And lastly, we need a way to directly contact 343 to report boosting accounts. For instance I have a message where a person admits that they created the account to boost. If we have definitive proof we should be able to report them. Every other major esport I know either does that or has severe penalties for boosting or messing with whatever MMR system they have.
I had a previous account that I lost access too and I started with this new account. Oh my god was it pure destruction. I’m talking going like 34-4 in a slayer match.
And I’m only high diamond/low onyx at my VERY best. And it’s so easy to make a new account. Something has to be done about this. I felt horrible destroying people who were clearly bronze or silver at their very best. And that was just a one time thing I did to start ranking up my new account.
In the past few games I’ve played, I’ve run into at least 8 boosters. 100 gamerscore accounts who end up going 20+ kda with over 2,000 damage up against mostly plat/low diamond players on my team.
> 2535454742323629;1:
> Every other major esport I know either does that or has severe penalties for boosting or messing with whatever MMR system they have.
I seem to recall back in the day that boosting was considered a breach of the terms of service and punishable with a console ban. The problem is that it was next to unproveable without xbox live getting involved and there was very little incentive for them to do that since multiple accounts means multiple paid accounts as well as creating the appearance of a larger player base. Kinda makes me sound like a conspiracy theorist, but that’s what I remember.
How do these other games handle the issue? What are the penalties? Who decides when there’s been an infraction? If it relies on self-policing like MCC’s rep trashing anti-quitting mechanism then that’s just one short step away from anarchy and chaos.
i guess if there is hard evidence of boosting, they could ip lock the accounts so they couldnt play MP sort of a perma-ban but i guess nothing is going to happen. Also if they think the crime is lighter of nature, they could also use some lighter punishment.
They won’t even acknowledge that it happens. I’ve asked about it directly on these forums and been ignored: Ignorance
After all, isn’t clarification of policy one of the reasons these forums exist?? There are top Champions that publicly admit to smurf boosting with no consequence. So I guess we can conclude that it’s acceptable behavior and carry on. There you have it. You’re not supposed to feel horrible destroying players who are clearly Bronze or Silver. Life isn’t fair and neither is Halo. Too bad, so sad. ;-( They’ll find another game.
Boosting is a part of Halo’s matchmaking and has been for a while. I’ve come to accept it and realize if you’re good and win, it won’t effect you. If it does, keep practicing!
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> > 2535454742323629;1:
> > Every other major esport I know either does that or has severe penalties for boosting or messing with whatever MMR system they have.
>
> I seem to recall back in the day that boosting was considered a breach of the terms of service and punishable with a console ban. The problem is that it was next to unproveable without xbox live getting involved and there was very little incentive for them to do that since multiple accounts means multiple paid accounts as well as creating the appearance of a larger player base. Kinda makes me sound like a conspiracy theorist, but that’s what I remember.
>
> How do these other games handle the issue? What are the penalties? Who decides when there’s been an infraction? If it relies on self-policing like MCC’s rep trashing anti-quitting mechanism then that’s just one short step away from anarchy and chaos.
It doesn’t cost money to make multiple accounts; at least, not anymore. On Xbox One the main account paying for Live can provide access to Live for other accounts on that console. It’s less restricted than the Family Plan that used to allow Live access for up to 4 accounts; now it’s essentially only limited by the number of new emails you can create. I don’t know if it is a breach of the ToS for one person to have more than one account, but if it is then I’m also not sure how Xbox goes about verifying that an associated email is real and not an alternate email of an existing user.
Live sharing itself is a great system for families and shouldn’t be removed because some people abuse the system. I think what would help is a two-step verification step; like, in order to activate a new Live account you need to register a phone number that isn’t already tied to an existing account. Something like that to help promote a 1:1 ratio of accounts and users.
> 2533274817408735;6:
> > 2533274873843883;2:
> > > 2535454742323629;1:
> > >
>
> It doesn’t cost money to make multiple accounts; at least, not anymore. On Xbox One with the main account paying for Live can provide access to Live for other accounts on that console. It’s less restricted than the Family Plan that used to allow Live access for up to 4 accounts; now it’s essentially only limited by the number of new emails you can create. I don’t know if it is a breach of the ToS for one person to have more than one account, but if it is then I’m also not sure how Xbox goes about verifying that an associated email is real and not an alternate email of an existing user.
> Live sharing itself is a great system for families and shouldn’t be removed because some people abuse the system. I think what would help is a two-step verification step; like, in order to activate a new Live account you need to register a phone number that isn’t already tied to an existing account. Something like that to help promote a 1:1 ratio of accounts and users.
