) Sticky grenades
C) Camping corners
Those are the 3 tactics which newbs use once they realize they have no chance of out BRing you. Keep your distance from them to mitigate their AR and Stickies, and then you won’t have to complain on forums.
Adapt and overcome TC, adapt and overcome.