It depends on what mood i am in, but usually I forge maps for FFA gametypes (headhunter, Slayer, Juggernaut).
I have been working on a map I entitled “7th Cirlce” which was originally (in my head) a Juggernaut map for sniping, but got shrunk down to what it is now.
A gametype that a friend of mine made for Tribes like gameplay. Been trying to make some maps to really capture feel of Tribes. The only success I’ve gotten so far is remaking SuperCross_2.
Mostly slayer, but I feel like a lot of principles are shared among the gametypes. A good map is a good map. I just build the space and then try to figure out how I can use it in each gametype to make things interesting.