Halo is something we all know and love (if not then why are you on this forum?)so with H4, a game that could be the start of something amazing or it could be gaming’s Star Wars prequels and annoy a lot of long term fans (“Frankie raped my childhood!” could be one of those things heard I the coming weeks).
So the real question is what does Halo 4, a game that shouldn’t really exist but yet will add insight into the series and put us back with familiar friends in new locations, exactly mean to the people of the Waypoint community?
I’m not talking about “oh it means new maps” or “more achievements” I want something meaty, god knows this forum could do with less “Limited Edition is crap” threads.
For me, Halo 4 is all about the future of gaming. I played Halo 3 till Reach came out, but when that landed, the cracks in the Halo formula were showing and stopped playing it properly a year after it came out. I just felt that Reach did a lot of things wrong and got stale too quickly unlike 2/3 which I was happily playing till the next one came out. With Halo 4 however, everything is riding on it for me. Whether or not I buy the next xbox depends on this game. I can’t wait to go back and play with MC and Cortana, can’t wait to run around on alien worlds, I can’t wait to jump online, but at the same time if this game isn’t amazing, if this game doesn’t make me go “Well fudge…that was, wow” then I can safely say I won’t be buying the next Xbox. For me Halo is about campaign, it’s about a classic sci-fi story unfolding in front of me. The campaign has to be brilliant for me to want to continue.
Halo for me is the campaign is the main course, Multiplayer is the longing after taste.
So there is my view, how are you feeling about Halo 4 as a whole?
