What do you want to see in Halo 4's Forge?

Title says it all.
What do you want to see in Forge 3.0?
Do you want to see a Forge 3.0 at all?

Well thought out answers please, not just “I WANA PLAIC 999 SCARABZ!”

I apologise if there is a thread already like this, but I did search and couldn’t find anything the same.

pelican
troop hog (able to sit in back)
falcon ( with all seats able to be sat in)

NOT JUST GREY!!!

I want to see everything in Halo: Reach’s Forge 2.0, plus,

  • Extended budget
  • Bigger and more diverse Forge World
  • AI placing and Firefight Forge
  • More aesthetic Forge pieces
  • More lights, effects etc.
  • A way to add music into a Forged map
  • Possibly a map that is just a huge flat surface for Forge Art and other such uses (NOT instead of Forge World just aswell as it)
  • Extra vehicle and object colour and camo options

Edit: How to get bullet points to work?

Multiple textures per object.
A variety of Fore Worlds.
Tonnes of aesthetic decorations.

No forge world(s). Just one large, angular square room which you can split into smaller rooms and hallways if you wish and decorate the walls, floor and ceiling.

Oh and if possible, give all the maps a decent forge pallete, not just the ONE that was intended for forging.

And new features like undo, redo, glue, copy, paste, templates yada yada yada…

Every multiplayer map being forgeable.
Civilian vehicles for the people that make machinima.
I honestly dont want another forge world like reach’s UNLESS they somehow make a huge forge world but have like different environment themes in different spaces on the map.

For example: Have one area of forge world be all desert, another being a swampy area, another being a snowy area, another a forest area, etc. I believe if they somehow pulled that off, forge world would be VERY fun to forge in and it would not get boring.

> No forge world(s). Just one large, angular square room which you can split into smaller rooms and hallways if you wish and decorate the walls, floor and ceiling.

But what about all the interesting mountains and caves and stuff you can build epic looking bases on? And what about the view? I don’t want to be staring at a grey wall while I Forge.

More vehicles, more advanced options, more budget, and more forgeworld like maps… made it interesting to see all the maps

ok this is more of an expansion than direct forge but it still works.

ok so ive posted this lots in every forge related thing so im gona post it here.

my idea is called “freedom mode”

this is an OBJECT EDITOR that can be access from the main menu like campaign or forge.

how it works:

  1. go into freedom mode and wait for it to start.
  2. when you spawn you will be in a room about the size of foundary from halo 3.
  3. when you go into monitor mode and press x you get the same kind of menu as forge once you have the object you want to modify (im going to use a worthog as an example) press a.
  4. once you press a the aspects of the object will show. when i say this i mean things like size, color, damage etc.
    4.5. if it is a vehicle or weapon you can change the paint job or damage or camo.
    also for warthogs you can change the turret.
  5. change the aspects that you want. say i wanted the wheels to be bigger or i wanted to have a yellow stripe down the middle (examples) i can do that.
  6. the main point in this is this. when you are satisfied with your object you can name it (im going to call this warthog_1) then save it to a file in forge (obviously i would save this as under the vehicles)
  7. once saved go into forge, spawn, press x, then navigate to where you saved it (vehicles in this case), then find your objects name (warthog_1), press a then spawn the object.

another thing that can be done is to upload the object to the file server. so you can share objects and download them for use in forge. you can also rate other peoples objects and stuff like the screenshots or maps.

thoughts?

> > No forge world(s). Just one large, angular square room which you can split into smaller rooms and hallways if you wish and <mark>decorate the walls, floor and ceiling</mark>.
>
> But what about all the interesting mountains and caves and stuff you can build epic looking bases on? And what about the view? I don’t want to be staring at a <mark>grey wall</mark> while I Forge.

You could decorate the room with natural enviroments too, and forge on other outdoor maps which were designed to play well not designed with forge in mind. I’d imagine forge world ate up SO much of Reach’s development time.

Also, regarding what I highlited in your post. See what I highlited in my post.

i want forge to be removed… It ruined halo.

> i want forge to be removed… It ruined halo.

relay hmmmm give me reasons please

> i want forge to be removed… It ruined halo.

Weather and Time of day Changer
Undo option
Bigger variety of items
More team colors
Environment changer/adder (like snow on the ground, puddles, trees, rivers etc)

more color (not just grey) and no screen lag on forge maps.

> more color (not just grey) and no screen lag on forge maps.

What screen lag? I’ve never noticed any lag.

Vairety.

The blandness of Forge World made me want to kill myself.

I don’t want to see “Forge”. I want to see a real map creator on par to that of Far Cry 2’s.

I actually don’t want to see another Forge world.

I would rather have some very Forgeable maps like Sandbox, and Foundry.

Some very distinct Forge pieces for the maps, no more just grey, grass, and water.

As KiiDD DOuGHboY said an undo option would be fantastic.

I also thought a new physics mode called “natural”. Using this physics mode is like normal but it will stay that way when you go into the map playing mode. Meaning the object would still move when acted upon by outside influence. I can just imagine the Rube Goldberg machines people could make with that option.

We should be able to create another Shield World with the new Forge B)