I did not know that. That’s a pretty epic loophole. There’s an angel on one shoulder telling me that those are bad people who exploit it, and there’s a devil on the other telling me that… well, you know what he’s saying.
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> > > 2533274873843883;2:
> > > > 2535454742323629;1:
> > > >
> >
> > It doesn’t cost money to make multiple accounts; at least, not anymore. On Xbox One with the main account paying for Live can provide access to Live for other accounts on that console. It’s less restricted than the Family Plan that used to allow Live access for up to 4 accounts; now it’s essentially only limited by the number of new emails you can create. I don’t know if it is a breach of the ToS for one person to have more than one account, but if it is then I’m also not sure how Xbox goes about verifying that an associated email is real and not an alternate email of an existing user.
> > Live sharing itself is a great system for families and shouldn’t be removed because some people abuse the system. I think what would help is a two-step verification step; like, in order to activate a new Live account you need to register a phone number that isn’t already tied to an existing account. Something like that to help promote a 1:1 ratio of accounts and users.
>
> I did not know that. That’s a pretty epic loophole. There’s an angel on one shoulder telling me that those are bad people who exploit it, and there’s a devil on the other telling me that… well, you know what he’s saying.
It’s a perfect example of why we can’t have nice things.
> 2533274820541653;5:
> Boosting is a part of Halo’s matchmaking and has been for a while. I’ve come to accept it and realize if you’re good and win, it won’t effect you. If it does, keep practicing!
> 2533274873843883;7:
> > 2533274817408735;6:
> > > 2533274873843883;2:
> > > > 2535454742323629;1:
> > > >
> >
> > It doesn’t cost money to make multiple accounts; at least, not anymore. On Xbox One with the main account paying for Live can provide access to Live for other accounts on that console. It’s less restricted than the Family Plan that used to allow Live access for up to 4 accounts; now it’s essentially only limited by the number of new emails you can create. I don’t know if it is a breach of the ToS for one person to have more than one account, but if it is then I’m also not sure how Xbox goes about verifying that an associated email is real and not an alternate email of an existing user.
> > Live sharing itself is a great system for families and shouldn’t be removed because some people abuse the system. I think what would help is a two-step verification step; like, in order to activate a new Live account you need to register a phone number that isn’t already tied to an existing account. Something like that to help promote a 1:1 ratio of accounts and users.
>
> I did not know that. That’s a pretty epic loophole. There’s an angel on one shoulder telling me that those are bad people who exploit it, and there’s a devil on the other telling me that… well, you know what he’s saying.
haha said everyone when they learned this…I honestly don’t care and think it is cool & very convenient that this is possible. Smurf boosting can only take you so far and everyone has equal ability to do it, so I honestly don’t mind. I have a second account which I made mostly just for BTB and its great fun. I’ve paid $1000’s for these game and my xbox live service over the past 15 years so the idea of reprimanding paying customers just doesn’t sit well with me. Plenty of people have multiple phone #'s they could use as well…
I just don’t really see the point of it since, at least for me, the real goal is the grind towards max level (although at this rate I’ll never get there). I do think it’s unfair to the low level players though. If bronze players keep going up against diamonds, then they aren’t really being given a chance to get better because they’re dying too much. Also they’ll keep losing and stay bronze. That being said, I don’t think it’s something that affects the majority of the community.
> 2533274843634673;11:
> I just don’t really see the point of it since, at least for me, the real goal is the grind towards max level (although at this rate I’ll never get there). I do think it’s unfair to the low level players though. If bronze players keep going up against diamonds, then they aren’t really being given a chance to get better because they’re dying too much. Also they’ll keep losing and stay bronze. That being said, I don’t think it’s something that affects the majority of the community.
I agree some what. What would make it more fair, let’s say 3 bronze and 1 onyx is on one team. They should match another team with the same ranks. Or have it where what ever the highest rank in the party/team is what you match? Maybe that will help.
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> > > > >
>
> haha said everyone when they learned this…I honestly don’t care and think it is cool & very convenient that this is possible. Smurf boosting can only take you so far and everyone has equal ability to do it, so I honestly don’t mind. I have a second account which I made mostly just for BTB and its great fun. I’ve paid $1000’s for these game and my xbox live service over the past 15 years so the idea of reprimanding paying customers just doesn’t sit well with me. Plenty of people have multiple phone #'s they could use as well…
I’m struggling for a way to respond to this without seeming sanctimonious and hypocritical at the same time. Hypocritical because I spent a good part of my Halo 4 days unintentionally fooling that very strange ranking system and getting lots of easy matches because of it, and sanctimonious because I’m truly surprised at you. Not that you have smurf accounts, but that you have the attitude that says it’s okay because anyone can do it. Just because anyone can break the law doesn’t mean that law-breaking is fair and balanced. It means that you end up with anarchy. But, I can see you have no such reservations, and this is, after all, a dog-eat-dog world. If you can find a way to get a leg up then who am I to judge?
