> As you progress through your multiplayer career, you unlock items that allow you to build the character and experience you want. The things you really desire, such as the Battle Rifle and DMR, you’ll gain access to fairly quickly. Some of the more difficult choices you’ll face, such as which Specialization to tackle first, come later. All of these things give you the ability to tailor your experience and focus on your favorite parts of the sandbox more than ever before.
Kind of reminds of Call of Duty…
So that means any new player that plays this game is at a severe disadvantage unless they fixed the MM system.
> > As you progress through your multiplayer career, you unlock items that allow you to build the character and experience you want. The things you really desire, such as the Battle Rifle and DMR, you’ll gain access to fairly quickly. Some of the more difficult choices you’ll face, such as which Specialization to tackle first, come later. All of these things give you the ability to tailor your experience and focus on your favorite parts of the sandbox more than ever before.
>
> Kind of reminds of Call of Duty…
You have almost 200 posts, and you just now try to jump into a Halo/CoD argument? Someone’s just trying to restart an old battle, or they’re just really late to the party.
wow, what an original post, of course you couldn’t say something like " kind of sounds like an rpg system" or anything of that nature, of course its instantly Cod, why wouldnt it, apparently all you people think that Cod started everything as far as FPS gaming, well, new flash, it sisnt, Halo used the Credit and progression system first in reach, did you forget that/ or were you not hugged enough as a child. Jesus Christ here we are 3 weeks from release and you made me have flashbacks to the IGN leak and E 3