> 2533274845049326;12:
> > 2533274843634673;11:
> > I just don’t really see the point of it since, at least for me, the real goal is the grind towards max level (although at this rate I’ll never get there). I do think it’s unfair to the low level players though. If bronze players keep going up against diamonds, then they aren’t really being given a chance to get better because they’re dying too much. Also they’ll keep losing and stay bronze. That being said, I don’t think it’s something that affects the majority of the community.
>
> I agree some what. What would make it more fair, let’s say 3 bronze and 1 onyx is on one team. They should match another team with the same ranks. Or have it where what ever the highest rank in the party/team is what you match? Maybe that will help.
I think the only problem with that fix is that if there is a whole team of smurf accounts, then there is no way to stop them. All four players could be ranked bronze while actually being much higher, but the game would still match them in bronze. Also, in the scenario that you brought up, if the team with bronze players won, then that would severely damage the rank of the opposing onyx players.
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> > > > > 2533274873843883;2:
> > > > > > 2535454742323629;1:
> > > > > >
> >
> > haha said everyone when they learned this…I honestly don’t care and think it is cool & very convenient that this is possible. Smurf boosting can only take you so far and everyone has equal ability to do it, so I honestly don’t mind. I have a second account which I made mostly just for BTB and its great fun. I’ve paid $1000’s for these game and my xbox live service over the past 15 years so the idea of reprimanding paying customers just doesn’t sit well with me. Plenty of people have multiple phone #'s they could use as well…
>
> I’m struggling for a way to respond to this without seeming sanctimonious and hypocritical at the same time. Hypocritical because I spent a good part of my Halo 4 days unintentionally fooling that very strange ranking system and getting lots of easy matches because of it, and sanctimonious because I’m truly surprised at you. Not that you have smurf accounts, but that you have the attitude that says it’s okay because anyone can do it. Just because anyone can break the law doesn’t mean that law-breaking is fair and balanced. It means that you end up with anarchy. But, I can see you have no such reservations, and this is, after all, a dog-eat-dog world. If you can find a way to get a leg up then who am I to judge?
See thing is, its a video game…its light-years different from breaking a law…in fact it is something which by design, Microsoft has allowed…and honestly…not dogging anyone here…but the people who care and complain the most about this issue…happen to be people who either care wayyyyyyy tooo much…or just aren’t that great at the game to be able to deal with it. I have like 15x more H5 matchmaking time logged than you, not saying anything about skill, but I have that much more experience in the game and against this “issue” and for me it is a non-issue. There is no “sanctimonious” moral high ground to be had over this conversation…all there is is the fact that people will take advantage of whatever they can and you can either get on board…or deal with it (which seriously isn’t that hard)…btw I don’t believe anyone is stuck in bronze, silver or gold ranks because of smurfs…or actually any rank for that matter.
> 2533274968722829;4:
> They won’t even acknowledge that it happens. I’ve asked about it directly on these forums and been ignored: IgnoranceAfter all, isn’t clarification of policy one of the reasons these forums exist?? There are top Champions that publicly admit to smurf boosting with no consequence. So I guess we can conclude that it’s acceptable behavior and carry on. There you have it. You’re not supposed to feel horrible destroying players who are clearly Bronze or Silver. Life isn’t fair and neither is Halo. Too bad, so sad. ;-( They’ll find another game.
>
> *Parts of this post might be sarcasm.
The easiest way to even prove boosting is to see suspicious KDA for different players like that some player usually dies by a specific players more than normal or that a certain player kills a specific players.
I think it can be a nightmare to boost in Halo 5 mainly because you have to get into the same game and different teams. In infection it’s possible to boost easily mainly because it’s a team based game team where players can change teams.
what youre describing sounds like smurf accounts not boosting. Boosting is when you have a friend on the enemy team who lets you kill them over and over for easy points/stats.
SMURFING is when you create a new account to bypass the ranking system altogether and get placed in matches that are way below your skill level. needless to say peopl who do this are chicken -Yoink- and total cowards. however there is almostnothing that can be done about it and thes people (who in my opinipon should be banned) are probably a big reason why ranks are so screwed up. the very best thing you can do is report them for cheating. have your teamates reports them and your friends report them